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  • Chronos (BUGFIX)Please add the following "known errors" entry to [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000951"]Chronos[/URL]: [QUOTE]Bugfix provid…

    ... not synchronised to the frame interrupt, so it runs at approximately ...
    Einar Saukas Einar Saukas May 2013 Infoseek database
  • The Incredible Shrinking ForumMy forum fonts have suddenly gone small! What's up with that? My browser text size settings haven't changed. Hang on! Everything's gone small, not j…

    My forum fonts have suddenly gone small! What's up with that? My browser text size settings haven't changed.

    Hang on! Everything's gone small, not just WoS, on both Explorer & Firefox. What's up with that?
    Battle Bunny Battle Bunny May 2013 Chit chat
  • 90 games.. Anyone Interested before they hit ebay??On ebay - The whole Lot... Starting at 99p for all 90 of them... [URL="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=130911315485&ssPageName…

    ... - by Encore Single
    Incredible Shrinking Fireman - by Mastertronic Single
    darren_edd darren_edd May 2013 Sales
  • Enable 128kB paging in emulatorFrom Zx Spectrum documentation ([url]http://www.worldofspectrum.org/faq/reference/128kreference.htm[/url]) [CODE][SIZE="1"]When memory is being pag…

    ... going to change. If normal interrupt code is to run, then ...
    Ralf Ralf June 2013 Emulators
  • trying to read keyboardI have the speccy in interrupt mode 1 I used 'IM1' in assembly language then Im printing the contents of memoryu area 23560 to the screen: [quote] l…

    I have the speccy in interrupt mode 1
    I used ' ...
    slenkar slenkar August 2013 Development
  • Hardware description - BETA DISK interfaceExist more versions and clones of BETA DISK interface. Beta disk 48, beta disk 128, brasilian clones of beta disk 48, russian clones of beta disk 128…

    ... = data request
    bit 7 = interrupt request
    [/CODE]

    velesoft velesoft August 2013 Hardware
  • Hardware description - DivIDE interface[B][U]DIVIDE interface / DivIDE 2k11[/U][/B] [B][U]The main description[/U][/B] DIVIDE is IDE interface with own external memory. Thanks to very goo…

    ... /> [B]#38[/B] (im 1 interrupt routine)
    [B]#66[/B ...
    velesoft velesoft August 2013 Hardware
  • Adding a pause key to ArkanoidHaving rediscovered the simple pleasure of playing 1980s games on genuine 1980s hardware, I've also remembered that emulation can provide a feature m…

    ... are unpaused
    ei ; restore interrupt handler
    jr .return_to_game[/CODE ... ]

    (Arkanoid installs an interrupt handler. I don't know ...
    stephenw32768 stephenw32768 August 2013 Games
  • another one of those games lists..... sorryMorning folks, Long time reader, first time poster and all that. I have been toying with the idea (or at least, the missus has) of getting rid of m…

    ... . Hungry Horace
    39. Incredible Shrinking Fireman
    40. International Speedway ...
    andicurrie andicurrie August 2013 Games
  • 800+ Spectrum 128k & 48k original titles still availableHi guys, The original thread was a bit messy and has vanished from the front page, so rather than bump it, here it is again a bit tidier: All origi…

    ...
    Inca Curse
    Incredibly Shrinking Fireman
    Indiana Jones and ...
    Kilmannan Kilmannan September 2013 Sales
  • Yet another looking for a game threadMy friend was describing a game to me in Facebook, that I got interested in finding out. He said he played it on Spectrum about 23 years ago, and his…

    ... would have to keep the shrinking square in the middle with ...
    Skaepoy Skaepoy September 2013 Games
  • z88dk and im2I set up a minimal IM2 mode so I can draw sprites for a laff [code] #include <string.h> #include <stdio.h> #include <im2.h> #include <stdlib.h> #in…

    ... instruction at address 0xd4d4 (interrupt service routine entry)
    ... br />
    ; pointers to interrupt routine.

    defb 200 ... byte.
    im2 ; select interrupt mode 2.
    ei ; ...
    slenkar slenkar October 2013 Development
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... than writing a separate IM2 interrupt routine I decided to use ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • Beepola vector tablesWhat are the 'interrupt vector tables' at FE00? Is it interfering with my other routines at 65000 onwards? will setting the IVT to ROM make any di…

    What are the 'interrupt vector tables' at FE00?

    Is it interfering with my other routines at 65000 onwards?

    will setting the IVT to ROM make any difference?
    daveysludge daveysludge November 2013 Development
  • Hacker Chris' Christmas Demo doesn't work[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0007314]Christmas Demo[/url] .z80 file from WOS doesn't work for me. I tested in Fuse and SpecE…

    ... a HALT instruction with maskable interrupt disabled.

    Is the ...
    TK90XFan TK90XFan December 2013 Emulators
  • Game loopJust working on my first ever Spectrum game, and am struggling to work out what the game-loop should look like. I've got interrupts enabled (mode 2)…

    ... not doing anything in the interrupt routine at the moment.

    loop: halt ; wait for interrupt to occur
    clear_sprites
    feynman feynman January 2014 Development
  • Morcar's Selling or trading threadThinning out my collection so i can get more of what i want. If you want anything on here let me know and we can work out something. I am also up f…

    ... (Cosmic Wartoad, Super Stuntman, Incredible Shrinking Fireman, Gazza's Super Soccer ...
    morcar morcar February 2014 Sales
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... br /> di

    ;Interrupt vector table to go at ... />
    ;Copy main interrupt handler into place:
    ld ... />

    ;Main multicolour interrupt
    ;--------------------------
    multicolour_interrupt_A
    ...
    joefish joefish March 2014 Development
  • 48k AudioI'm at the point in my game where I could use a few beeps and bloops. Ive been looking at loads of different speccy books, but this whole business of…

    ... , but this whole business of interrupt driven audio is proving to ...
    Atari_Jetman Atari_Jetman March 2014 Development
  • Address bus contents (i.e. PC) during execution of HALTI'm wondering if anyone can tell me what's placed on the address bus during execution of HALT, beyond the initial M1 cycle. The Z80 user manual state…

    ... [I]before[/I] the interrupt is acknowledged, and that the ... the return address of the interrupt handler. Firstly, if the ... seem simpler in the interrupt acknowledgement not to deal ...
    For NMI and maskable interrupt acknowledgement, it contains:

    zub zub March 2014 Hardware
  • Making AY musicCan anyone recommend an AY music making package that is as user friendly as Beepola is for the speccy beeper? And do they make their own interrupt r…

    ... do they make their own interrupt routine/is it easy to ...
    R-Tape R-Tape April 2014 Development
  • Python script to scrape Amazon.com book reviewsI've been meaning to read the Gollancz Fantasy Masterworks (roughly 40 books) and Sci-Fi Masterworks (roughly 100+ books) lists for a while now, but …

    ... Cordwainer Smith (340)
    The Shrinking Man Richard Matheson (332)
    BigBadMick BigBadMick April 2014 Chit chat
  • New version Emulator ZEsarUX-1.0Hi I have uploaded a new version of my Spectrum/ZX80/ZX81 emulator. This is a major stable version, with real timing for all the models and with hi-…

    ... in border, colour ula delay, interrupt starts at video display (not ...
    chernandezba chernandezba May 2014 Emulators
  • Hooky - hook ZX ROM and rewire RST and NMI to RAM - rantThis is a rather long rant. Not for short tempered. :) The objective is to hook into RST "vectors" and NMI on a Spectrum without affecting the normal…

    ... instructions there is also NMI interrupt which /when triggered/ jumps to ...
    tstih tstih July 2014 Development
  • MIA: Airline SoftwareAs discussed in another thread, I was recently reunited with a box containing most (not all) of my original cassettes. Thanks to the advice and help …

    ... /> 07. Hex Package
    08. Interrupt Driven Clock
    09. Message ...
    sj_howlett sj_howlett October 2014 MIA/STP/SDP
  • Weird symptom number 2...I got a new keyboard membrane for my Spectrum+ plugged it in and low and behold the weird left to right printing of the copyright message disappeared…

    ... ).

    It could be interrupt related, how do interrupts occur ...
    Korinel Korinel October 2014 Hardware
  • Still for sale....Games on Ebay[url]http://www.ebay.co.uk/usr/deadpan666[/url] [b]Incredible Shrinking Fireman Agent X II Las Vegas Video Poker Blockbusters Beach Buggy Simulator…

    ... ]


    [b]Incredible Shrinking Fireman
    Agent X II ...
    deadpan666 deadpan666 January 2015 Sales
  • HALT: Why always 4ts?Instruction breakdown of halt is like that: PC 4ts. That means it fetches instruction byte from ram which tooks 4 ts and then does nothing and read…

    ... again until a reset or interrupt.

    if halt is ... 4 ts to handle the interrupt?

    I mean if ... at cycle 5, and if interrupt triggered at cycle 6, cpu ... will not jump to interrupt until cycle 9.

    Arda Arda February 2015 Development
  • Playing AY music on the SpeccyCan anyone help with playing AY ripped music on the Speccy? So, let's say I want to play some ripped AY music, such as: [url]ftp://ftp.worldofspect…

    ... =0
    INIT=51500
    INTERRUPT=51802
    HiReg=0
    badgyre badgyre February 2015 Development
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