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Search Again :: Adv Search 678 results in 0.001s
<1…3456789…23>
  • Problem with rotating procedureHi folks! I wrote a proc in z80 asm, based on: x' = x * cos (z) - y * sin (z) y' = x * sin (z) + y * cos (z) I used a precalculated table of sin a…

    ... store the result of X * sin(Y) where Y (0.. ... two different logarithm tables: a * sin(b) = exp(log(a) + ... log(sin(b))).

    Based on ... . Anyway, the signed X * sin(Y) takes just 77 cycles ... is the same as X * sin(Y + 64). Ages ago, ...
    baze baze July 2006 Development
  • Speccy stuff for free - you collect from SW18Hi chaps, Righto, all my Speccy stuff has to go but I can't post it (sorry Craig!), it's far too much hassle. If you want all of the below, feel fre…

    ... your account revoked for that sin! :)

    Why can't ...
    InsertFaveGameNameHere InsertFaveGameNameHere August 2006 Sales
  • Bat Out of Hell III !!!How cool does this album look??? [url]http://www.amazon.com/gp/product/B000FQ4M58/qid=1148424159/sr=11-1/ref=sr_11_1/103-6125508-8723836?redirect=tr…

    ... Used To Be - from Original Sin...
    It's all coming ... to me now - from Original Sin....

    Much as I ...
    Lee Fogarty Lee Fogarty August 2006 Chit chat
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... with a laptop whose only sin is having a fairly hefty ...
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Sinclair Miscellaneous
  • Idle messing around...Paste this into your browser, as a URL: [code] javascript:R=0; x1=.1; y1=.05; x2=.25; y2=.24; x3=1.6; y3=.24; x4=300; y4=200; x5=300; y5=200; DI=doc…

    Another:

    [code]
    javascript:R=0;mx=0;my=0;x1=.1;y1=.05;x2=.25;y2=.24;x3=1.6;y3=.24;x4=200;y4=200;DI=document.images; DIL=DI.length;function A(){for(i=0;i
    Dunny Dunny October 2006 Chit chat
  • What`s your all time favourite three filmsWhat`s your all time favourite three films, stretch it out by all means if it`s hard to decide on just three. Wanting to watch some cool stuff over C…

    1. Blade Runner
    2. Star Wars
    3. Carlitos Way

    Just missing out - The Usual Suspects, Goodfellas, Sin City
    misguided_fool misguided_fool November 2006 Chit chat
  • What`s your all time favourite three filmsWhat`s your all time favourite three films, stretch it out by all means if it`s hard to decide on just three. Wanting to watch some cool stuff over C…

    ... , "Nightmare Before Christmas", "Edward Scissorhands", "Sin City", Robert Rodriguez's Mariachi ...
    deadpan666 deadpan666 November 2006 Chit chat
  • What`s your all time favourite three filmsWhat`s your all time favourite three films, stretch it out by all means if it`s hard to decide on just three. Wanting to watch some cool stuff over C…

    ... more i love -

    Sin city , Vanilla sky , Donnie darko ...
    sirclive1 sirclive1 November 2006 Chit chat
  • What`s your all time favourite three filmsWhat`s your all time favourite three films, stretch it out by all means if it`s hard to decide on just three. Wanting to watch some cool stuff over C…

    ... , "Nightmare Before Christmas", "Edward Scissorhands", "Sin City", Robert Rodriguez's Mariachi ... ,
    Mulholland Drive, Donnie Darko, Sin city, Vanilla sky, moulin rouge ...
    CKay CKay November 2006 Chit chat
  • Looking for 'Your Computer' gravity simulation type inHi, In one of the old Your Computer mags, in the type in progs section near the back, there was a Speccy program which simulated interaction between…

    ... LET v1y=v1*SIN a1: LET v2y=v2*SIN a2
    SIN a3
    100 REM ... /> 150 LET f1y=fg12*SIN phi12*SGN (x2-x1)+fg13 ... -x1): LET f2y=fg12*SIN phi12*SGN (x1-x2)+fg23 ... -x2): LET f3y=fg13*SIN phi13*SGN (x1-x3)+fg23 ... *SIN phi23*SGN (x2-x3)< ...
    Matt_B Matt_B November 2006 Sinclair Basic
  • Looking for 'Your Computer' gravity simulation type inHi, In one of the old Your Computer mags, in the type in progs section near the back, there was a Speccy program which simulated interaction between…

    ... LET v1y=v1*SIN a1: LET v2y=v2*SIN a2
    SIN a3
    100 REM ... /> 150 LET f1y=fg12*SIN phi12*SGN (y2-y1)+fg13 ... -y1): LET f2y=fg12*SIN phi12*SGN (y1-y2)+fg23 ... -y2): LET f3y=fg13*SIN phi13*SGN (y1-y3)+fg23 ... *SIN phi23*SGN (y2-y3)< ...
    Matt_B Matt_B November 2006 Sinclair Basic
  • The Swamps of Fnirdon.Here, before the gates of Fnirdon Smacklebaps, you have one last chance to brave the perils of the world... Will you....?

    *sits down and sin.....errrrrrrrrrm eats mushrooms*
    mel the bell mel the bell February 2007 Chit chat
  • Complex DRAW command?After looking at some Speccy code I noticed that the DRAW statement is used to draw lines (or it looked that way). On the Coco, the LINE command was…

    ... .5
    106 DRAW 70*SIN a,70*COS a,-PI ... /3
    115 DRAW r*SIN a,r*COS a,PI ... /3
    116 DRAW -r*SIN a,-r*COS a,PI ...
    Marcelo Marcelo February 2007 Development
  • I Bought It cos the C64 version was greatHeresy I know but after this post I made in the Spy vs Spy thread do you have any sins to confess my sons. [quote]This one one of a series of games …

    ... biggest ZX Speccy game related sin, I played Manic Miner on ...
    dm_boozefreek dm_boozefreek February 2007 Games
  • Sony does it again...Another reason to both detest Sony, and to avoid the PS3 - at least if you're in Great Britain :evil: According to: [URL]http://uk.gamespot.com/…

    ... tape). But that is it. Sin confessed.

    IMHO: Don ...
    Marcelo Marcelo March 2007 Chit chat
  • Spectrum +3 Problem & A Modification IdeaThis is a dual post. And it's also my first post, so I apologise if I get stuff wrong lol. My mate bought a Spectrum +3. I'm unsure about how many d…

    ... I'm causing a mortal sin to the Spectrum, or it ...
    piters piters March 2007 Hardware
  • That is one ugly carBMW reckons this is their Merc killer [url]http://cars.uk.msn.com/News/car_news_article.aspx?cp-documentid=4718673[/url] Jesus Christ but that is o…

    Dont mind some of the latest BMW's, thought that new one looks excellent, no way would i think its ugly as sin !
    psj3809 psj3809 April 2007 Chit chat
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... 70: PLOT COS a*r, SIN a*r: DRAW 15,15 ...
    IN31 IN31 April 2007 Chit chat
  • Your views on...Cauldron[url=http://www.worldofspectrum.org/infoseek.cgi?regexp=^Cauldron$&pub=^Palace+Software$&loadpics=on] Cauldron[/url] Now, I don't know why I even ch…

    ... -detection and the platform-game sin of needing to continue walking ...
    Zagreb Zagreb June 2007 Games
  • UlaI remplaced an ULA 6c001-6 by an ULA 6c001-7 chip on issue 3B board. It is "crucial" to remove R32 and adding the 2x NAND gates ??? or not ? Thanks.

    ... to make good for THIS sin :D Death sharpen your scythe ...
    gtsamour gtsamour June 2007 Hardware
  • UlaI remplaced an ULA 6c001-6 by an ULA 6c001-7 chip on issue 3B board. It is "crucial" to remove R32 and adding the 2x NAND gates ??? or not ? Thanks.

    ... to make good for THIS sin :D Death sharpen your scythe ...
    Gods Gods June 2007 Hardware
  • New Spectrum HardwareHi all. Well its Friday so it seems as good a time as any (business is a bit slack at the moment) to start up a thread about creating new Spectrum ha…

    [QUOTE=aowen;200626]Personally I think it's ugly as sin.[/QUOTE]
    Andrew, I have a lot of respect for the work that you've done on SE Basic and the Spectrum SE, but I was hoping for something a bit more constructive than these words.
    Paul van der Laan Paul van der Laan July 2007 Hardware
  • So long Toxic ! Absolutely OTT - Did you know theUN Flag has 33 sections, the scottish rite has 33 degrees. Not including 4 hidden ones ;) Only 75 people get to the 33rd at any one time in the uk,…

    ... Dry Ins
    Havoc Dry Sin
    Arch Dons Ivy
    beanz beanz July 2007 Chit chat
  • Vector`scan anyone give me any advice or a description of vector`s... don`t mean line drawing vector`s but directional vector`s, I think there called vector`…

    ... ]
    I`m currently using sin and cos table`s as ... ? One way to speed up sin and cos tables is to ...
    Arjun Arjun July 2007 Sinclair Basic
  • Vector`scan anyone give me any advice or a description of vector`s... don`t mean line drawing vector`s but directional vector`s, I think there called vector`…

    ... ? One way to speed up sin and cos tables is to ... /> I got a table of sin and cos value`s to ...
    CKay CKay July 2007 Sinclair Basic
  • Vector`scan anyone give me any advice or a description of vector`s... don`t mean line drawing vector`s but directional vector`s, I think there called vector`…

    ... from north), then X = M * sin b, Y = M * cos b ...
    gasman gasman July 2007 Sinclair Basic
  • Vector`scan anyone give me any advice or a description of vector`s... don`t mean line drawing vector`s but directional vector`s, I think there called vector`…

    ... one in could be a sin)! Classic cases involve 'fruit and ...
    frobush frobush July 2007 Sinclair Basic
  • Movie/TV tie-insI know Ocean used to get a lot of flak for buying licenses and then pumping out generic crap of the worst kind (Transformers, Knight Rider, Highlande…

    ... an action arcade game of "Sin City" should have been a ...
    slobulus slobulus August 2007 Games
  • plotting and rotating wireframesCan anyone point me to an example of plotting a (2d) shape and rotating it in basic. Unfortunately my trig was never that good and I want to get a h…

    ... * cos(angle * 0.0174) - y * sin(angle * 0.0174)
    new_y ... = x * sin(angle * 0.0174) + y * cos ...
    natxcross natxcross September 2007 Sinclair Basic
  • plotting and rotating wireframesCan anyone point me to an example of plotting a (2d) shape and rotating it in basic. Unfortunately my trig was never that good and I want to get a h…

    ... * cos(angle * 0.0174) - y * sin(angle * 0.0174)
    new_y ... = x * sin(angle * 0.0174) + y * cos ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Sinclair Basic
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