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  • New Star Wars Trilogy GamesMake individiual spetrum games for The Phantom Menace Attack Of The Clones Revenge Of The Sith in the style of the old origanal trilogy games

    ... 2005-06-01 16:02, Dr BEEP wrote:
    You are only ...
    usspeccyfan usspeccyfan June 2005 Chit chat
  • New Star Wars Trilogy GamesMake individiual spetrum games for The Phantom Menace Attack Of The Clones Revenge Of The Sith in the style of the old origanal trilogy games

    ... Games Factory[/quote]
    Like Dr Beep already wrote - share. I'd ...
    Paul van der Laan Paul van der Laan June 2005 Chit chat
  • Challenge 4: Putting across the messageAll right, here is a real challenge for all of you: What's the best way to convey the message to usspeccyfan to tell him that we are NOT interested …

    [quote]
    On 2005-06-03 14:17, Dr BEEP wrote:
    I tried in his Challenge #3.

    [/quote]

    yes....it is a good challenge. I like this site. You guys are some of my few freinds...
    usspeccyfan usspeccyfan June 2005 Chit chat
  • Speccy games with choppersI wanna make a list of Speccy games with choppers. As I remember choppers appear in the following games: Tomahawk Airwolf 1 & 2 Gunship Combat Lynx B…

    [quote]
    On 2005-06-02 16:04, Dr BEEP wrote:

    H.E.R.O. ???



    [/quote]

    Nope. It was a budget game, quite possibly be Mastertronic.
    Bermondsey Bob Bermondsey Bob June 2005 Games
  • Hi-Score tableThe score in my game occupies 3 bytes. I want to create a hi-score but I'm not sure of the best way to work out where a new score would fit in the ta…

    ... /> [ This Message was edited by: Dr BEEP on 2005-06-29 14 ...
    Dr BEEP Dr BEEP June 2005 Development
  • bowling on zxplease help me to find all games about bowling on zx-spectrum

    ... 2005-06-27 11:21, Dr BEEP wrote:
    10th Frame
    Dr BEEP Dr BEEP July 2005 Games
  • udg collision detectionhow do I detect a collision between udgs in basic?

    ... impossible with SCREEN$ - and as Dr Beep says, ATTR will help but ...
    Dunny Dunny July 2005 Sinclair Basic
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    Arjun,

    just beat you!

    :p

    [ This Message was edited by: Dr BEEP on 2005-07-11 11:20 ]
    Dr BEEP Dr BEEP July 2005 Sinclair Basic
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    [quote]
    On 2005-07-11 11:20, Dr BEEP wrote:
    Arjun,

    just beat you!

    :p

    [ This Message was edited by: Dr BEEP on 2005-07-11 11:20 ]
    [/quote]

    And I beat Karingal! :D
    Arjun Arjun July 2005 Sinclair Basic
  • Charlie and the Chocolate FactoryProbably seen that film more than Jaws and StarWrs put together, its great. I have hope that the new one will be at least ok, if not good(ahem; for t…

    I dont know Dr Beep, lets put a copy on the educated egg detector....

    Ding Ding ....

    Guess it was a Bad egg!
    JimDiGrizLovesAngelina JimDiGrizLovesAngelina July 2005 Chit chat
  • Post your photos!I recently got around to posting some photos of me on the net. I can remember a thread a few years ago where people posted their photos - let's do i…

    ... /> [ This Message was edited by: Dr BEEP on 2005-07-26 14 ... /> [ This Message was edited by: Dr BEEP on 2005-07-26 14 ...
    Dr BEEP Dr BEEP July 2005 Sinclair Miscellaneous
  • Post your photos!I recently got around to posting some photos of me on the net. I can remember a thread a few years ago where people posted their photos - let's do i…

    ... 2005-07-26 14:01, Dr BEEP wrote:
    Taken yesterday at ...
    Dr BEEP Dr BEEP July 2005 Sinclair Miscellaneous
  • Denied gamesThis has probably been on here thousands of times ,but why can people make an exact remake and the companies who made the game not release the origin…

    ... 10:00, jil wrote:
    Dr Beep,

    The game in ...
    Dr BEEP Dr BEEP July 2005 Games
  • BMP2SCR , who wants to convert for me?I am working on a cardgame and want to built in a nice screen$. I have a BMP, but I can't convert it to screen with BMP2SCR due to having an old PC w…

    ... 2005-07-26 13:16, Dr BEEP wrote:
    [quote]
    On ...
    Dr BEEP Dr BEEP July 2005 Development
  • Press any keyI need to write a z80 function that waits for a user to press any key. As it is possible that the user may be pressing a key when the function is cal…

    ... /> [ This Message was edited by: dr beep on 2005-08-03 11 ...
    Dr BEEP Dr BEEP August 2005 Development
  • HELP!! Advise needed ere pleaseHi all I own a PC running WinXP and a speccy 128k. Can I attach a 3.5" floppy to my speccy so I can copy my tzx files from my pc onto a blank disc a…

    ... 2005-08-03 09:26, Dr BEEP wrote:
    [url="http://www ...
    redballoon redballoon August 2005 Sinclair Miscellaneous
  • any tips for learning spectrum machine code?hello there, I have some experince programming in basic, both sinclair 48+ (just need to recall most of what i learnt :D ) and Quickbasic. anyway i a…

    ... 2005-08-10 07:27, Dr BEEP wrote:
    Well for start ...
    mestor mestor August 2005 Development
  • Z80 QuestionCan the instruction EX DE,HL be prefixed with DD to give EX DE,IX? Derek

    ... 2005-08-14 12:09, Dr BEEP wrote:
    Ok, illegal opcode ...
    Alcoholics Anonymous Alcoholics Anonymous August 2005 Development
  • Z80 QuestionCan the instruction EX DE,HL be prefixed with DD to give EX DE,IX? Derek

    ... 2005-08-14 12:09, Dr BEEP wrote:
    Ok, illegal opcode ...
    rich_chandler rich_chandler August 2005 Development
  • how do i read the keyboard in assembly? here is the code i tried writting to find out the value of a key call 28f (hex) loop: ld a,255 cp e jr z loop ld (50000),e ret notes from what i …

    ... /> Remember: beep Dr Beep !!!!

    [ This Message was edited by: Dr BEEP on 2005 ...
    Dr BEEP Dr BEEP August 2005 Development
  • how do i read the keyboard in assembly? here is the code i tried writting to find out the value of a key call 28f (hex) loop: ld a,255 cp e jr z loop ld (50000),e ret notes from what i …

    ... 2005-08-18 07:18, Dr BEEP wrote:
    Why not use ... /> Remember: beep Dr Beep !!!!

    [ This Message was edited by: Dr BEEP on 2005 ...
    mestor mestor August 2005 Development
  • how do i read the keyboard in assembly? here is the code i tried writting to find out the value of a key call 28f (hex) loop: ld a,255 cp e jr z loop ld (50000),e ret notes from what i …

    ... 2005-08-18 07:18, Dr BEEP wrote:
    Why not use ... /> Remember: beep Dr Beep !!!!

    [ This Message was edited by: Dr BEEP on 2005 ...
    Dr BEEP Dr BEEP August 2005 Development
  • how do i read the keyboard in assembly? here is the code i tried writting to find out the value of a key call 28f (hex) loop: ld a,255 cp e jr z loop ld (50000),e ret notes from what i …

    ... 2005-08-18 13:49, Dr BEEP wrote:
    [quote]
    On ... 2005-08-18 07:18, Dr BEEP wrote:
    Why not use ... /> Remember: beep Dr Beep !!!!

    [ This Message was edited by: Dr BEEP on 2005 ...
    mestor mestor August 2005 Development
  • Programming MC challengeIn the 80-ies I got the following assignment for a programming course. 2 16-bit values stored in #8000 and #8002 must be added together and stored i…

    Hi Dr. BEEP

    How about this:< ...
    rtunes rtunes August 2005 Development
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... 2005-08-19 08:00, Dr BEEP wrote:

    Your own ...
    dekh dekh August 2005 Development
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... 2005-08-19 13:13, Dr BEEP wrote:
    [code]
    POP ...
    Dr BEEP Dr BEEP August 2005 Development
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    Dr Beep, I thought of using the Mask reg E to check, but I think it would only work if the mask is Inverted first.

    Derek
    dmsmith dmsmith August 2005 Development
  • Programming MC challengeIn the 80-ies I got the following assignment for a programming course. 2 16-bit values stored in #8000 and #8002 must be added together and stored i…

    ... 2005-08-22 23:17, Dr BEEP wrote:
    Well with an ...
    AndyC AndyC August 2005 Development
  • very rare zx81?[url="http://cgi.ebay.com/Sinciair-ZX81_W0QQitemZ5233666572QQcategoryZ1247QQrdZ1QQcmdZViewItem"]http://cgi.ebay.com/Sinciair-ZX81_W0QQitemZ5233666572…

    ... /> [ This Message was edited by: Dr BEEP on 2005-08-23 07 ...
    Dr BEEP Dr BEEP August 2005 Sinclair Miscellaneous
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... 18:18, dmsmith wrote:
    Dr Beep, I thought of using the ... /> [ This Message was edited by: Dr BEEP on 2005-08-23 10 ...
    Dr BEEP Dr BEEP August 2005 Development
<1…18192021222324…34>

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