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Search Again :: Adv Search 930 results in 0.021s
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  • Minigamecompo 2011 ??????In the Minigamecompo 2010 I received only a handfull of votings. So I started a [URL="http://minigamecompo.weebly.com/forum.html#/minigamecompo-2011…

    as Shiru said
    + perhaps its time to change compo a bit ? only one size category and give theme for games (in tigsource fashion) ? i dont know.

    EDIT: definitely should be discussed on atari age too.
    Fikee Fikee February 2011 Games
  • Playing SID music on AY??Hello. Some time ago, with occasion of another thread, I was asking about possibility of making a very certain thing - a SID emulator for Spectrum …

    [QUOTE=Shiru;489876]There are TS, TSFM, ...
    Yerzmyey Yerzmyey February 2011 Development
  • Contention: LDI vs LD (ss), rAccording c.s.s. FAQ: instruction LD (ss),r breakdowns as pc:4,[b]ss:3[/b] and LDI as pc:4,pc+1:4,hl:3,[b]de:3,de:1 x 2[/b] can anyone explain why …

    [QUOTE=Shiru;510827]Why x30 for POP version? Should be x15.[/QUOTE]
    it was. i just mistyped number
    Fikee Fikee February 2011 Development
  • Converting a decimal number to binary...Hi Folks, Been thinking about ways to convert a decimal number to 8 bit binary and came up with the following: [CODE]100 REM ----------------------…

    Hi Shiru,

    Good call. Changed the code to the following and the conversion loop now runs in 3.1 frames.

    [CODE]100 REM --------------------------
    110 CLS
    120 INPUT "Enter number (
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • A thousand core CPU?Maybe this is old news to most people on here, but according to: [url]http://www.zdnet.co.uk/news/emerging-tech/2010/12/25/intel-why-a-1000-core-chi…

    ... />



    [QUOTE=Shiru;512514]Modern GPUs already has ...
    ewgf ewgf February 2011 Chit chat
  • Saving space...Hi Folks, Looking for ways to save some memory in a program I am writing. In a number of places I have the following code: [CODE]xxxx PAUSE 1: …

    [QUOTE=Shiru;513369]As far as I ... common.[/QUOTE]

    Thanks Shiru. Ouch so every literal number ...
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • A thousand core CPU?Maybe this is old news to most people on here, but according to: [url]http://www.zdnet.co.uk/news/emerging-tech/2010/12/25/intel-why-a-1000-core-chi…

    ... .



    [QUOTE=Shiru;513642]It is not only ...
    ewgf ewgf February 2011 Chit chat
  • QChan - new four channel beeper music engineI've made a new beeper music engine, QChan. It provides four channels of tone plus interrupting drum channel, so total amount of channels is the same…

    ... so much for this one Shiru - your works never cease to ...
    kgmcneil kgmcneil February 2011 Development
  • Making music for the SpectrumI was wondering what programs are about on PC or Spectrum that would allow you to make music for the ZX Spectrum 128k or 48k as i love doing it. Bee…

    ... help...

    Check out Shiru's latest QChan engine in ... ]ftp://ftp.untergrund.net/users/shiru/zx/qchan.zip[/url]
    shiru/zx/stocker.zip[/url] )...

    OMG!!... Just discovered Shiru made a Beepola to AY ...
    kgmcneil kgmcneil February 2011 Development
  • i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…

    ... files and then pumped through Shiru's new Qchan tool (which ...
    kgmcneil kgmcneil February 2011 Chit chat
  • A thousand core CPU?Maybe this is old news to most people on here, but according to: [url]http://www.zdnet.co.uk/news/emerging-tech/2010/12/25/intel-why-a-1000-core-chi…

    [QUOTE=Shiru;513868]Games on consoles aren' ...
    ewgf ewgf February 2011 Chit chat
  • Chase HQ Pseudo 3d road algorithm ?Hello, I'm new to that forum and to the spectrum. I'm developping games for Colecovision (may be you hear about : Ghost'n Zombie and Smurf challe…

    [QUOTE=Shiru;513960]Games like ChaseHQ and ...
    Fikee Fikee February 2011 Development
  • A thousand core CPU?Maybe this is old news to most people on here, but according to: [url]http://www.zdnet.co.uk/news/emerging-tech/2010/12/25/intel-why-a-1000-core-chi…

    [QUOTE=Shiru;513975]True backwards compatibility, in ...
    ewgf ewgf February 2011 Chit chat
  • Octode - new eight channel beeper music engineYes, another one. This engine provides eight channels of tone, without volume or decays, and with small pauses between rows, so it is Wham-like. It a…

    ... , no more.

    About Shiru's question - probably that's ...
    Mister Beep Mister Beep February 2011 Development
  • Octode - new eight channel beeper music engineYes, another one. This engine provides eight channels of tone, without volume or decays, and with small pauses between rows, so it is Wham-like. It a…

    [QUOTE=Shiru;515226]It is just a ...
    boriel boriel February 2011 Development
  • Octode - new eight channel beeper music engineYes, another one. This engine provides eight channels of tone, without volume or decays, and with small pauses between rows, so it is Wham-like. It a…

    ... and seems like thanks to Shiru I will be able to ...
    Mister Beep Mister Beep February 2011 Development
  • Octode - new eight channel beeper music engineYes, another one. This engine provides eight channels of tone, without volume or decays, and with small pauses between rows, so it is Wham-like. It a…

    What do you mean by "first version of the engine"?... Has Shiru released a second version then?... Or did you mean QChan as the first, and Octode as the second?...
    kgmcneil kgmcneil February 2011 Development
  • Octode - new eight channel beeper music engineYes, another one. This engine provides eight channels of tone, without volume or decays, and with small pauses between rows, so it is Wham-like. It a…

    ... 't know why.

    Shiru, I will send you the ...
    Mister Beep Mister Beep February 2011 Development
  • Octode - new eight channel beeper music engineYes, another one. This engine provides eight channels of tone, without volume or decays, and with small pauses between rows, so it is Wham-like. It a…

    ... /> Enjoy (and HUGE thanks to Shiru :) ).

    _____________EDIT___________
    Tested ...
    Mister Beep Mister Beep February 2011 Development
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    [QUOTE=Shiru;516057]Regarding license, is a ... , and may be used freely." Shiru, if you or any of ...
    ccowley ccowley March 2011 Development
  • Tritone - new three channel beeper music engineYes, yet another. This one provides three channels of clean and loud tone with interrupting drums. It is something between Music Box and Savage engin…

    [QUOTE=Shiru;516058]Yes, yet another. This ... =ftp://ftp.untergrund.net/users/shiru/zx/tritone.zip]Download[/url ...
    Mister Beep Mister Beep March 2011 Development
  • Is "http://bulba.untergrund.net" down?Is it just me, or has [url]http://bulba.untergrund.net/news_e.htm[/url] gone down?... I check this website nearly every day... For those not in the …

    All of untergrund.net is down right now. This isn't that uncommon unfortunately :(

    Shiru's [url=http://shiru.untergrund.net/1bit/]1-bit music blog[/url] is also hosted there, and that's a site I check most days.
    ccowley ccowley March 2011 Sinclair Miscellaneous
  • Octode - new eight channel beeper music engineYes, another one. This engine provides eight channels of tone, without volume or decays, and with small pauses between rows, so it is Wham-like. It a…

    ... , but it's OK because Shiru had to make more stable ... treble level.

    Surely Shiru could explain it better.
    Mister Beep Mister Beep March 2011 Development
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    You are right Shiru. I just checked their site [URL="http://www.turboexplorer.com"]www.turboexplorer.com[/URL] and all the previous free download links now point to 30 day "trial" downloads :(
    ccowley ccowley March 2011 Development
  • Octode - new eight channel beeper music engineYes, another one. This engine provides eight channels of tone, without volume or decays, and with small pauses between rows, so it is Wham-like. It a…

    Shiru, what do you use for ...
    Mister Beep Mister Beep March 2011 Development
  • Octode - new eight channel beeper music engineYes, another one. This engine provides eight channels of tone, without volume or decays, and with small pauses between rows, so it is Wham-like. It a…

    [QUOTE=Shiru;516131]It is possible to ...
    Timmy Timmy March 2011 Development
  • Octode - new eight channel beeper music engineYes, another one. This engine provides eight channels of tone, without volume or decays, and with small pauses between rows, so it is Wham-like. It a…

    [QUOTE=Shiru;516410]Timmy, which emulator you ...
    Timmy Timmy March 2011 Development
  • Tritone - new three channel beeper music engineYes, yet another. This one provides three channels of clean and loud tone with interrupting drums. It is something between Music Box and Savage engin…

    Yes, thanks for answering my questions there too, Shiru!
    kgmcneil kgmcneil March 2011 Development
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    ... 've discussed a little with Shiru is redesigning beepola to make ...
    ccowley ccowley March 2011 Development
  • Beepola Source CodeAs I haven't done much with it for a few months, I'm releasing the Beepola source code in case anybody wants to play about, add to, or otherwise use …

    [QUOTE=Shiru;516441]I think, there is ...
    ccowley ccowley March 2011 Development
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