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  • Speccy vs C64: Enduro RacerJust seen a video of the commode version of Enduro Racer, what a pile of cack: [youtube]kZVNLX6OxwU[/youtube] Speccy version: [youtube]ouKg6LeXkD…

    ... on a 64 when you scroll you cut off a char ... give crisp character graphics and smooth scrolling together, it's a ... 's a couple more that scroll:

    [img]http://www ...
    Fizza Fizza October 2009 Chit chat
  • Jonathan Cauldwell writes.I also found this in me old archives, which was actually written by Jonathan Cauldwell. Again, typos and editorial tags included for authenticity ;-)…

    ... sprites also need to be smooth, although fewer animation frames are ... code to manipulate sprites or scroll the screen has to be ...
    Shaun.Bebbington Shaun.Bebbington December 2009 Sinclair Miscellaneous
  • best gauntlet-like games? gauntlet included.what do you think.

    ... smooth scrolling. It can be a pain in the arse to scroll ...
    Vertigo Vertigo February 2010 Games
  • best gauntlet-like games? gauntlet included.what do you think.

    [QUOTE=Vertigo;423530]I'd have preferred Gothik with smooth scrolling. It can be a pain in the arse to scroll into an enemy and get shot.[/QUOTE]

    in into the eagle's nest you can't get shot...
    WhenIWasCruel WhenIWasCruel February 2010 Games
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... .
    For example, horizontal text scroll in Dan Dare (bottom on ... ) has skips and is not smooth enough like in SpecEmu or ...
    Pegaz Pegaz February 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... .
    For example, horizontal text scroll in Dan Dare (bottom on ... ) has skips and is not smooth enough like in SpecEmu or ...
    Madonna Mk 2 Madonna Mk 2 February 2010 Emulators
  • Spectrum 2-3 times more powerfull than MSX?![url]http://www.youtube.com/watch?v=2-kI0urN9tI#t=8m18s[/url]

    ... easily forge a 60 Hz smooth multiparallax scroll with per scanline attributes ...
    Madonna Mk 2 Madonna Mk 2 March 2010 Sinclair Miscellaneous
  • JSpeccy: New emulatorHi there, Jos? Luis S?nchez (zx81 at ono dot com) has developed a new ZX Spectrum emulator in Java, with a very accurate Z80 emulation. The message …

    ... ) and generally animation isnt smooth enough, speccially text scroll.
    Best spectrum ...
    Pegaz Pegaz March 2010 Emulators
  • JSpeccy: New emulatorHi there, Jos? Luis S?nchez (zx81 at ono dot com) has developed a new ZX Spectrum emulator in Java, with a very accurate Z80 emulation. The message …

    ... ) and generally animation isnt smooth enough, speccially text scroll.
    Best spectrum ...
    zx81 zx81 March 2010 Emulators
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    ... off, the ground will always scroll at a steady "whole pixel ... the cost of slightly less smooth speed change.

    I ...
    riv riv March 2010 Development
  • My first program - a vertical scrollerHi all, I'm new here. Nice to meet you all! A couple of weeks ago I decided to learn Z80 assembly language. I spent many hours in front of the Spec…

    ... off, the ground will always scroll at a steady "whole pixel ... the cost of slightly less smooth speed change.
    I've ...
    Mister Beep Mister Beep March 2010 Development
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... 60Hz for test, but scroll still isnt smooth.
    Its the same ...
    Pegaz Pegaz April 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... 60Hz for test, but scroll still isnt smooth.
    Its the same ... />
    If the scroll is still not smooth and your CPU is ...
    Madonna Mk 2 Madonna Mk 2 April 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    Oh, and remember the "bug": if you ALT-TAB out of the emulator (to check CPU usage on the task manager, for example), frame rate will be restored to 75 Hz, so when you return to the emulator, the scroll will never be smooth again.
    Madonna Mk 2 Madonna Mk 2 April 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... />
    If the scroll is still not smooth and your CPU is ...
    Pegaz Pegaz April 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... , which also has a very smooth animation, almost equally as hoxs64 ... .
    Maybe its not 100% smooth from a programers point of ... animation, speccially in horizontal text scroll, which is always good for ...
    Pegaz Pegaz April 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... [QUOTE]Maybe its not 100% smooth from a programers point of ... animation, speccially in horizontal text scroll, which is always good for ... such a 100% perfect smooth animation for a programmers view ... and a 100% perfect smooth animation for a nonprogrammers view ...
    Madonna Mk 2 Madonna Mk 2 April 2010 Emulators
  • LDIR timings in contended RAM?The 48K Spectrum technical reference page ([URL="http://www.worldofspectrum.org/faq/reference/48kreference.htm"]here[/URL]) describes the detailed ti…

    ... Metalbrain has done a very smooth vertical scroll for the ZX Spectrum ...
    mcleod_ideafix mcleod_ideafix June 2010 Development
  • LDIR timings in contended RAM?The 48K Spectrum technical reference page ([URL="http://www.worldofspectrum.org/faq/reference/48kreference.htm"]here[/URL]) describes the detailed ti…

    ... Metalbrain has done a very smooth vertical scroll for the ZX Spectrum ...
    Metalbrain Metalbrain June 2010 Development
  • New Mojon Twins Release: Sir Ababol.Literally struggling to release *something* after months of not being able - we are proud to announce our new game [b]Sir Ababol[/b]. [img]http://ww…

    ... well, but the pixel-perfect smooth movement would be lost in ... Sgt. Helmet but complete with scroll is also in our plans ...
    na_th_an na_th_an July 2010 Games
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... so that the screen would scroll vertically if you need to ... a time.

    If smooth animation was wanted then the ...
    Sadako Sadako July 2010 New game ideas
  • Just for funJust for fun, imagine the Spectrum had a graphics mode where there were two attribute bytes per 8x8 block and each block had 2 bits per pixel choosin…

    ... windowed area that games would scroll. The C16 and C64 actually ... lot faster, but not pixel-smooth.

    I think you ...
    joefish joefish August 2010 Development
  • Just for funJust for fun, imagine the Spectrum had a graphics mode where there were two attribute bytes per 8x8 block and each block had 2 bits per pixel choosin…

    ... windowed area that games would scroll. The C16 and C64 actually ... lot faster, but not pixel-smooth.

    I think you ...
    takapa takapa August 2010 Development
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... and as the editor runs smooth @ 60hz, it is actually frame ... . As the cursor movment and scroll is rate locked to 60hz ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... following paramaters:

    scroll flags (1 = track player one ... position is subtracted from the scroll position. If the result ... />
    All object and scroll positions and their velocties should ... 386SX/486SX, it gives smooth results and allows for world ...
    ASM ASM October 2010 Development
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... ) to perform a 50hz pixel smooth horizontal scroll:

    [code]
    scroll routine back in 1990 so ...
    ASM ASM November 2010 Development
  • Genesis: dawn of a new day, new game from RetroWorks!It's been a long development, but finally we made it. We proudly present the latest game from RetroWorks, Genesis: dawn of a new day. [img]http://ww…

    ... (which means the scroll is not nearly as smooth as on the ...
    utopian utopian November 2010 Games
  • Genesis: dawn of a new day, new game from RetroWorks!It's been a long development, but finally we made it. We proudly present the latest game from RetroWorks, Genesis: dawn of a new day. [img]http://ww…

    ... (which means the scroll is not nearly as smooth as on the ...
    Paddy Coleman Paddy Coleman November 2010 Games
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... . It had no support for smooth scrolling, you were limited to ... much improved chip, offering vertical scroll, eight multicolour sprites per scanline ...
    Matt_B Matt_B January 2011 Hardware
  • Smooth (vertical) scrolling on ZX SpectrumI was just thinking about this. You know, you have systems like Atari 2600 or Sega SG-1000 that have no hardware scroll, but they have games that sti…

    ... relatively easy to achieve a smooth vertical scroll simply by generating each ... SG1000, this only appears to scroll at the character level. It ... exactly what I'd call smooth. If you want to see ...
    Matt_B Matt_B February 2011 Games
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