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  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... one can have 25-fps smooth scrolling with almost full frame free ... with 128K machines and shadow screen using in mind (so programmer ...
    Ketmar Ketmar April 2011 Development
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... a tile based rendering and scrolling routine.

    It ... exist yet :]) then scrolls the screen down 8 lines then repeats ... /> ld (hl),a ; Write to screen (7)

    inc ... hl,position_var ; Point to next screen position before POPing HL
    Zoltar Zoltar September 2011 Development
  • Interview with Steve Wetherill (Odin)Hi you all!!! Here is the interview done to STEVE WETHERILL (Nodes of Yesod, Robin of The Wood, Arc of Yesod, Heartland... ?Odin!) and published at […

    ... technical tricks needed to make smooth moving games on such comparatively ... the moving images to the screen, which gives a more pleasing ... that slurping noise that the screen wipe effect makes as it ... s games, especially Cobra. His scrolling code was second to none ...
    jmvbok jmvbok August 2012 Sinclair Miscellaneous
  • Fastest redraw of screen from UDGsHere's a question for everyone, to generate a bit of code to be used in games: On a standard 48K Spectrum, what's the fastest way to redraw the scre…

    ... with a character-mapped screen and render that as ... drawn, to try to minimise screen tearing.

    The ... screen and/or wraps-round horizontally and/or vertically to enable scrolling ... in the translation from map to screen.
    ...
    joefish joefish March 2013 Development
  • Scrolling by 2 pixelsWhat is the fastest way of scrolling a Spectrum screen line by 2 pixels left or right? When thinking about it I've come to this simple solution: [C…

    ... the fastest way of scrolling a Spectrum screen line by 2 pixels ...
    Ralf Ralf August 2013 Development
  • Another vertical scrolling questionwhile talking about w256 x h128 vertical scrolling, are 128k modes have any advantages over 48k models? has extra ram or swappable screen buffer any…

    while talking about w256 x h128 vertical scrolling, are 128k modes have any advantages over 48k models?

    has extra ram or swappable screen buffer any use on scrolling?
    Arda Arda October 2013 Development
  • Found my old Manic Miner scrolling hackI don't remember if I put this old hack here on WoS so [URL="http://homepage.ntlworld.com/e.tinney/manic.szx"]here's a snapshot[/URL]. Be impressed w…

    I don't remember if I put this old hack here on WoS so [URL="http://homepage.ntlworld.com/e.tinney/manic.szx"]here's a snapshot[/URL]. Be impressed with the silky smooth scrolling :p
    Woody Woody October 2013 Games
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... br /> [CODE]
    ; Bi-Colour Scrolling-Buffer Game Engine for Four ... to allow vertical attribute-based scrolling.
    ;Use 8x2 repeated ... = address of attr on screen
    ld a,(print_attr_cache)
    screen
    pop hl ;retrieve ...
    joefish joefish March 2014 Development
  • Parallax scrolling - Shadow Of The Beast tech demoHi there folks! I thought I'd post what I've been pottering around with for the last couple of weekends. I've been experimenting with doing multi-la…

    ... with doing multi-layer parallax scrolling on the humble 48K. I ... /> It runs at 25Hz, scrolling a 224x192 screen.

    I think ...
    Kayamon Kayamon July 2014 Development
  • Scrolling in BASICI remember a few BASIC typeins for other machines that claimed to be scrolling the screen. Obviously vertically its not too difficult - once you dis…

    ... machines that claimed to be scrolling the screen.

    Obviously vertically ...
    dmsmith dmsmith March 2015 Sinclair Miscellaneous
  • Ninjaman 8-way scrolling 50Hz multicolour demo :-)Here's a demo I've been working on for a while. The goal was to make the best scrolling routine possible on a humble 48K ZX Spectrum. I was origin…

    ... was to make the best scrolling routine possible on a humble ... /> - 50Hz redraw
    - 8-way scrolling
    - Multicolour backgrounds
    - No ... and one player sprite on-screen at once

    I ...
    Kayamon Kayamon October 2015 Development
  • How would you approach parallax?So ... there is this trick by Joffa that we all know...of waiting for the ULA to reach certain pattern on the screen using the IN command. And then s…

    ... certain pattern on the screen using the IN command. ... two thirds of the screen left and right (and ... etc.) -- what would the smooth ongoing scroll step be? 2 ... your tiles? If your screen is 32 tiles x ... following the other). And screen could be stored as columns ...
    tstih tstih November 2016 Development
  • RemakesHello everyone! I am new to the forums. (I was in read only mode for a while before I decided to join.) I owned a 48K Speccy when I was a kid (cca fr…

    ... it is finished, the congratulations screen is missing at the end ... eyesight and remaked it with smooth scrolling, and a starmap to mark ...
    HUNGilby HUNGilby January 2017 Games
  • Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …

    ... be possible to write a scrolling loader counter in 85 T ...
    I have a custom screen load routine that loads attribute ... order. Routine to convert normal screen to this format:
    ... , ixh ; 08ts ; Convert to screen address
    rlca ; 04ts
    FrankT FrankT February 2017 Assembler
  • SpecBAS 0.900 ReleasedAgainst my better judgement, here's 0.900. It's got lots and lots new, but mostly the new shiny is the editor. You can indent your code, you can e…

    ... of doing screen updates lets us get really smooth graphics, ... Proper fix for SCREEN UPDATE while the screen is locked.
    scrolling and selecting
    Fix UPDATE SCREEN not ... scrolling in GL builds
    Fix scrollbars appearing on the main screen ...
    Dunny Dunny April 2017 Sinclair Basic
  • Zynaps scrolling - anyone ever reverse enginnered this?Zynaps has IMO some impressive scrolling - it utilises 18 character rows of the display file, so quite a large active play area, and scrolls 2 pixels…

    Zynaps has IMO some impressive scrolling - it utilises 18 character rows ... does not use a back screen. Has anyone ever done any ...
    dmsmith dmsmith July 2020 Games
  • How to write a simple BASIC* horizontal scrolling game (Tutorial) [b]How to write a simple BASIC* horizontal scrolling game[/b] In this tutorial, we will be talking about how to write a simple BASIC* horizont…

    ... write a simple BASIC* horizontal scrolling game[/b]

    ...
    [b]A) Drawing a scrolling screen[/b]

    We start ... times the screen will be full of stars scrolling to the ... print the score right after scrolling the screen.
    And we ...
    Timmy Timmy September 2020 Development
  • How to write a simple C+asm horizontal scrolling game (Tutorial, z88dk)[b]How to write a simple C/asm horizontal scrolling game[/b] [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first pa…

    ... a simple C/asm horizontal scrolling game[/b]

    [b ... />
    [b]A) Drawing a scrolling screen[/b]

    We start ... /> Well, this is only the scrolling part of the game. It ... using it to add out scrolling function in here, in assembly ...
    Timmy Timmy September 2020 Development
  • Your favourite machine apart from The SpectrumI've asked this on a couple of other sites, so now it's time to ask it here: what is your favourite machine, forgetting about the Speccy? For me, it'…

    ... from using 8 pixel scrolling whatsoever, apart from ease ... wanted to scroll a screen at the same speed ... was no smooth games with 8 pixel scrolling since there ... was to update the screen about 6.25 times ... is watching movement on screen. Games like turrican suffered ...
    Anonymous Anonymous November 2001 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... semi smooth scroll, or maybe you walk along and the screen stops ... more and then again the screen stops scrolling after a bit of ... walking and mroe walk on the screen ... wouldnt think its a spectrum screen thats all im saying ) but ...
    Amigo Amigo June 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... + OR from preshifted sprites to screen.
    [/quote]
    < ... algorithm draws directly on screen. I eliminated flicker by ... br /> [quote]
    Drawing to screen:

    1. Work ... a masterpiece. The speed, smooth scrolling and parallax really showed ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • Best scrolling shooters on speccy?I think one of most popular genres, besides mazes, was scrolling shooter. Can you remember any favorites to recommend, besides r-type

    ... one of the best looking scrolling shoot em ups. I remember ... that it was a speccy screen shot.

    I would ... my all time favourite games. Smooth scrolling, excellent music and fast. My ... all time favourite scrolling shoot em up!!!!

    stupidget stupidget August 2003 Games
  • URIDIUMDoes anyone actually like the Spectrum version of this game? Or was it some sinister plot to make the Spectrum look silly trying to compete with the…

    ... ANY CPC game that has smooth scrolling. Basically it has to move ... memory around to make the screen scroll than the Speccy version ... C64 one, ofcourse, uses hardware scrolling - also the reason why Uridium ...
    Tom-Cat Tom-Cat May 2004 Games
  • URIDIUMDoes anyone actually like the Spectrum version of this game? Or was it some sinister plot to make the Spectrum look silly trying to compete with the…

    ... memory around to make the screen scroll than the Speccy version ... take, it uses 16K a screen regardless of the mode if ... C64 one, ofcourse, uses hardware scrolling - also the reason why Uridium ... =-) but the C64's hardware smooth scroll only moves a distance ...
    TMR TMR May 2004 Games
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... colourful sprites (presumably usually for scrolling games, although things like ... the screen i think, i've seen a few scrolling games ... that rely on that and they look nice and smooth ... of a Flip screen version of a scrolling game" mode.
    TMR TMR September 2004 Games
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... screen i think, i've seen a few scrolling ... games that rely on that and they look nice and smooth ... Surely that`d be hardware scrolling wouldn`t it?
    scrolling works, by simply having a larger screen ... offsets for where the screen starts displaying, a ...
    CKay CKay September 2004 Games
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... achieve pixel perfect scrolling by literally moving the screen on the ... off.

    Horizontal scrolling can be achieved with similar ... registers to control pixel scrolling in both directions and ... staple, moving the screen in a very smooth sine wave by ...
    AndyC AndyC September 2004 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... the lower part of the screen for someone who is testing ... 't know better. Pixel smooth Sprites and scrolling, etc. Really good program ...
    Sadako Sadako September 2004 Games
  • making games on a real speccy-------------------------------------------------------------------------------- i have recently bought a speccy on ebay and i want to try to make s…

    ... you`ll see a scrolling platform game as smooth as anything written ... top of 50/60 fps scrolling and premilinary triple playfield ... Also, had code for `pretend` scrolling 3D game, ala Clockwork Knight ... ASL file Requester, pull down screen etc etc... and that was ...
    CKay CKay October 2004 Games
  • Ghost & GoblinsIn one afternoon which you want to throw the +3 by the window, because the assembler or a inconsistent bug in the code, i take a break and lost the …

    ... a clever scrolling routine that allows for a smooth, large area ... of horizontal (and vertical) scrolling, but it ... that you can have on screen.

    When trying ... you should consider the horizontal scrolling routine to be the key ...
    Jmk Jmk August 2005 Development
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