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<1…26272829303132…34>
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... ************************
    8010 REM COPY TO shadow screen
    8020 REM ************************
    NotFound NotFound November 2006 Sinclair Basic
  • 2 Hot 2 Handle TZX'sRight, here's a question for you preservation guys. Downloaded and tried to play the 2 Hot To Handle compilation. Shadow Warriors won't load on Spe…

    ... only a Stereo cable and Shadow Warriors just loaded straight in ...
    Andrew Barker Andrew Barker November 2006 MIA/STP/SDP
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    [QUOTE=Arda]wow it works : )
    I'll use that in my next crap game.[/QUOTE]

    Try to do some better than this: ;-)

    [code]
    10 rem ***********************
    20 rem * dbuf2.bas *
    30 rem *A crap and ...
    NotFound NotFound November 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... "almost" because the switch from shadow screen to the updated main ...
    NotFound NotFound November 2006 Sinclair Basic
  • Games that could have been great...there are a few games that I've always thought that where simply briliant in concept, but for some reason or another they where just crapp... most o…

    Shadow of the unicorn.

    ...
    Technician-Ted Technician-Ted November 2006 Games
  • Best-illustrated adventure game?Which Speccy text adventure had the best illustrations? It doesn't matter if they took ages to load, just as long as they were pretty.

    ... it.

    Sorderon's Shadow and Runestone are also worthy ...
    Matt_B Matt_B November 2006 Games
  • Help where do i startIm thinking of writing a game or two for the speccy. At the moment Im not sure what type. But Im after some general info. I know laguages like Basi…

    My fav assembler is Zeus.
    Can be found here on wos with instructions.
    zx128k zx128k November 2006 Development
  • SjASMPlus cross compiler of Z80 assembly languageHi! I want to present you cross-compiler of Z80 assembly language: [B]SjASMPlus[/B]. [SIZE="4"]Features:[/SIZE] [LIST] [*]Z80/R800 documented and un…

    ... native ZX-Spectrum assemblers like ZEUS, GENS).
    aprisobal aprisobal November 2006 Development
  • Playing an AVI Video on an XBOX.I have a standard unmoded XBox. I wants to watch a video I have downloaded on the big screen and have no spare blank DVDs to hand but a stack of sta…

    ... 2, Quake 1 and 2, Shadow Warrior and so on, and ...
    ewgf ewgf November 2006 Chit chat
  • Is there a way to implement that Gigascreen option of emulators on real speccy ?Well the topic sets my dummy question... Is there any hardware way to avoid that flickering on a typical RGB monitor or TV? ;) [ This Message was…

    ... rapidly switching between the two shadow screens in an attempt to ...
    gasman gasman November 2006 Sinclair Miscellaneous
  • Is there a way to implement that Gigascreen option of emulators on real speccy ?Well the topic sets my dummy question... Is there any hardware way to avoid that flickering on a typical RGB monitor or TV? ;) [ This Message was…

    ... - it's switching of 2 shadow screens (as Gasman said). Interface ...
    ellvis ellvis November 2006 Sinclair Miscellaneous
  • Firefox (new thoughts)Maybe more people would use Firefox if there was a version for the Speccy! [code] 10 PRINT AT 2, 2; "Press F for Firefox or I for M$IE" 20 LET K$=IN…

    ... the universe [/quote]

    Zeus Assembler will answer the question ...
    zx128k zx128k November 2006 Chit chat
  • Sam Coupe GameI remember seeing a preview, in YS maybe, about a point-and-click style adventure for the Sam Coupe. It was set on a space station I think. Anybody h…

    The game would have been "Sandman's Shadow". It only progressed as far as having some mockup graphics drawn for it, as seen in the last issue of YS.

    Colin.
    Quazar Quazar November 2006 Games
  • Best build game?Which Build game do you think was the best? The Build engine was the game engine used for a fair few first person shooters in the mid/late '90s, th…

    ... feeling that the source to Shadow Warrior was released, but I ... 1 and 2, Duke Nukem, Shadow Warrior, Quake 1 to 3 ... the Triads).

    Anyway, Shadow Warrior's source code seems ...
    ewgf ewgf December 2006 Chit chat
  • Best build game?Which Build game do you think was the best? The Build engine was the game engine used for a fair few first person shooters in the mid/late '90s, th…

    ... replaced with tedium.

    Shadow Warrior wasn't a bit ...
    Collie Collie December 2006 Chit chat
  • Dirty Disks on XboxI`ve had an Xbox now for about 3 years with hardly any problems, however just recently i`ve been getting the dreaded `Dirty Disk` bollocks! Granted, …

    ... , Duke Nukem 3D (great game), Shadow Warrior, Descent 1 and 2 ... , Quake, Duke Nukem 3D and Shadow Warrior.

    Regarding a ...
    ewgf ewgf December 2006 Chit chat
  • Average loading times for Spectrum games?When you hear people talking about the Spectrum or other cassette-based computers nowadays, a lot of them claim the games took 15, 30 or even 45 minu…

    ... ...

    fiendish freddy and shadow of the beast were a ...
    HoraceLeavesAMessage HoraceLeavesAMessage December 2006 Games
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... but generally when its calling zeus. All you need to do ... then is type "run", exit Zeus and you are back where ...
    DonkeyPong DonkeyPong December 2006 Development
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... but generally when its calling zeus. All you need to do ... then is type "run", exit Zeus and you are back where ... lost anything. [/QUOTE]

    Zeus is the z80 assembler side ...
    Quazar Quazar December 2006 Development
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    [QUOTE=Quazar]Zeus is the z80 assembler side ...
    DonkeyPong DonkeyPong December 2006 Development
  • Looking for a Windows based Z80 compilerCan anybody recommend a windows XP based Z80 compiler that lets you export your code as a Z80 snapshot or TZX or TAP file? If not, what is the best …

    ... . I also used a little Zeus sometimes.
    I also programmed ...
    Marcelo Marcelo January 2007 Development
  • DivIDE and RWAP's DiwIDE*Opps, sorry, wrong forum, this thread must be in hardware topic.* I was planning to get a divide from Rwap, but I'm too afraid of long way the devi…

    ... using bit 4 on port #7ffd. And, also, there's port ...
    zilog zilog January 2007 Development
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ... but never pages in the shadow ROM.

    I've ...
    Geoff Geoff January 2007 Hardware
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ... , and I have the Complete Shadow ROM Disassembly book, containing a ...
    glancaster glancaster January 2007 Hardware
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ... the Spectrum SE, even when shadow RAM is paged into the ...
    glancaster glancaster January 2007 Hardware
  • DivIDE and RWAP's DiwIDE*Opps, sorry, wrong forum, this thread must be in hardware topic.* I was planning to get a divide from Rwap, but I'm too afraid of long way the devi…

    ... - when set, bit 4 of #7FFD port replaces Q4.
    This ...
    rwap rwap January 2007 Development
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ... the Spectrum SE, even when shadow RAM is paged into the ... , and I have the Complete Shadow ROM Disassembly book, containing a ...
    Marcelo Marcelo January 2007 Hardware
  • Highest price of a Speccy gamePicked up from left field in the Mire Mare thread [URL="http://www.worldofspectrum.org/forums/showthread.php?t=14621"]http://www.worldofspectrum.org/…

    ... lines I was thinking of Shadow of the Unicorn, but that ...
    Matt_B Matt_B February 2007 Games
  • Groundbreaking gamesWhich games really broke new ground? I mean the ones that actually got around the hardware limitations of the Spectrum. For example: Aquaplane - f…

    ... I can think of is Shadow of the Unicorn which overcame ...
    Matt_B Matt_B February 2007 Games
  • Can't remember the title of a great spectrum gameHi there Need help! I am desperately trying to identify a Spectrum game (circa 1990) that I absolutely loved, but can't remember the name of... It…

    ... games and the ever dodgy Shadow Warriors (which I actually wanted ...
    dm_boozefreek dm_boozefreek February 2007 Games
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