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<1…20212223242526…34>
  • +3 upgrades advice neededI`ve just bought a +3 after years of wanting one here, [url="http://cgi.ebay.co.uk/ZX-SPECTRUM-3-128K-c-w-BUILT-IN-3-FLOPPY-DISK-DRIVE_W0QQitemZ5234…

    ... /> I found the stepping motor variable in Garry L`s +3e ... that there is only one variable for stepper motor and that ...
    FrankT FrankT September 2005 Sinclair Miscellaneous
  • Recommended cassette recorder?I'm looking for a new cassette recorder with a counter. Any suggestions?

    ... eq(5-band L/R), variable speed too which helps with ...
    FrankT FrankT September 2005 Sinclair Miscellaneous
  • DocumentationI'm sure someone has already answered this, but I'm new to these forums. Could someone provide me with documentation about how data is stored in ZX …

    ... byte header block and a variable length data block.

    Philip Kendall Philip Kendall September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... left, then I change a variable p.facing from 1 to ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... /> The idea is that the variable currentFrame holds the absolute address ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... GOC wrote:
    Does the variable reference contain this address ?

    [quote]
    If variable references are stored as plain ... address instead of using a variable ?
    [/quote]

    ... the lookup of the variable name in the table ...
    Philip Kendall Philip Kendall September 2005 Sinclair Basic
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... awfully slow way to handle variable lookups - one could have done ... string search every time a variable was encountered, it would have ...
    GOC GOC September 2005 Sinclair Basic
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... awfully slow way to handle variable lookups - one could have ... string search every time a variable was encountered, it would have ... variables first, your average variable lookup time may be as ... this luxury and would do variable cleanup when memory became scarce ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... " function which would draw a variable-sized static tile (i.e ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... tiles to build these tile strings from...[/quote]

    Now ...
    na_th_an na_th_an October 2005 Development
  • Help with text adventureOk, a few probs. First, part of my game is a quiz, where questions and answers are given, the player has to type '.' if the answer is correct, or 'x'…

    ... .

    Testing against literal strings will limit you somewhat.
    Dunny Dunny October 2005 Sinclair Basic
  • PGD game endingsHi all! My game 'Brian Vs. The Bullies', created with PGD Explorer for the Cronosoft Cassette 50 compilation, is about 98% complete. The actual game …

    ... to the value of this variable, you know whether you exited ...
    na_th_an na_th_an October 2005 Sinclair Basic
  • Help req: Do I need a new (better) soldering iron?Hi chaps (and ladies), Asking this here coz I know there are a few solder fanatics about. My soldering iron seems to be a bit crap for the followin…

    ... [/url]

    50 watt, variable temperature with extras.
    chaosmongers chaosmongers October 2005 Chit chat
  • Emulation Feedback** Extended RTM sessions could over-tax the CPU.

    ... controls with "{ink x}" INSIDE STRINGS! (shudder), and other such insanities ...
    Dunny Dunny October 2005 Emulators
  • Emulation Feedback** Extended RTM sessions could over-tax the CPU.

    ... WAV file and sets a variable every 79 TStates (or however ... reads from IN $FE, that variable is used to build the ... Hz) and sets the same variable.

    How is that ...
    Dunny Dunny October 2005 Emulators
  • Emulation Feedback** Extended RTM sessions could over-tax the CPU.

    ... WAV file and sets a variable every 79 TStates (or however ... reads from IN $FE, that variable is used to build the ... Hz) and sets the same variable.
    [/quote]

    So ...
    Dunny Dunny October 2005 Emulators
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... from 23568 is the system variable STRMS, which holds the adresses ...
    wilsonsamm wilsonsamm October 2005 Development
  • Emulation Feedback** Extended RTM sessions could over-tax the CPU.

    ... controls with "{ink x}" INSIDE STRINGS! (shudder), and other such insanities ...
    ADJB ADJB October 2005 Emulators
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    ... line numbers for long text strings ;)
    They can be easily ...
    de Vandemar Croup de Vandemar Croup October 2005 Development
  • BASin release 12c available for downloadHi again, folks - I've had no more reports of further bugs in BASin, so I'm assuming that we've now got a stable editor. Release 12c is now availab…

    ... />
    It looks like the variable t1d isn't taken into ...
    Metalbrain Metalbrain October 2005 Sinclair Basic
  • BASin release 12c available for downloadHi again, folks - I've had no more reports of further bugs in BASin, so I'm assuming that we've now got a stable editor. Release 12c is now availab…

    ... />
    It looks like the variable t1d isn't taken into ...
    Dunny Dunny October 2005 Sinclair Basic
  • Ideas for new tape storage formatSome called them decoders or encoders, but I think that it is just something like form of presentation. Goal is of course smaller size, support of e…

    ... :
    How to flexible present variable pulse lenghts?
    [/quote]
    Woody Woody October 2005 Development
  • SoftRom emulation possible?Hello. Quick question to all emulator developers: How easy would it be to emulate a SoftRom? The mastering utilites for my protection system XLR-8 a…

    ... PRINT PEEK 0 will give variable results.
    Geoff Geoff October 2005 Development
  • Bubbler auction ends at ?175 on ebay!!Must be the most this title has ever sold for. I predict there will be a few more appear on Ebay in the next week. [url="http://cgi.ebay.co.uk/ws/eB…

    ... Breath Necros Or Your Purse Strings ;) ,Unless You Find A Bubbler ...
    gargoyle67 gargoyle67 November 2005 Games
  • xbox 360. Confirmed! it's going to be a flop.Yep, Jeff Minter is developing for it. [url="http://www.gamespot.com/news/2005/07/08/news_6128788.html?part=rss&tag=gs_news&subj=6128788"]http://ww…

    ... if its a game, utillity, slice of bread
    mel the bell mel the bell November 2005 Chit chat
  • Nick Mason (Pink Floyd) mentions the Spectrum in his book!I just finished reading Nick Mason's "Inside out: a personal history of Pink Floyd". Entertaining reading. The book ends with a chronology of events …

    ... quite well and wanted his slice of the pie. Doubt it ...
    jil jil November 2005 Sinclair Miscellaneous
  • Draft specs for TZX v1.20Hi all! In the attempt to restart the development of the TZX format, I've put online the first version of the draft document [1]. At the moment ther…

    ... ) the opportunity to move the variable-len fiels at the bottom ...
    Luca Luca November 2005 Emulators
  • ...and happy anniversary!:)

    Well, I have to wait nearly 8 hours for my slice of cake. Can anyone beat that...? Someone in Hawaii, perhaps?

    (Not that I'd want to touch the cake after what Lee and Mel have done to it. The filthy buggers...). ;)
    monty.mole monty.mole November 2005 Sinclair Miscellaneous
  • ...and happy anniversary!:)

    ... to go back into a slice of my teen years with ...
    HonoredShadow HonoredShadow November 2005 Sinclair Miscellaneous
<1…20212223242526…34>

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