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<1…23242526272829…34>
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... arsed to write their own sprite routines -- which fitted me to ... complimentary demo copy) the rotate routine didn't work.? Hardly a ...
    robert@fm robert@fm September 2004 Games
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... need to update your drawing routine to do things in order ... draw the bit of any sprite that is now on that ...
    AndyC AndyC October 2004 Development
  • Sparky eZX-BASIC Project in need of FPGA ExpertYou probably are not familiar with this project, but it is a computer system based on Zilog's new eZ80 chip and the OS is a superset of ZX BASIC. Ju…

    ... :
    It should be fairly simple to interface VGA glue logic ... flash memory for program rom, sprite rom, background rom, etc..sometimes ...
    Sparky Sparky October 2004 Sinclair Miscellaneous
  • Zecut0r and ZAFA while ago (about 2 yrs)i took VbSpec and tried to port it to Delphi 6. Althought it was pretty weak, it. Meanwhile DelphiSpec 0.1 appeared and i wa…

    ... may want to compile the Simple Demo from mr. Steve Parry ... /> call 3435 ;"call ZX ROM ROUTINE"
    asmend ;"end assembler"
    ROUTINE"
    asmend ;"end assembler"
    zecut0r zecut0r October 2004 Emulators
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up. In Assembly Language I want to do the following: I have 1 line of text …

    It's not quite as simple as it sounds I've ... probably faster, but the following routine will do it for you ...
    dmsmith dmsmith October 2004 Development
  • NEW CRONOSOFT RELEASESHi all, A few things happening at the moment, which may be of interest ... PLATFORM GAME DESIGNER ----------------------- A surprise this one... …

    ... menu, linking to simple art package, map designer, sprite designer etc etc ...
    CKay CKay October 2004 Games
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... HALT command to begin my routine with new interrupt
    2 ... over I may start drawing sprite
    Is it okay?
    Ralf Ralf October 2004 Development
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... routine is as follows
    1. Store background
    2. Draw sprite ... stored background into sprite
    5. Change sprite coordinates
    ... mentioned -- time your sprite drawing so that it ... click on "examples" under Sprite Pack. This particular algorithm ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • HOW TO *FORCE* AMSTRAD TO PRODUCE ZX?!OK then. Many chats last times about new ZX models, old ZX models but contemporary produced ;) , about Amstrad - what could it do and why didn't do m…

    ... . Expanding your PC is as simple as adding a card. The ... and put in a custom routine that either showed different text ...
    Sparky Sparky October 2004 Sinclair Miscellaneous
  • Compressed Loading ScreensHi everybody From my speccy memories I could swear I could remember games with loading screens that took less than normal time to load. But up until…

    ... all appear to be very simple, sketchy and with lots of ... IM2 through the normal ROM-routine, but there is a test ...
    Dr BEEP Dr BEEP November 2004 Sinclair Miscellaneous
  • Reading the keyboardDoes anyone have a code sample to read the keyboard in machine code ?

    ... /> Why not use the ROM-routine if you want to read ... use it and alter the routine to scan for more keys ... /> [/quote]

    The ROM routine wants to deal in cursor ... user defined joysticks and mice, Sprite Pack contains a lot of ...
    Alcoholics Anonymous Alcoholics Anonymous November 2004 Development
  • Help required to calculate screen addressesDoes anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of …

    I downloaded your Sprite Graphics Tutorial and have made ... and that was with the "Routine to generate a Screen Address ...
    Mr Millside Mr Millside November 2004 Development
  • MemoryI am writing a game for the Spectrum and need to store a lot of map data. What is the lowest address I can start to store the data at ?

    ... 're loading from Basic, a simple one-line loader will just ... that goes for the interrupt routine too, so if you go ... or provide your own IM2 routine.
    gasman gasman December 2004 Development
  • Just remembered - Spirograph Effect. - Please ExplainJust remembered that we used to mess about with the Draw command to get a spirograph effect in Sinclar Basic. Squares 10 plot 75,75 20 draw 80,48,…

    Crap rotation = what the [I]White Lightning[/I] sprite routines had! :p (The "rotate" routine didn't work.)
    robert@fm robert@fm February 2005 Sinclair Miscellaneous
  • How do I convert score to 00000 formatWhat is the quickest and best way in machine code to display the score formatted in zeros. For example, My score is currently 320, so I want it to …

    ... ?
    ret c ; no - exit routine.
    sub 10 ; yes - subtract ... and call score. Nice and simple, and your score can have ...
    jonathan jonathan February 2005 Development
  • How do I convert score to 00000 formatWhat is the quickest and best way in machine code to display the score formatted in zeros. For example, My score is currently 320, so I want it to …

    ... and call score. Nice and simple, and your score can have ... ?
    ret c ; no - exit routine.
    sub 10 ; yes - subtract ...
    robpearmain robpearmain February 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... written in BASIC, BASIC + CM sprite routines or compiled BASIC, which ... was thinking on something really simple, let's say put a ...
    na_th_an na_th_an March 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... mean that you can use sprite or sound MC routines. After ... you are calling a MC routine, aren't you?

    sprite routines in MC), can't ...
    na_th_an na_th_an March 2005 Development
  • Fastest way to write something to screen$Hi, I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I can introdu…

    ... do need the bloody huge routine - in particular, for doing multicolour ... that and keep your code simple.

    So, the fastest ... if the unrolling makes the routine too long for a relative ...
    gasman gasman April 2005 Development
  • Samples on ZXWhat is the easiest way to make a sound sample (e.g. sampled speech)on Spectrum using pc samples? Suppose a have a PC .wav file and I want to transf…

    ... . TWINZ! use little more clever routine as it keeps few samples ... memory and plays it in simple sequence (like trackers do). H ... player routine with data.
    sampling on beeper is pretty simple thing ...
    Fikee Fikee April 2005 Development
  • What was the first game/program you wrote?Mine: ZX81 - a centipede clone with just one piece to shoot at - I called it Monopede :D Spectrum - a Basic game co-designed with a friend. I prog…

    ... . SHIFT speeded up the movement. Simple game but I was over ... (with a machine code "search" routine). Also dabbled with The Quill ...
    Arjun Arjun May 2005 Games
  • Investronica Inves Spectrum +Hi, Has anyone here ever heard of the Investronica Inves Spectrum +? This site [url="http://www.silicium.org/uk/sinclair/inves.htm"]http://www.sili…

    ... the non-existent ROM-paging routine at $5B00.

    However ... if the ROM lacks the simple beauty of the original.
    Geoff Geoff June 2005 Sinclair Miscellaneous
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... to put together a primitive sprite library) But obviously after using ... I'd call merely a simple assembler, all results seem ok ...
    Digital Prawn Digital Prawn June 2005 Sinclair Basic
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... ; in order to do a simple "object chases object" game that ... , DEC 53248 moves the player sprite left, INC 53249 moves it ...
    TMR TMR July 2005 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... on C64/C128 the same routine works on ALL models.
    sprite layer:

    [url="http ...
    Fr?hn Fr?hn July 2005 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    ... CTRC hammering then, will something "simple" like [B]Mission Genocide[/B ... work on all CPC monitors. Simple stuff like vertical scrolling should ... things like the original Savage routine (which would've been closer ...
    AndyC AndyC July 2005 Games
  • how do i read the keyboard in assembly? here is the code i tried writting to find out the value of a key call 28f (hex) loop: ld a,255 cp e jr z loop ld (50000),e ret notes from what i …

    ... with that routine, i will attempt to make a moveable sprite go ...
    mestor mestor August 2005 Development
  • any tips for learning spectrum machine code?hello there, I have some experince programming in basic, both sinclair 48+ (just need to recall most of what i learnt :D ) and Quickbasic. anyway i a…

    ... i can have a standard sprite displaying routine used across all programs ...
    mestor mestor August 2005 Development
  • BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…

    ... some easily hackable machine code routine that produced characters at any ... character squares.
    I prefer simple BASIC.

    The guy ...
    Geoff Geoff August 2005 Sinclair Basic
<1…23242526272829…34>

Latest Posts

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