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<1234567…34>
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... in alphabetical order to aid lookup of specific commands.

    GO SUB : K : H SIN : E : Q
    GO TO ...
    icabod icabod March 2008 Sinclair Basic
  • Sin and Punishment (N64) has been translated into English![I]Sin and Punishment[/I] (mainly known by it's Japanese title of [I]Tsumi to Batsu[/I]) now has an unofficial fan translation, so you can play it on…

    [I]Sin and Punishment[/I] (mainly known ... .com/forums/showthread.php?47187-Sin-and-Punishment-and-other-jap ...
    ewgf ewgf September 2013 Chit chat
  • Problem with rotating procedureHi folks! I wrote a proc in z80 asm, based on: x' = x * cos (z) - y * sin (z) y' = x * sin (z) + y * cos (z) I used a precalculated table of sin a…

    ... the result of X * sin(Y) where Y (0.. ... + log(b)). We need a lookup table holding logarithms and another ... two different logarithm tables: a * sin(b) = exp(log(a) + ... . Anyway, the signed X * sin(Y) takes just 77 cycles ... is the same as X * sin(Y + 64). Ages ago, ...
    baze baze July 2006 Development
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... in alphabetical order to aid lookup of specific commands.

    SGN : E : F
    SIN : E : Q
    SQR : E ...
    icabod icabod March 2008 Sinclair Miscellaneous
  • Help! Reverse engineering a Spectrum game[deleted]

    ... , rotation and SIN/COS
    20 - A fast screen address lookup routine ...
    ASM ASM October 2010 Development
  • Help! Reverse engineering a Spectrum game[deleted]

    ... calculating velocity, gravity, rotation and SIN/COS
    [B]You can ... /> 20 - A fast screen address lookup routine, that is; pixels to ...
    Ralf Ralf October 2010 Development
  • Fast LogsAnyone know of a fast ln function I can steal? The ROM function seems to be hideously slow. I wrote a look-up table dirty and less accurate sin func…

    ... , I did sin as a fast and near accurate lookup table with ...
    Gedlion Gedlion March 2011 Development
  • Drawing ovals...Hi Folks, Is it possible to draw an oval using the Sinclar BASIC DRAW commend and the 3rd parameter? I have been trying (and failing). Many thanks…

    ... a=0.0: LET s=SIN (a): LET c=COS (a ... *COS (i): LET dy=v*SIN (i):
    LET m=INT ... of multiple ellipses by using lookup tables (I wasn't expecting ... /12): LET s(i+1)=SIN (i*PI/12): NEXT i ... a=0.2: LET s=SIN (a): LET c=COS (a ...
    Kweepa Kweepa March 2013 Sinclair Basic
  • maths questionNB this will probably show what a tragically low level understanding of maths I have, but hey ho :-) for some reason the other day I suddenly remem…

    ... />
    [code]
    sin x = x - x^3/3 ... a calculator instead of pressing "sin" or "cos" you can ... need fewer terms for computing sin (1.1) to ... a summation of harmonically related sin and cos waves. When ... cordic algorithm or table lookup to get the answer.< ...
    Alcoholics Anonymous Alcoholics Anonymous August 2014 Chit chat
  • bbc click online show[url="http://www.bbcworld.com/content/template_clickonline.asp?pageid=666"]http://www.bbcworld.com/content/template_clickonline.asp?pageid=666[/url] …

    ... =666[/url]

    Just sin it and it had a ...
    mel the bell mel the bell July 2004 Sinclair Miscellaneous
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... /> #DEFINE SCREENTABLE 0FB00H ; SCREEN ADDRESS LOOKUP TABLER

    ORG 32768 ...
    robpearmain robpearmain September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... /> #DEFINE SCREENTABLE 0FB00H ; SCREEN ADDRESS LOOKUP TABLER
    #DEFINE BACKBUFFER 0E000H ...
    robpearmain robpearmain September 2004 Development
  • Pixel LimitIF Y3&lt;192 THEN : LET x2=INT (128+X*A*SIN A): LET y2=INT (Y3): DRAW INK

    IF Y3
    dalmudlee dalmudlee November 2004 Sinclair Basic
  • Help required to calculate screen addressesDoes anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of …

    Does anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of this.
    Mr Millside Mr Millside November 2004 Development
  • Help needed to speed up functionCan anyone help me to re-factor this code snippet. The "MAP" section holds information about which tiles go where on the screen (handled by another f…

    ... be based on the "COLOUR" lookup. Each tile needs a 2x2 ...
    Mr Millside Mr Millside February 2005 Development
  • Anyone help re-factoring a tile functionI had some excellent feedback for re-factoring my function that displays the colour for my screen tiles. Can anyone offer some help to improve the fu…

    ... which is held in the lookup called "MAPLOOKUP". I've used ...
    Mr Millside Mr Millside February 2005 Development
  • Sin CityWow just seen it and it is very good, I aint seen anything like it before, the Mickey Rourke story is the best and the chinese kung fu killer babe is…

    Wow just seen it and it is very good, I aint seen anything like it before, the Mickey Rourke story is the best and the chinese kung fu killer babe is so sexy.
    swordheart swordheart June 2005 Chit chat
  • Sin City- radio edit - so... on a scale of 1 to 'f**king amazing' just how f**king amazing is this film? it's f**king amazing i reckon. [ This Message wa…

    - radio edit -

    so... on a scale of 1 to 'f**king amazing' just how f**king amazing is this film?

    it's f**king amazing i reckon.

    [ This Message was edited by: Bluce_Ree on 2005-06-14 21:23 ]
    Bluce_Ree Bluce_Ree June 2005 Chit chat
  • ANN: Tipshop updated Thursday, 28 July 2005Thursday 28 July 2005 New search script changes, and quite a few tips to keep you going * Updated the search script. You can now specify exact stri…

    ... 've changed the default alias lookup from on to off.
    hackersanon hackersanon July 2005 Announcements
  • The Definitive Sin City DVD releaseThis is out in december in US I hope it keeps all the features for the Uk release it looks areal beauty [url="http://www.dvdtimes.co.uk/content.php…

    This is out in december in US I hope it keeps all the features for the Uk release it looks areal beauty

    [url="http://www.dvdtimes.co.uk/content.php?contentid=58475"]http://www.dvdtimes.co.uk/content.php?contentid=58475[/url]
    swordheart swordheart October 2005 Chit chat
  • You know you're a Spec-Chum when......you are tempted to reply to a "name that game" thread with "[url="http://www.sinclairfaq.com/cssfolklore/#notstonkers"]It's definitely not Stonker…

    ... .76.9" into a DNS-lookup engine. ;)
    ...you use the ...
    robert@fm robert@fm February 2006 Sinclair Miscellaneous
  • Problem with rotating procedureHi folks! I wrote a proc in z80 asm, based on: x' = x * cos (z) - y * sin (z) y' = x * sin (z) + y * cos (z) I used a precalculated table of sin a…

    ... a precalculated table of sin and cos data. ... /> ld bc,(anglez) ;ys=sin(anglez)*y
    ld hl ... /> ld bc,(anglez) ;xs=sin(anglez)*x
    ld hl ... ;xr=x*cos(z)-y*sin(z)
    ;----------------------------------------------------------------------------
    xor xor July 2006 Development
  • Pixel Explosion CodeJust a little snippet to cause explosive effects. It uses table lookups for the screen address, and can handle up to 32 pixel particles. A particle…

    ...

    ; **************************************


    ; Lookup must lie on a 256 ...
    robpearmain robpearmain September 2006 Development
  • Idle messing around...Paste this into your browser, as a URL: [code] javascript:R=0; x1=.1; y1=.05; x2=.25; y2=.24; x3=1.6; y3=.24; x4=300; y4=200; x5=300; y5=200; DI=doc…

    Paste this into your browser, as a URL:

    [code]
    javascript:R=0; x1=.1; y1=.05; x2=.25; y2=.24; x3=1.6; y3=.24; x4=300; y4=200; x5=300; y5=200; DI=document.images; DIL=DI.length; function A(){for(i=0; i
    Dunny Dunny October 2006 Chit chat
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... /> ; ------------
    ;
    ; A 256 byte lookup table to mirror the bitmap ...
    chev chev January 2007 Development
  • Spectrum +3 Problem & A Modification IdeaThis is a dual post. And it's also my first post, so I apologise if I get stuff wrong lol. My mate bought a Spectrum +3. I'm unsure about how many d…

    ... I'm causing a mortal sin to the Spectrum, or it ...
    bzr_wolfetone bzr_wolfetone February 2007 Hardware
  • ANNOUNCE: Jet Set Willy: Party Willy [Special Edition 2007]Today (23rd April) is the third anniversary of the full release of [i]Party Willy[/i], Daniela Hantuchov?'s 24th birthday, Nicole Vaidi?ov?'s 18th bi…

    ... /> [*]laterally invert the title-screen lookup-table (33841-33872);

    andrewbroad andrewbroad April 2007 Games
  • Vector`scan anyone give me any advice or a description of vector`s... don`t mean line drawing vector`s but directional vector`s, I think there called vector`…

    ... />
    I`m currently using sin and cos table`s as ...
    CKay CKay July 2007 Sinclair Basic
<1234567…34>

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  • Sin CityWow just seen it and it is very good, I aint seen anything like it before, the Mickey Rourke story is the best and the chinese kung fu killer babe is…
  • Sin City- radio edit - <br /> <br /> so... on a scale of 1 to 'f**king amazing' just how f**king amazing is this film?<br /> <br /> it's f**king amazing i re…
  • The Definitive Sin City DVD releaseThis is out in december in US I hope it keeps all the features for the Uk release it looks areal beauty <br /> <br /> [url="http://www.dvdtimes.co.uk…
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