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<1234567…34>
  • OptimisationI've participated in several thread hijacks about this, so perhaps I should open a new thread. Et VIOLA! Here it is! Knuth, who was earlier reporte…

    ... execution of a loop or sort algorithm or some such, and they ...
    csmith csmith February 2010 Development
  • OptimisationI've participated in several thread hijacks about this, so perhaps I should open a new thread. Et VIOLA! Here it is! Knuth, who was earlier reporte…

    ... execution of a loop or sort algorithm or some such, and they ... case of "pick a better algorithm". No amount of optimising that ... C implementation of a bad algorithm (worst possible thing to do ...
    Paradigm Shifter Paradigm Shifter February 2010 Development
  • Route Diagram Search Algorithm?With regard to a diagram of the sort of which the picture below is a simple example. Given that routes are restricted to those going down the screen,…

    ... to a diagram of the sort of which the picture below ... so on). Is there an algorithm whereby I can determine if ...
    Battle Bunny Battle Bunny October 2010 Development
  • Dan Dare 256 colour project many may not be aware of.I still need/want to try Vladimir's emulator. But I think many people here aren't aware of another 256 colour project, which was mentioned on C.S.S. …

    ... /> on the real site. The algorithm is trivial, and is perfectly ...
    Sadako Sadako March 2004 Emulators
  • In Machine Code, what is the quickest way to sort bytes?I am playing around with some ordering of sprites, where I want to order them by vertical position. I used some Rodnay Zaks code to order some bytes…

    ... (Note, I only need to sort bytes, not 16 bit numbers ...
    robpearmain robpearmain August 2006 Development
  • monty mole 3d type game thingy sort offthink trap door but with monty mole instead of berk. thats the kinda thing we are going for. sort of anyhoo - couple of shots. [url]http://www.…

    ... thing we are going for. sort of

    anyhoo - couple ...
    smila smila June 2007 Games
  • What sort of speccy releases are these?I recently uploaded some snaps of the tapes that were available legally in India to this site: [url]http://www.flickr.com/photos/arjunnair/[/url] I'…

    ... if these tapes were some sort of special budget Sinclair re ...
    Arjun Arjun July 2007 Sinclair Miscellaneous
  • Bresenham's line algorithmHelp - I really am struggling to get my head around this algorithm. I don't know why, I coped with Cordic (SIN/COS) and integer divide routines (/10 …

    ... get my head around this algorithm. I don't know why ... am having problems coding this algorithm despite the existence of pseudo ... line
    ;Bresenham line drawing algorithm poorly implemented in the following ...
    Jimmy Jimmy August 2008 Development
  • Bresenhams circle algorithmI post here my final circle code to replace, if you want, the one in the ROM. It only uses integer math and runs very fast and is very compact. It is…

    ... />


    ;Bresenhams circle algorithm calculates the locations of the ...
    rtunes rtunes September 2008 Development
  • Post your best SCRs - Image to ZX Spec 1.0.1 and beyondI've been playing around with Image to ZX Spec's encoding algorithms and I've achieved a "half colour" floyd steinberg mode, that it, the image is pa…

    ... toying with writing a genetic algorithm that works on a known ... difficult to determine without some sort of training meaning I'd ...
    brownb2 brownb2 June 2009 Development
  • Any curve algorithm experts here?I'm wondering if any of you can help the helpless here. I'm just working on the Xmas Special intro animation, and I have a set of 3D points which des…

    ... anyone know of a good algorithm that produces a "nice-looking ...
    NickH NickH October 2009 Chit chat
  • problem with Unix sortI've been on with this for over an hour, I've read the manual section on restricted sort keys a dozen times, and I still can't get this to do what I …

    ... the manual section on restricted sort keys a dozen times, ... "Absolute Coin-Op Power"
    sort -t~ +0.47 -1 ... consider to be the correct sort syntax, but no matter ... only get it to sort on the first selected ... I've often used sort on multiple fields in delimited ...
    Battle Bunny Battle Bunny November 2009 Chit chat
  • IDE emulation and delaysA few months ago I was told that IDE emulation, while perfectly usable, isn't accurate enough to compare it to IDE access on real hardware. On some e…

    ... , so I can catch this sort of thing in future... [URL ... be different implementations for the algorithm that converts a logical sector ...
    zxbruno zxbruno January 2010 Emulators
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    ... time (so the mask is sort of interleaved).

    Tommygun ... trying to work out the algorithm where this is useful...
    Gedlion Gedlion June 2010 Development
  • DRAW x,y,a Algorithm - how does the ROM do it?Hi all, Getting on with SpecOS, and one of the things I would love to do is to preserve the original ROM's behaviour when drawing Arcs. This is don…

    ... of the explanation of the algorithm...

    So if anyone ... !) implementation of the Arc drawing algorithm implemented by the ROM. Just ...
    Dunny Dunny August 2010 Sinclair Basic
  • Chase HQ Pseudo 3d road algorithm ?Hello, I'm new to that forum and to the spectrum. I'm developping games for Colecovision (may be you hear about : Ghost'n Zombie and Smurf challe…

    ... to figure out the exact algorithm used in Chase HQ speccy ...
    youki youki February 2011 Development
  • Loading screen "reveals" - did only US Gold do this sort of thing?You know the sort of thing, how sometimes loading screens would appear a bit at a time in a non-standard way. Here's one I grabbed from 720 Degrees: …

    You know the sort of thing, how sometimes loading ... US Gold labels did this sort of thing - do you know ...
    NickH NickH July 2011 Sinclair Miscellaneous
  • Mazes and Tremaux's AlgorithmI've done a version of Tremaux's maze solving algorithm which solves my current test maze with 400 junctions and 715 connections in a reasonably quic…

    ... of Tremaux's maze solving algorithm which solves my current test ... solutions, or suggestions for another algorithm which can do that.
    Battle Bunny Battle Bunny October 2011 Development
  • space optimisation algorithm neededScenario: * An adventure game consists of a series of locations, each of which may or may not have some text and/or graphics associated with it. * A…

    ... on all routes.
    D* Sort the locations by their total ...
    Battle Bunny Battle Bunny January 2012 Development
  • Math Quiz - MultiplicationThe topic is fast multiplication routines, from 8x8 to 32x32 and all points in between. These functions sit underneath floating point libraries, gen…

    ... : af, de, hl

    ; sort the multiplicands

    ld ... code at the top to sort higher and lower multiplicands costs ...
    Alcoholics Anonymous Alcoholics Anonymous January 2014 Development
  • shadow regs musingIn the process of optimising some assembler, it occurred to me how great it would have been if the Z80's shadow reg opcodes had been a bit more fully…

    ... to leverage into a general algorithm methinks due to having to ... on the die, as a sort-of "pointer to register bank ...
    CatWeazle CatWeazle August 2017 Development
  • Is there an utility which can sort apart 128 and 48 Snapshots?Someone knows about Utilities (GUI or commandline, Windows) or another way to sort apart 128k and 48k Snaps?

    Someone knows about Utilities (GUI or commandline, Windows) or another way to sort apart 128k and 48k Snaps?
    Luzie Luzie November 2017 Emulators
  • Chaos combat algorithm?I've searched, but nowhere can I find the algorithm that Chaos uses for combat, i.e. to determine whether a creature is killed. Does anyone know whe…

    ... nowhere can I find the algorithm that Chaos uses for combat ...
    SteveSmith SteveSmith January 2019 Games
  • 1982 Atari game, 'Entombed' - with uncrackable maze algorithmInteresting article: [url="http://www.bbc.com/future/story/20190919-the-maze-puzzle-hidden-within-an-early-video-game"]The mysterious origins of a…

    ... computer bits. The game’s algorithm decides this automatically by analysing ...
    Gwyn Gwyn September 2019 Chit chat
  • Pseudocode for CIRCLE algorithm?Can anyone provide me with the pseudocode for the Spectrum's CIRCLE algorithm? My machine code knowledge isn't up to reading the ROM routine. I'm try…

    ... for the Spectrum's CIRCLE algorithm? My machine code knowledge isn ... 'm trying to recreate the algorithm in another language and have ... using Bresenham's Midpoint Circle algorithm (copied from the web) which ...
    LevelUp LevelUp February 2020 BASIC
  • Matchpoint ball algorithmAnyone has any idea how Psions Matchpoint ball algorithm works? Are they calculating the balls' parabola (floating point for just the ball doesn't se…

    Anyone has any idea how Psions Matchpoint ball algorithm works? Are they calculating the balls' parabola (floating point for just the ball doesn't seem that calculation intensive) or do they use a known/common trick?
    tstih tstih July 2021 Development
  • Sort 2 byte words (x, y) on ypos, also question about swap (DE), (HL)Well that was a lot of debugging ;) But if you want a routine which takes an array of 16 byte words x, y and then sort them on y (ignoring x), I'm…

    ... words x, y and then sort them on y (ignoring x ... .

    Uses a heap sort since that doesn't use ... 's not fast enough to sort each frame (since once an ... /> // Main function to do heap sort
    void heapSort(int arr ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Machine Code ChallengeHere's a challenge for all you Z80 programmers. Points to be awarded for elegance and brevity. (I haven't got the solution either) HL addresses the …

    ... a sort of scientific education. because such problems depend on an algorithm ...
    Mikie Mikie July 2002 Sinclair Miscellaneous
  • Machine Code ChallengeHere's a challenge for all you Z80 programmers. Points to be awarded for elegance and brevity. (I haven't got the solution either) HL addresses the …

    ... a sort of scientific education. because such problems depend on an algorithm ... /> I wrote a bit wise algorithm and coded it.
    let ...
    Dr BEEP Dr BEEP July 2002 Sinclair Miscellaneous
  • Emulators without attribute clash?I know a spectrum wouldn't be the same without the attribute clash, but I was wondering do any of the emulators have a 'turn off the clash' feature? …

    ... specific games to do this sort of thing: check out Spec256 ... written some documentation about their algorithm :(

    The other option ...
    Philip Kendall Philip Kendall November 2003 Emulators
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