-
The German Master & The French Mistress +3 DisksHi folks, Just digging though the WIP list and my HD to see what's not made it onto WoS yet. I see I have The French Mistress sitting on my Hard Dri…
... A & B packs contain 16 Lessons each. Concluding and confirmed ... -
Question on a brace of DI games in the archiveRe: Fighter Pilot on Timex (MIA) and ATF 2 (never released) Do we have evidence that FP was indeed released on Timex? Also, what does the "never re…
... was always planned as a 16-bit sequel to the Speccy ... -
Z-Fred authorThe type-in game Z-Fred from Pop.Com.Weekly 16.Feb'84 (vol.3 #7) has the author listed on WoS as A.K. Wood, but the magazine gives the author as Nick…
... -Fred from Pop.Com.Weekly 16.Feb'84 (vol.3 #7 ... -
games club wc 16/7/12bit late this week. WWF WrestleMania - Ocean Software Ltd Nigel Mansell's World Championship - Gremlin Graphics Software Ltd Arkanoid - Revenge of…
bit late this week.
WWF WrestleMania - Ocean Software Ltd
Nigel Mansell's World Championship - Gremlin Graphics Software Ltd
Arkanoid - Revenge of Doh - Imagine Software Ltd
some heavy hitters there
... -
BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…
... ;
lin[f] = f == 2 ? 16 : 0;
col[f] = f ... /below
if (lin[0] == -16 || collision(lin[0]+dlin, col ... -
Olympic Divers not so graceful[img]http://wac.450f.edgecastcdn.net/80450F/thefw.com/files/2012/05/funny-diver-faces-lead-image.jpg[/img] [img]http://wac.450f.edgecastcdn.net/80450…
... /2012/05/funny-diver-faces-16.jpg[/img]
[img]http ... -
Interview with Steve Wetherill (Odin)Hi you all!!! Here is the interview done to STEVE WETHERILL (Nodes of Yesod, Robin of The Wood, Arc of Yesod, Heartland... ?Odin!) and published at […
... because the working procedure with 16 bits computer or consoles was ... -
BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…
... /> for (g = 0; g < 16; g++) {
left = *(source + g ...