World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.015s
<1…28293031323334>
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... .
    rrca ; multiply by 32.
    rrca
    rrca< ... get y displacement.
    add a,l ; add to low byte.
    rrca ; multiply by 32.
    rrca
    rrca< ...
    slenkar slenkar February 2015 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... .
    rrca ; multiply by 32.
    rrca
    rrca< ... get y displacement.
    add a,l ; add to low byte.
    rrca ; multiply by 32.
    rrca
    rrca< ...
    slenkar slenkar February 2015 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... position.
    rrca ; multiply by 32.
    rrca
    rrca< ... ld a,l ; get x*32 again.
    and #224 ; ... get y displacement.
    add a,l ; add to low byte.
    rrca ; multiply by 32.
    rrca
    rrca< ... ld a,l ; get x*32 again.
    and #224 ; ...
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... .
    rrca ; multiply by 32.
    rrca
    rrca< ... ld a,l ; get x*32 again.
    and 224 ; ... get y displacement.
    add a,l ; add to low byte.
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • assembler emulator or cross platformHi I have another question about cross compiling speccy assembly code. So using Pasmo as an example. If I was assembling code in Zxspin I can asse…

    ... , 25, 26, 28, 29, 30, 32, 33, 34, 35, 37, 38 ... /> [/code]

    I then add a line to my build ... run as the first step, add [code]include "sinewave.asm"[/code ...
    gasman gasman March 2015 Development
  • Hacking a +2 into a shorter caseIf anyone's got a copy of the notes or text they posted about re-wiring the +2 joystick ports or hooking up a tape recorder to the motherboard casset…

    ... /> Mar 18, 2015 15:04:32 GMT 1024MAK said:
    All ... 's what I meant - to add my own jack socket. So ... />
    May 11, 2015 16:32:31 GMT 1024MAK said:
    add a tape in (ear) socket ...
    1024MAK 1024MAK May 2015 Hardware
  • Double height text...<p>Is here any good routines for printing a font double height?</p><p>I've concocted this ridiculous routine but I'm sure it can be done much better.…

    Here's something which I converted from a BASIC routine in ZX Computing. The smallint conversion can be discarded if row,col are not derived from some calculation which might render a floating point result. (I can't get the code block to print fixed width, ...
    Battle Bunny Battle Bunny June 2015 Development
  • Double height text...<p>Is here any good routines for printing a font double height?</p><p>I've concocted this ridiculous routine but I'm sure it can be done much better.…

    ... br />  and 224
     add a,64
     ld e ...  ld a,d
     add a,8
     ld d ... a
     add hl,hl ;x2
     add hl,hl ;x4 ...
     add hl,hl ;x8 ... font address here
     add hl,bc ;HL now pointing ...  ld a,e
     add a,32
     ld e,a
    R-Tape R-Tape June 2015 Development
  • Double height text...<p>Is here any good routines for printing a font double height?</p><p>I've concocted this ridiculous routine but I'm sure it can be done much better.…

    ...         and  %11111000       ;A =%000ss000
            add  a,%01000000     ;A =%010rrrrr
            add  hl,hl
            add  hl,hl
            add  hl,hl ...         ld   a,e
            add  a,32            ;increment row rrr
            ld ...
    Battle Bunny Battle Bunny June 2015 Development
  • Floating Point Package Math48<br>I came across a neat little floating point package for the z80 and I'm adapting it now to work with z88dk and sdcc.&nbsp; There is an interesting…

    ... do with binary numbers :- you add the number shifted left three ... multiplying the result by 8 (add 3 to the power of ... simple matter of shift and add with no loss of binary ... , despite having fewer mantissa bits (32 vs 40), manages to get ...
    Alcoholics Anonymous Alcoholics Anonymous June 2015 Development
  • Arcadia and Ah Diddums keyboard bugfixesHi all,<br><br>I did these while the forum was away and sent them to the Tipshop, but thought I might share here too for anyone who's interested.<br>…

    ... I've created patches to add Kempston support to them both ... 96
    POKE 29247, 32
    POKE 29256, 88< ... br /> POKE 29257, 32
    POKE 29268, 72< ... , 64
    POKE 29281, 32

    Ah Diddums ... 29625, 64
    POKE 29626, 32

    Ah Diddums ...
    Lee Tonks Lee Tonks June 2015 Games
  • Multiplying. Again.Is there a faster way of hl=a*32 than doing add hl,hl 6 times?<div><br></div><div>I get the feeling that working with 8 bit registers for most of it …

    HL=A*32 using ADD:

    ld h,0< ... ,a
    REPT 5
    add hl,hl
    ENDR

    HL=A*32 using RLD:

    ld ... )
    ld h,a
    add hl,hl

    The ...
    Einar Saukas Einar Saukas June 2015 Development
  • Multiplying. Again.Is there a faster way of hl=a*32 than doing add hl,hl 6 times?<div><br></div><div>I get the feeling that working with 8 bit registers for most of it …

    Multiplying by 32 means you bit shift the ... the non-overflowing part with ADD A,A's and the ... rest with ADD HL,HL's

    Hikaru Hikaru June 2015 Development
  • Floating Point Package Math48<br>I came across a neat little floating point package for the z80 and I'm adapting it now to work with z88dk and sdcc.&nbsp; There is an interesting…

    ... />
    sdcc's is a 32-bit float (like IEEE single ... struggles with generating code for 32-bit longs (the floats are ... observe this? Maybe we could add a TAU keyword to Sinclair ...
    Alcoholics Anonymous Alcoholics Anonymous June 2015 Development
  • Floating Point Package Math48<br>I came across a neat little floating point package for the z80 and I'm adapting it now to work with z88dk and sdcc.&nbsp; There is an interesting…

    ... .
    sdcc's is a 32-bit float (like IEEE single ... struggles with generating code for 32-bit longs (the floats are ... entirely. That said, using a 32-bit float type might have ... I take. I’ll happily add test cases to existing test ...
    zub zub June 2015 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... or 8 thousand a level 32 stealth guy comes along and ... /en-GB/download/history to add stuff to the queue then ...
    VincentAC VincentAC July 2015 Chit chat
  • Peeking the contents on screen? How?You will have to forgive me for growing up on the C64, but I know I can peek the location of a character (1024 is top left from memory) and the peek …

    ... more sensibly from address 22528, 32 bytes per row, for 24 ... , it means you can just add 1 to move to the ... next character, or add 256 to step down through ... character. And the Z80 can add 256 to a number as ... quickly as it can add 1, so there's some ...
    joefish joefish August 2015 Sinclair Basic
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... /> push hl ; store hl
    add hl,hl ; hl=hl*2 ...
    ld hl,#_con_font6x6
    add hl,de ; hl points to ... /> ld a,l
    add a,#32
    ld l,a
    .byte 33, 4, 16, 32, 0, 32, 65, 4
    .byte ...
    tstih tstih August 2015 Development
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... hair out and trying to "ADD 1" amongst other things it ... /y coords.
    ld a,32 ; ASCII code for space.
    antonyjones101 antonyjones101 September 2015 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... ; get character gfx - minus first 32 chars
    ld b, 0 ...
    REPT 5
    add hl, bc ; character gfx offset ...
    Kiwi Kiwi September 2015 Development
  • 64k speccydoes anyone have instructions on how to use the extra 16k found in some spectrums?

    ... of two dif-
    ferent 32 KB DRAM banks at address ... ]

    And may I add that this is another unique ...
    Dan Antohi Dan Antohi September 2015 Hardware
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ...


    #define BytesPerLine 32
    #define ScreenHeight 192
    32
    tax ; save as character ... /> sta >fscreen

    ; add the column
    lda col ...
    JamesD JamesD September 2015 Development
  • is it possible to display code being loaded in a loader?hi, is it possible to display code being loaded in a loader?

    ... second "CALL Code_N" at lines 32 & 208 in the assembler ... existing code before attempting to add any formatting code.
    Battle Bunny Battle Bunny September 2015 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... br /> ld bc,FONT_ADDR-224 ;add font address - correct for missing ... l

    ld bc,32 ; 32 bytes per line, used to ... ; next font data location
    ; add hl,bc ; next line
    ; add hl,bc ; next line
    JamesD JamesD October 2015 Development
  • Games not compatible with the 128+ & grey +2Like the +2A & +3 thread, there are a few games that do not work correctly on the original 128+ and the grey +2. Two games that I know of that wil…

    ... /> ld ($fdfd), a ; 8900 32 fd fd $0dts
    ld ... ld ($fdfd), a ; 5ba0 32 fd fd $0dts
    ld ... ), bc ; 5bac ed 43 32 be $14ts
    ld ... now
    add hl,bc ; otherwise add another 10 so ... /> inc c ; otherwise add 3 to length of decrypter ...
    jp jp October 2015 Games
  • Fixed point math lib?Is there a liberally licensed fixed point math lib for z80 somewhere? When searching, I expected to find a bunch of GPL'd ones and perhaps one or two…

    ... one (eg start at 32 by 32 and realize that the first ... is zero so go to 32 by 24, etc) then you ... as I'd like to add it to a C compiler ...
    Alcoholics Anonymous Alcoholics Anonymous November 2015 Development
  • Fixed point math lib?Is there a liberally licensed fixed point math lib for z80 somewhere? When searching, I expected to find a bunch of GPL'd ones and perhaps one or two…

    ... />
    ld a,c
    add a,e
    ld b ... /> ld l,a

    add hl,de ;hl holds (c ... ,$2e,$2f,$30,$31,$31,$32,$33,$34,$35,$36,$37 ...
    melkig1967 melkig1967 December 2015 Development
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... add hl,hl
    add hl,hl
    add hl,hl
    add ... : ;perform an action
    add a,a ;byte to word ... ld bc,print_jp_table
    add hl,bc
    ld a ... ld a,e
    add a,32
    ld e,a< ... 0, 68, 0
    db 32, 32, 66, 68, 68, 132, ...
    R-Tape R-Tape December 2015 Development
  • Spectrum Screen RAM layoutHi there The spectrum screen layout is rather odd. It seems to be arranged into 3 256 byte groups. If I have an x (horizontal) coordinate (from…

    ... as 24 sequential rows of 32 bytes (another 768 bytes).
    add 1 to it to move ... the right, or you can add 256 to it to move ...
    joefish joefish December 2015 Development
  • Spectrum Screen RAM layoutHi there The spectrum screen layout is rather odd. It seems to be arranged into 3 256 byte groups. If I have an x (horizontal) coordinate (from…

    ... /> ld a,e
    add a,32
    ld e,a
    R-Tape R-Tape December 2015 Development
<1…28293031323334>

Latest Posts

  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on 12:41AM
  • i am currently listening to........
    dmsmith on April 15
  • I am currently watching.....
    zx1 on April 15
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 15
  • Cooperative Games.
    harriusherbartio on April 15
  • Celebrity deaths...
    mel the bell on April 15
  • Minor British Sports that did become games on the ZX Spectrum
    dm_boozefreek on April 15
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 15
  • Inside No.9 favourite episodes
    Maroc's Other Projection on April 15
  • How we became brainwashed by social media
    Scottie_uk on April 15

HitBox

Word Docs Hits
shortest 265 300
add 20.8K 30K
32 6.7K 11.7K

Related Threads

  • 32-bit handheld console GP32 / Spectrum emulatorFor your information<br /> <br /> Download Spectrum Emulator for GP32<br /> [url="http://info2.info.tampere.fi/~teoarsa/ZardozJOnes/GPSPECCYV005.ZIP"…
  • what add-ons did.............what add-ons did people buy in the 80's for their zx spectrums? :)
  • Question on 8-bit, 16-bit, 32-bit...Hello,<br /> Sorry, this is probably a really dumb question(and something I should know by now :)). I tried doing some searches about this but came u…
  • OT : Dragon 32 loading probsSomeone here must have one of these and be able to help.<br /> <br /> Just got a tape player I can use with my Dragon. I tried loading some games by…
  • Are there any user-friendly Dragon 32 emulators available?Hi, I've recently been rediscovering my old gaming days with a Spectrum emulator, and it's certainly bringing back some memories! However the first p…
  • Petition to persuade mobygames.com to add the SpectrumAs you may be aware, the excellent multi-format games documentation site [url="http://www.mobygames.com"]www.mobygames.com[/url] includes 36 differen…
  • can I ear the loading sound while loadind a .tzx in zx 32?can I ear the loading sound while loadind a .tzx in zx 32?<br /> <br /> if so please tell me how<br /> <br /> tanx
  • The worst spectrum add on?I once had a light pen for my Spectrum that was really bad. I cannot remember what company made it. It was supposed to 'draw' by holding it directl…
  • Security Shelter by Add On ElectronicsHi,<br /> <br /> I have a copy of Security Shelter by Add on Electronics which I notice from the Archive is missing in action. <br /> <br /> I was a…
  • What was in the 'Shadow/Unicorn' add on box?'Shadow of The Unicorn'. What was actually contained in the add on box? Was it just extra memory?

Related Searches

  • how to add picture post
  • out 32
  • shortest clear screen
  • how to add 32
  • add video
  • add more ram to 48k spectrum
  • add game to sinclair infoseek
  • add machine code sprite movement to basic
  • add ix
  • add constant value to ix
  • add pictures to post
  • add music a g d
  • add ay music to a game
  • add z80 to start of tap file
  • add bas file to start of tap
  • add a letter
  • add kempston support
  • tape add kempston support
  • add loading snapshot
  • how do i comment add a post

Copyright © 2024 World of Spectrum