-
80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…
... />
[QUOTE=aowen;643897]The 128 wasn't really very well ... /> Funny that most people "discard" 128 basic ROM... and prefer to use ... who worked with the original 128 team in Cambridge at Sinclair ... -
80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…
... ]Funny that most people "discard" 128 basic ROM... and prefer to use ... a few people who use 128 BASIC, but the UK version is ... -
Messenger interfaceHave anyone photos, schematic, rom images, documentation, or software for Messenger interface ? [url]http://www.worldofspectrum.org/infoseekid.cgi?i…
... ]If OUT 32765,0 set shadow videoram then messenger must send ... : boot normal to the title screen (C)1985 Sinclair... ESPA?OL ... reboots in 48K mode... with shadow screen selected!
So there ... -
Messenger interfaceHave anyone photos, schematic, rom images, documentation, or software for Messenger interface ? [url]http://www.worldofspectrum.org/infoseekid.cgi?i…
... But if I use 128 basic then after retun from ... designed for use with 128 rom because routine for ...
RETURN CODE WITH CONNECT 128 ROM:
#004E OUT (# ... write USR 0 in 128 basic. This info is valid ... disable 128ram)
- if 128 rom is set during press ... -
White Spectrum+Hi Folks, There is a photo of a white Spectrum+ on Rick Dickinson's website - did this actually exist i.e. working machine? Paddy
... , and the ROM was crippled. 128 BASIC was slower, the RENUM command ... codes or reserved words in 128 BASIC. Also the keypad, which was ... the main selling point of 128 BASIC, was not included with the ... RAM isn't available to 128 BASIC directly.
* None of ... -
White Spectrum+Hi Folks, There is a photo of a white Spectrum+ on Rick Dickinson's website - did this actually exist i.e. working machine? Paddy
... , and the ROM was crippled. 128 BASIC was slower, the RENUM command ... codes or reserved words in 128 BASIC. Also the keypad, which was ... the main selling point of 128 BASIC, was not included with the ... RAM isn't available to 128 BASIC directly.
* None of ... -
Spectrum 128 toaster and divide incompatibility problems with some demos and games.Okay so I got this thing now. It?s my first Spectrum ever. [img]http://img836.imageshack.us/img836/2016/speccyl.jpg[/img] [url]http://img824.image…
... +2B is the best engineered 128 of the lot. There are ... anything that uses the original 128 BASIC syntax will work).
* decouple ... , and to use alternate BASIC ROMs like SE BASIC.
The ... games were written against the 128 spec, not agains the real ... -
divide loading errorsHi All, Just bought a divide unit and I am having a few problems. I select the TAP file from the fatware browser, then do a load "". I get a lot of …
... /> I'd switch to esxDOS. 128 BASIC is unstable with divIDE connected ... -
Very weird +2 problem.After two days, I'm still fighting this grey +2. Symptoms: When I first got it, there were stray pixels on the screen, and stray lines and colours. …
Jetpac works in 48k mode (locked paging) but in usr0 mode it will hit the paging and change to the shadow screen. -
Sinclair 128 versus +2 ROMHi, A quick question regarding ROM compatibility between two 128 ROMs, the ROM for the original black Spectrum + 128K with the heatsink and the grey…
... use is HiSoft BASIC 128 which requires a UK 128 or UK +2 ... the BASIC ROM.
If you've got a 128 keypad ... UK ROM). If you use 128 BASIC this is by far the ... 0 and 1, the BBC Basic ROM in bank 2, and ... (in my case Open SE BASIC).
However, if ... -
Spectrum +2 EPROM in Spectrum +2AHi, My friend Marc bought a +2A from Tim Abbott at the Spectrum 30 event. Back in the day there were companies selling +2 ROMs to put into +2As to r…
... supposed to boot to the 128 menu and doing so can ... esxDOS instead and give up 128 BASIC. You don't need it ... -
ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…
OpenSE Basic works fine with esxDOS. Always happy to see the user base increasing. :)
I'd also add that it's a good option for people who miss the PLAY command from 128 BASIC (SOUND isn't quite as advanced but is more flexible). -
Spectrum +2 EPROM in Spectrum +2AHi, My friend Marc bought a +2A from Tim Abbott at the Spectrum 30 event. Back in the day there were companies selling +2 ROMs to put into +2As to r…
... supposed to boot to the 128 menu and doing so can ... esxDOS instead and give up 128 BASIC. You don't need it ... later. With regards to 128k BASIC the only thing I ever ... -
WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…
... idea is to scan the shadow screen buffer into the output ... more than enough. The shadow screen buffer is basically written to ... by sniffing out screen writes. The DVI out ... separate to the shadow screen buffer. (Or rather shadow screen buffers, as to ... -
WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…
... idea is to scan the shadow screen buffer into the output ... are in the FPGA. The shadow screen buffer is basically written to ... by sniffing out screen writes. The DVI out ... is separate to the shadow screen buffer. (Or rather shadow screen buffers, as to ... -
Conversion of Paralactika DemoHello, we are producing our disk magazine SCENE+ and wanted to release the demo PARALACTIKA by DeMarche. However, we failed to contact that group, b…
Looking at the Basic loader, there are lines like:< ... running a program in 128 mode, the 128 BASIC ROM is paged in ... -
Conversion of Paralactika DemoHello, we are producing our disk magazine SCENE+ and wanted to release the demo PARALACTIKA by DeMarche. However, we failed to contact that group, b…
... =gasman;656986]Looking at the Basic loader, there are lines like ... running a program in 128 mode, the 128 BASIC ROM is paged in ... -
USR 0I've heard a lot about loading a program in USR 0 (and yes, I know how to do it - "RANDOMIZE USR 0" in 128 BASIC). What I want to know is: What is th…
... [I]usr0[/I] at the 128 BASIC command prompt to activate that ... -
USR 0I've heard a lot about loading a program in USR 0 (and yes, I know how to do it - "RANDOMIZE USR 0" in 128 BASIC). What I want to know is: What is th…
... ]after[/U] typing USR0 in 128 BASIC. Velesoft also provided a +3 ... BASIC to USR0 mode switcher.
< ... -
ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…
... miss the PLAY command from 128 BASIC (SOUND isn't quite as ... help. You say that OpenSE Basic works fine with esxDos. ... how I can get OpenSE Basic running on my ZX ... would like to save my BASIC programs to my CF ... want to use the 48K basic editor.
Many ... -
PlusD mini - production startedI'm developing a PlusD clone, with some features stripped to make it very affordable. The real PlusD and German clone have an 7805 regulator, but I …
... ? 128kB snapshots ? Support +D in 128 basic ?
Original version start ... -
Bug detected in BAS2TAPIf I try to compile this: [CODE] 10 PLAY "c" [/CODE] I have the next error: Error in line 10 ... Expected end of statement ... I have solved in […
... render the extra commands in 128 BASIC automatically.
You have ... . Tried and tested with the BASIC loaders of my games, both ... -
Treasure Island Dizzy 128k +2a modeHi all! I have a original black spectrum 128k +2a computer in my collection and quite a few games and im a big big fan of codemasters and the Dizzy …
try loading it by going into the 128 basic and typing usr 0 which will cause the machine to reset into 48k mode but with the 128k features still enabled -
Another cause for DivIDE problems on 48K'sThe last months some topics were opened to discuss problems with 48K ZX Spectrums and DivIDE. Sofar we found: - Bad Z80's because of poor fanout (si…
... other versions work incorrect in 128 basic. Not exist any universal ... unusable/disable.
128 basic work with fatware only if ... /> ESXDOS not support 128kB basic because #3Dxx mapping area are ... both features = TR-DOS + 128 basic, but not yet (I can ... -
RISC OS on Raspberry Pi...Hi Folks, I know this is not Spectrum related but just seent that RISC OS is available for the Raspberry Pi: [url]http://www.raspberrypi.org/downlo…
I have a SD card with RiscOS for the Pi too, I'd like to get some of the Spectranet server utilities ported to it.
The Pi with RiscOS really does feel like the "BBC Micro of 2013". You can even get full screen BBC BASIC :-) -
The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…
... 16x16 spaceship graphic on the shadow screen while the other is being ... -
The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…
... 16x16 spaceship graphic on the shadow screen while the other is being ... :)[/QUOTE]
Sprite engine? Shadow screen? No tearing? Are you [I ... -
The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…
... =R-Tape;681189]Sprite engine? Shadow screen? No tearing? Are you [I ... -
The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…
[QUOTE=R-Tape;681894]Oooh nifty. Is that ahead of the scanline? And what size of sprite?[/QUOTE]
No, it's all buffered drawing using the shadow screen. The sprites are 16x16 :)
