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<1234567…34>
  • Assistance with IM2 routineI subsequently got a working IM2 routine.

    I subsequently got a working IM2 routine.
    chev chev March 2006 Development
  • Amazing Short Type-InsHey all ! Been having some pretty stressfull days lately so I tought I would type in some games. There was a very nice type-in book here in Slovenia…

    ... type-ins which are extremely SHORT but still very playable or ... that we can see how short actually it is. You can ...
    Tom-Cat Tom-Cat March 2006 Games
  • need a routine to fill the screen with 'stars'I need a routine that will randomly set pixels to give the illusion of a star filled back ground. Once drawn, the stars don't need to move. Not wanti…

    I need a routine that will randomly set pixels ... if anyone had such a routine in their code collection. I ...
    Mr Millside Mr Millside July 2006 Development
  • In Machine Code, what is the quickest way to sort bytes?I am playing around with some ordering of sprites, where I want to order them by vertical position. I used some Rodnay Zaks code to order some bytes…

    ... (Note, I only need to sort bytes, not 16 bit numbers ...
    robpearmain robpearmain August 2006 Development
  • A great ideaMost of us are a bit short on cash whenever we want to buy a new toy for our speccy. Sometimes can't even find what we are looking for. Now what id s…

    ... of us are a bit short on cash whenever we want ... expansion bus on the speccy. Sort of like the PCI controller ...
    kofol kofol April 2007 Hardware
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... .

    It is a routine that moves an 8x8 character ...

    [B]loadloop[/B] ;routine to write graphic into screen ...

    [B]restoreh[/B] ;routine for moving up to top ...
    Rickard Rickard May 2007 Development
  • Faster Pussycat, yer man (UDG)Right we are almost into a game area. Ive started to play with UDG and by using bins and pokes I can redesign graphics to my hearts content. Now Im…

    ... content.

    Now Im sort of happy with the PRINT ... managed to write a little routine to poke the screen to ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Delay routineAs some people are aware, I have recently starting writing a [url=http://fuse-emulator.svn.sourceforge.net/viewvc/fuse-emulator/trunk/fusetest/]autom…

    ... I'd like is a routine which when given a number ...
    Philip Kendall Philip Kendall May 2007 Development
  • monty mole 3d type game thingy sort offthink trap door but with monty mole instead of berk. thats the kinda thing we are going for. sort of anyhoo - couple of shots. [url]http://www.…

    ... thing we are going for. sort of

    anyhoo - couple ...
    smila smila June 2007 Games
  • What sort of speccy releases are these?I recently uploaded some snaps of the tapes that were available legally in India to this site: [url]http://www.flickr.com/photos/arjunnair/[/url] I'…

    ... if these tapes were some sort of special budget Sinclair re ...
    Arjun Arjun July 2007 Sinclair Miscellaneous
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... a kind of text compression routine

    each location has ...
    chop983 chop983 July 2007 Sinclair Basic
  • SPIN's breakpoints - an overviewAs quite a few people have been asking how to set breakpoints on memory write etc. in SPIN, here's a description of the way the breakpoints work. Get…

    ... use anything that gives some sort of result. For example, [hl ... writes to 30000. WADDR is short for Write ADDRess, and there ...
    Marko Marko November 2007 Development
  • a short story I read when I was youngI remember when I was starting to learn english, my teacher had a book that she brought from england filled with weird short stories and questions ab…

    ... from england filled with weird short stories and questions about them ... ...

    one of the short stories never really came out ... the book itself, but the short story was about a man ...
    VanTammen VanTammen November 2007 Chit chat
  • Compiling FUSE from source for a complete and total beginner...?[b]ACHTUNG: this is going to take a while to read...[/b] A message above tells me it's been nearly 14 months since I last visited here. Ye gods. Wel…

    ... will not be able to sort out.

    EVEN HARDER ... cut this very long story short... does anybody have any tips ...
    The Mighty Dopethrone The Mighty Dopethrone December 2007 Emulators
  • Your Sinclair cover tapes - hidden games?Ok, this is all from the darkest recesses of my memory, and may or may not be an accurate recollection. I think I remember getting an issue of Your …

    ... been duplicated differently.
    In short, it said that some readers ... had a demo of some sort of boating/rafting/water-based ...
    jamielemon jamielemon March 2008 Games
  • Looking for an extended BASIC graphics routine from mid- to late-80sHello all, This is my first post here so please go easy. This is basically a cut-and-paste job from comp.sys.sinclair where I've had no luck with an…

    ... vague memories that the whole routine had several other commands based ... />
    It's likely the routine was printed in ZX Computing ... , or recalls a graphics extension routine that might be the one ... /> (Note that the m/code routine I'm looking for is ...
    denali denali May 2008 Sinclair Basic
  • Machines and game starter bundles for saleI am just in the process of compiling a new stock list for the Preservation team shop and I am going to add a lot of my spare hardware kit and some o…

    ... 's needed.

    In short everything you need to just ... will see if we can sort something out. Prices will, as ...
    ADJB ADJB September 2008 Sales
  • Custom SAVE Routine work on emulators?Hi, I'm developing a SAVE routine derived from the one present in ROM 48K, and I'm trying to get it work on several emulators (X128, Spectaculator, …

    ... /> I'm developing a SAVE routine derived from the one present ... just a bug in my routine?

    thanks ...
    worldxxisoft worldxxisoft September 2008 Emulators
  • being hussled at the job...During August, I got this call to work on tv, directing actors. I'm not sure if i've mentioned before, I work in company that I hate, but pays me t…

    ... , but pays me the bills (sort of family business, where I ... I managed to direct a short film, which put my name ...
    VanTammen VanTammen September 2008 Chit chat
  • Trailler from my short film!I'm guessing most of you guys wont understand Portuguese, but here is the trailler from the short film I made in May. I'm dubbing it in english so I…

    ... is the trailler from the short film I made in May ...
    VanTammen VanTammen October 2008 Chit chat
  • Your favourite Half-Life game?Right, I've posted a few polls up today, and I've had so many pm's (nearly one, so far) from people saying how much they liked them, and asking for m…

    ... planet to kill of the sort of head bad alien. Half ... good either; it's extremely short, adds not a single new ...
    ewgf ewgf December 2008 Chit chat
  • Routine in HexadecimalHello!!! I was trying to get the following routine in Hexadecimal: LD IX,16384 LD DE,6912 LD A,255 SCF CALL 1366 RET I tried to …

    ... trying to get the following routine in Hexadecimal:

    LD ...
    marcoagpinto marcoagpinto December 2008 Development
  • AY tracker routineHi. Yesterday i played with some ay tracks and was surprised how big are tracker routines and music data (over 1.5KB for Pro Tracker routine and 4-6 …

    ... 1.5KB for Pro Tracker routine and 4-6 KB for ... demo coders were satisfied with routine which takes more than 15000 ...
    Fikee Fikee March 2009 Development
  • The most atmospheric Speccy and non-Speccy games?I was playing Alien vs. Predator (the XBox port of the 1999 PC first person shooter) yesterday, as the Marine, and I was going through the dark, lit …

    ... great game, though both too short and too easy, with great ... don't even get that sort of backstory or depth of ...
    ewgf ewgf March 2009 Chit chat
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... a thread that has a routine each week that is in ... />
    each week a new routine is discussed and all you ...
    ASH-II ASH-II April 2009 Development
  • Simple text compressionI just checked one idea about text compression. Do not take it as recomendation but rather as info which can you save some time when you are solving …

    ... text compression which compress well short messages. That means you have ... will be solved in print routine)
    3) remove all characters ...
    Fikee Fikee May 2009 Development
  • Short story of Terror Daktil 4DDo I say short ? :) sorry This game came from my childhood. One of them what I saw first on ZX Spectrum. I played a lot, I liked the intro but the…

    Do I say short ? :) sorry

    This game ...
    Pgyuri Pgyuri May 2009 Games
  • Desperately need help with .TAP file bug (probably a wrong value error)I'm trying to create a .tap file with Java and have been following the specification at [url]http://www.zxmodules.de/fileformats/tapformat.html[/url…

    ... BASIC bytes into some sort of "compiled" BASIC ... = createBasicHeader("Img2ZXSpec",(short)dataDataBlock.array().length, (short)37268, (short)0);
    short dataLength, short startLine, short programLength) {
    < ...
    brownb2 brownb2 May 2009 Development
  • Post your best SCRs - Image to ZX Spec 1.0.1 and beyondI've been playing around with Image to ZX Spec's encoding algorithms and I've achieved a "half colour" floyd steinberg mode, that it, the image is pa…

    ... 1.0 results) in a short while (car wash first!)
    sort of training meaning I'd ...
    brownb2 brownb2 June 2009 Development
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