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Search Again :: Adv Search 1000 results in 0.006s
<1234567…34>
  • The 256 colour spectrumIt's amazing what you can do these days. [img]http://sites.google.com/site/pauldunn/multi64.png[/img] D.

    It's amazing what you can do these days.

    [img]http://sites.google.com/site/pauldunn/multi64.png[/img]

    D.
    Dunny Dunny November 2009 Emulators
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... each byte from 0 to 256. There's a list in ... in ROM where the are 256 random looking bytes and add ...
    bigjon bigjon November 2009 Development
  • Need help with interrupts againI'm fighting to understand how interrupts code handling works I'm trying to set my simple own interrupt routine, as I don't want to be dependent on …

    ... />
    LD HL,23296 ;fill 256 bytes with value 255

    LD HL,77*256+237


    LD ... code is stored at (I*256+N) (N: random value 0 ... will be at address 255*256+255 = 65535
    ;the next ...
    Ralf Ralf November 2009 Development
  • More colours in existing games?I have been trying to follow the various threads about the new ULA and more colours. I don't understand quiet a lot of it as back in the day all I di…

    ... have an overlay to add 256 colours to games but that ...
    HonoredShadow HonoredShadow December 2009 Emulators
  • Wrong-endian data table?I'm drawing up the memory map for something I'm writing. I'll be using machine code on a byte array of 256 elements, each element consisting of 64 by…

    ... on a byte array of 256 elements, each element consisting of ...
    ajmoss ajmoss December 2009 Development
  • New interface for ZXThis is my old (2004) unfinished project of internal interface for ZX Spectrum 128+2: ([url]http://velesoft.speccy.cz/hardware_in_development.htm[/u…

    ... , Pentagon 128-1024, ZS Scorpion 256-1024
    trdos mapping (work ... , Pentagon 128-1024, ZS Scorpion 256-1024
    TR-DOS mapping ...
    velesoft velesoft December 2009 Hardware
  • JetSet Willy - Mirrored UniverseHello All, Thought you guys might be interested in what I've been doing the last week or so. Using the following documentation: [list] [*][url=htt…

    ... Title Screen data by about 256 bytes (no harm done). The ...
    BloodBaz BloodBaz January 2010 Development
  • IDE emulation and delaysA few months ago I was told that IDE emulation, while perfectly usable, isn't accurate enough to compare it to IDE access on real hardware. On some e…

    ... sector read (the routine requests 256 sectors at a time, to ...
    zxbruno zxbruno January 2010 Emulators
  • 128kB software with incorrect memory pagingI search all ZX software using incorrect memory paging via OUT (253),A. This software must write to port data value with D6=1 for compatibility with …

    ... ]

    Pentagon computers with 256/512 or 1024 kB use ...
    velesoft velesoft March 2010 Games
  • I want to install Linux on my old laptopA question from a Linux rookie. I want to make my another attempt to learn and possibly like Linux. I'm afraid to install it on my main desktop co…

    ... III with 800 MhZ clock, 256 Mb of RAM, and 10 ...
    Ralf Ralf March 2010 Chit chat
  • 42 colums in screen, in anywherethe routine write in anywhere of the screen, it can start to write in 32X24 position and write from it in 42 colums, it is utility to have border wit…

    ...
    Only write up to 256 character in a buffer
    Z80user Z80user March 2010 Development
  • Strangely, I just can't STOPOK, I bought an RWAP keyboard matrix and put it in my Spectrum+ last night (ta), I did the Swedish composite mod with a capacitor, I fixed the missin…

    ... ;
    20 LET A = 128 * 256
    30 FOR N = 1 ...
    joefish joefish April 2010 Sinclair Miscellaneous
  • Resolution & Memory Question ...Hi, I'm hoping someone with some experience writing an emulator, or a vast knowledge of all things Spectrum can help me answer the following questio…

    ... Spectrum has a resolution of 256 x 192. Does this include ...
    micpringle micpringle April 2010 Emulators
  • converting ZX128 software for SAM COUPESAM COUPE is computer compatible with ZX48 model. Use same ports, same keyboard with compatible membrane, 64kB adress space with possibility connect …

    ... memory support. (software for Pentagon 256, Pentagon 512, Pentagon 1024, Assemblers ...
    velesoft velesoft April 2010 Games
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    ... /> [code]LET a = PEEK 23635 + 256 * PEEK 23636[/code]

    ajmoss ajmoss June 2010 Development
  • Arkos TrackerHi all, I'm proud to present you my Windows-based Tracker : Arkos Tracker, for you to compose for Spectrum, CPC and MSX. It requires .NET 3.5 at lea…

    ... player are provided.

    - 256 Patterns available.
    - Each Pattern ...
    Targhan Targhan June 2010 Development
  • RFC: ZXI hardware interface standardisationReposted from c.s.s to reach a wider audience [QUOTE=Andrew Owen] You may have noticed that there are more people making add-ons for the Speccy than…

    ... . This gives a potential of 256 I/O ports that do ...
    guesser guesser June 2010 Hardware
  • Broken ram or what?Hi! I own ZX Spectrum 48K. When i run command PRINT PEEK 23732 + 256 * PEEK 23733, I should get answer 65535? But i get 49151. In my machine the upp…

    ... run command PRINT PEEK 23732 + 256 * PEEK 23733, I should get ...
    lillaolle64 lillaolle64 July 2010 Hardware
  • Optimize this assembly?Aiming for Variable*192 -> HL In the first case, I came up with the obvious method - *128 +*64: [code] ld a, (variable) ;13 ld h,0 ; 7 ld l,…

    ...
    LD h,a ; A * 256 4

    LD L ...
    Gedlion Gedlion August 2010 Development
  • storing machine code in BASICApart from putting m/c above RAMTOP, which means that it has to be POKEd or LOADed separately after the BASIC program; or putting it in a REM, which …

    ... FN p(a)=PEEK a+256*PEEK (a+1):
    DEF ... (v)=v-FN h(v)*256:
    DEF FN h(v ... )=INT (v/256)
    ...
    9160 REM ** INSTALL ...
    Battle Bunny Battle Bunny August 2010 Sinclair Basic
  • Spectrum lost upper memoryHi again, I have a Rubber key Spectrum(issue 4S) which lost it's whole upper memory. It's worked okay, but i forgot it on over last night. My son wa…

    ... i wrote PRINT PEEK 23732+256*PEEK 23733 and got result ...
    lillaolle64 lillaolle64 September 2010 Hardware
  • [SpecOS] Question about OVEROk folks, this one has me (and a few friends) stumped. How would you implement OVER in SpecOS? Bear in mind that I'm after an algorithm which I appl…

    ... cannot be expressed on a 256 colour screen where each pixel ...
    Dunny Dunny September 2010 Sinclair Miscellaneous
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... LET t1=(65536*PEEK 23674+256*PEEK 23673+PEEK 23672)/50 ... : LET t2=(65536*PEEK 23674+256*PEEK 23673+PEEK 23672)/50 ... LET t1=(65536*PEEK 23674+256*PEEK 23673+PEEK 23672)/50 ... : LET t2=(65536*PEEK 23674+256*PEEK 23673+PEEK 23672)/50 ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • eZX Sparky[url]http://members.cox.net/supersparky/[/url] Is anybody else following the development of this interesting little project? How long has it been ar…

    ... maximum resolution of 640x480 with 256 colours would be an impressive ...
    retrogod retrogod November 2010 Hardware
  • A little program to set the time...Hi Folks, OK, I have amended the program so you now have four routines/functions you can use in your own programs: TIME: GET - Reads the current va…

    ... /> LET hh=(65536*PEEK 23674+256*PEEK 23673+PEEK 23672):
    LET mm=(65536*PEEK 23674+256*PEEK 23673+PEEK 23672):
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... 20-25MHz, 512K-640K RAM, 256 colours and the ability to ...
    Rebelstar Rebelstar December 2010 Hardware
  • Herbert the Turbot - The silent movie...As promised a while ago, the last ever work-in-progress build of Herbert the Turbot is now available from [URL="http://www.bobs-stuff.co.uk/extras/he…

    ... . So there are (I think) 256 unique screens to the game ...
    bobs bobs December 2010 Games
  • ANN: Spectaculator 7.5Spectaculator 7.5 is now available from [URL="http://www.spectaculator.com/"]http://www.spectaculator.com/[/URL] - Spectrum +3 disk images in IPF fo…

    ... Pentium III 650 with GeForce 256 (due to more of the ...
    Jon Needle Jon Needle February 2011 Emulators
  • Converting a decimal number to binary...Hi Folks, Been thinking about ways to convert a decimal number to 8 bit binary and came up with the following: [CODE]100 REM ----------------------…

    Hi Folks,

    Been thinking about ways to convert a decimal number to 8 bit binary and came up with the following:

    [CODE]100 REM --------------------------
    110 DIM b(8):
    LET b(1)=128:
    LET b(2)= 64:
    ...
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • Random game text funMy wife is watching Nigella Lawson shovelling her cooking into her pie hole, and she was making Chocolate hotpots. But it sounded like she said Hot-a…

    ... -dog. Which is what Shenhua/Sha Hua from Shenmue says to ...
    dm_boozefreek dm_boozefreek April 2011 Chit chat
<1234567…34>

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