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  • Your views on...Deathchase[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001303]Deathchase[/url] I always thought this was called 3D Deathchase for some reason. Only …

    ... the trees are drawn as vertical strips (there's no space ...
    Jmk Jmk October 2009 Games
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... is great, except it's vertical and impossible to view it ...
    Saboteur Saboteur October 2009 New game ideas
  • Micro Men - BBC4 Thursday 8th Octobereh... thats it... There was a new add for Micro Men on BBC 4 last night after 'The Cell' ( nice speccy goodness in there, including Jet Set Willy ) …

    ... could have made the C5 vertical rather than horizontal and he ...
    NickH NickH October 2009 Sinclair Miscellaneous
  • New beeper music editorsInformation for those people who interested in 1-bit beeper music on ZX Spectrum 48K. As you probably know, there was no beeper music editors with t…

    Ah, but Wham The Music Box doesn't count as a tracker - it uses standard musical notation, not the vertical layout like the screenshots above.
    gasman gasman October 2009 Development
  • Amiga or Atari STWhich system did you like the most ??? My person fave was the Amiga as i had loads of fun on it with games like Star Dust, Supr Frog, Speedball 2 an…

    ... music, in-game speech, and vertical scrolling of a kind said ...
    chev chev October 2009 Chit chat
  • This England!Some silly young girls dropped litter out of their car outside of my house - I was having none of it! [url]http://myweb.tiscali.co.uk/frobush/popcar…

    ... !

    It was a vertical scolling game, based on the ...
    frobush frobush October 2009 Chit chat
  • This England!Some silly young girls dropped litter out of their car outside of my house - I was having none of it! [url]http://myweb.tiscali.co.uk/frobush/popcar…

    ... !

    It was a vertical scolling game, based on the ...
    Scottie_uk Scottie_uk October 2009 Chit chat
  • Head Over Heels (Amstrad PCW version)Not strictly Speccy related, but I know a lot of the game's fans are on here :) I've been playing the PCW version of Head Over Heels recently, and w…

    ... 't see all those thin vertical lines.
    John Elliott John Elliott October 2009 Games
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... in order to fetch 8 'vertical' bits for the printer head ...
    roko roko November 2009 Development
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... has interesting approach to process vertical scroll. or some games uses ... line and drawing horizontal and vertical lines is cheaper than general ...
    Fikee Fikee November 2009 Games
  • Caption Compo!Time for a caption compo methinks... Rules are: 10 PRINT "Winner is decided by current holder" 20 PRINT "Current holder can decide winner whenever …

    Broomstick scrotal piercing displayed by the Vertical Jump Batallion
    Jumping Stack Jumping Stack November 2009 Chit chat
  • UDG PaperI remember having a few rare sheets of coarse graph paper with 8x8 grid squares that I sketched loads of UDGs on, and the more normal 10x10 grid pap…

    ... lines.

    [SIZE="3"]Vertical Size:[/SIZE]
    0.005 ...
    ZnorXman ZnorXman November 2009 Development
  • USA Newbie, lost with ZX SpectrumJust got a 48k ZX Spectrum from the UK and I'm in the US. Well, I'm having problems I wasn't expecting. The only lead to the TV mine has is an UHF a…

    ... or an old TV with vertical hold adjustment (I have have ...
    phreakindee phreakindee November 2009 Hardware
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... so that the same 8 vertical pixels in a char map ...
    Alcoholics Anonymous Alcoholics Anonymous November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... attribute addresses (so each 8 vertical pixels map to the same ...
    Alcoholics Anonymous Alcoholics Anonymous November 2009 Emulators
  • Real 3D (using 3D glasses) on existing PC games?You know those "3D glasses" they have in cinemas sometimes, and for watching some TV programs, or some magazine articles? Where each "lense" is a dif…

    ... matching glasses. Originally they used vertical/horizontal polarisation from two projectors ...
    joefish joefish November 2009 Chit chat
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... , or even better during a vertical sync.

    The reason ...
    csmith csmith November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... , or even better during a vertical sync.[/QUOTE]

    I ...
    Winston Winston November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... scan-line basis or on vertical blank. i would like to ... CLUT will be applied ? on vertical blank / on hz blank / just ... work even with change on vertical blank. without interrupts raised on ...
    Fikee Fikee November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... CLUT will be applied ? on vertical blank / on hz blank / just ... work even with change on vertical blank. without interrupts raised on ...
    csmith csmith November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... CLUT will be applied ? on vertical blank / on hz blank / just ...
    chev chev November 2009 Emulators
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... fine on my arcade vga vertical monitor @480x640
    Mantain aspect ...
    LamerJack LamerJack November 2009 Emulators
  • Zon xDid anyone ever use a ZON X sound generator? I've been rummaging around in the loft and found it (along with Machine Language for the absolute beginn…

    ... top and bottom border and vertical flyback phases, not during the ...
    joefish joefish November 2009 Games
  • ZX81 software interupts?One of the ZX81's main improvements over the ZX80 was the NMI, allowing for SLOW mode and therefore animated graphics/games. But I read SLOW mode ra…

    ... , the other 20% being the vertical retrace and the top and ...
    Alcoholics Anonymous Alcoholics Anonymous November 2009 Sinclair Basic
  • While we're on about graphics...I did this for ZXSpin: [img]http://sites.google.com/site/pauldunn/CRT.png[/img] Which is a 2x filter, simulating (badly) a CRTdisplay. This is the…

    ... consists of 3x3 pixels - 3 vertical strips of red, green and ...
    Dunny Dunny November 2009 Emulators
  • While we're on about graphics...I did this for ZXSpin: [img]http://sites.google.com/site/pauldunn/CRT.png[/img] Which is a 2x filter, simulating (badly) a CRTdisplay. This is the…

    ... consists of 3x3 pixels - 3 vertical strips of red, green and ...
    ZnorXman ZnorXman November 2009 Emulators
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... plenty of time before the vertical retrace. You could write your ...
    BloodBaz BloodBaz November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... time between D and A ("vertical retrace") when the ULA doesn ...
    Philip Kendall Philip Kendall November 2009 Development
  • make up some stupid game names?Just for a joke really, since certain people on an auction site can't be ars... errm bothered to list their games.. I thought I'd ask if they had..h…

    Cup (Saucer II)
    Clockwork Tabernacle
    Mr. Minge Muncher
    Cluster Buster (original name for Saucer on the SNES, but dropped because the Japanese had problems saying it)
    Gonads (vertical shooter)
    Worry My Wife
    frobush frobush November 2009 Chit chat
  • Your Speccy Games CollectionJust updated my Spectrum games list today after having a load of tapes lying around for months, managed to sort them out and I now have 1441 original…

    ... perhaps. flat.. = 6 vs 1 vertical .. so flat is better I ...
    fog fog December 2009 Games
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