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Search Again :: Adv Search 1000 results in 0.023s
<1234567…34>
  • Screen DisolveHas anyone got any good assembly code to dissolve the screen I could see

    Has anyone got any good assembly code to dissolve the screen I could see
    robpearmain robpearmain February 2006 Development
  • 128k Screen Flipping - Sample Code PleaseI know this has been covered before, but I cannot find out code to do the following: On a 128k Spectrum tell the speccy to display from address 4915…

    ... that I can display one screen, draw to the other and ...
    robpearmain robpearmain February 2006 Development
  • Screen effects in MCAs I see there is still interest for MC programming on Speccy. So, I made little presentation of screen or slideshow effects with source files, demon…

    ... , I made little presentation of screen or slideshow effects with source ...
    piters piters February 2006 Development
  • Loading screen made of Hama beadsOK, so not your usual approach to preservation, but I thought people might be interested in my attempt to render a Spectrum loading screen using Hama…

    ... to render a Spectrum loading screen using Hama beads.

    hldswrth hldswrth February 2006 Support files
  • How to put up a SCREEN$ - VB6 only.I'm making a little [B]Opus Discovery[/B] floppy image creator/viewer (thanks, [B]Obo[/B]!). It is made in... VB6 (sorry, don't know any "real" langu…

    ... like to add a [B]SCREEN$[/B] viewer.

    I ... way to display a Speccy screen, like in a picture box ... I tried to figure out screen handling in VBSpec, but the ...
    Marcelo Marcelo May 2006 Development
  • Anyone help with this Speccy game memory?Hi, Speccy game, I think...It had a landscaping system a bit like Doomdark/LOM but it wasn't Sorderon's Shadow. It was Middle-Earthy and I seem to r…

    ... of tall sailing ship. The screen, if I recall, used blue ... text input and that it sort of had a real time ...
    xenomorph xenomorph May 2006 Games
  • Games that don't use loading screenI thought it would be helpful to start a new topic in which we can say what games (still without loading screen shot in the archive) don't use it, ju…

    ... what games (still without loading screen shot in the archive) don ...
    Ivanzx Ivanzx July 2006 Games
  • In Machine Code, what is the quickest way to sort bytes?I am playing around with some ordering of sprites, where I want to order them by vertical position. I used some Rodnay Zaks code to order some bytes…

    ... (Note, I only need to sort bytes, not 16 bit numbers ...
    robpearmain robpearmain August 2006 Development
  • Loading Screen ProblemI am putting together files on a tape that my game needs. The problem that I have is that after loading the "loading screen", the image is spoilt by …

    ... that after loading the "loading screen", the image is spoilt ... appearing ? When the loading screen was designed there was no ... left-hand edge of the screen ? Is there a way ... it appear elsewhere on the screen. It may be possible ... position within the loading screen.
    Mr Millside Mr Millside August 2006 Development
  • Screen LoaderCouple days ago i find very interesting loader routine in ex Yugoslavia magazine "Svet Kompjutera" from january 1987. Authors of article, calls this …

    ... "bit-loader" and she load screen verticaly line by line, from ... of most impressive.
    Uncompressed screen must be at 49152, routine ...
    Pegaz Pegaz August 2006 Games
  • Q. on WinXP logon screen (how to disable?)Aaaargh! I am sitting in front of an annoying computer. It's driving me crazy! How the f-in A does one disable the stinking logon screen (the "cla…

    ... one disable the stinking logon screen (the "classic" one, not the ...
    Skarpo Skarpo September 2006 Chit chat
  • Full screen help in EmuWinIf I click full screen in EmuWin the program goes full screen but the play area is very small. Smaller than full border with a spectrum. How can i …

    ... EmuWin the program goes full screen but the play area is ...
    HonoredShadow HonoredShadow October 2006 Emulators
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... (mistery?) behind ULA's spectrum screen memory interpretation?

    ... to draw something on screen you have to poke ... behind this implementation? Why screen memory isn't interpreted continuously ... to draw something on screen avoiding 3 block structure?
    Arda Arda October 2006 Development
  • Deus ExSince we sometimes mention classic non-Spectrum games (and even the rubbish on the Commodore 64 ;) ) on this forum, how come we've never discussed De…

    ... Deus Ex 3 was released. Sort of.

    It wasn ... 3. It was set in (sort of) the same universe as ... it - it has no split screen ability (for a multiplayer first ... person shooter, a split screen mode is as necessary as ...
    ewgf ewgf November 2006 Chit chat
  • Identify this game!!!Right, platform game, player looks like old man, start by falling into dungeon or castle of some sort; grey bricks. First thing you come accross is …

    ... dungeon or castle of some sort; grey bricks. First thing you ... timer is somewhere on the screen. If you're out of ...
    natalied natalied January 2007 Games
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ... so I can get some sort of idea of the numbers ... systems as a CODE (or SCREEN$) file
    [*]Automatic drive mapping ...
    glancaster glancaster January 2007 Hardware
  • RealSpec screen$ saves?????Yeah ok, so how do I get RealSpec to save out a screen$ is the scr format? It's a good emulator, no doubt about it, but I just can't find an option …

    ... RealSpec to save out a screen$ is the scr format? It ... find an option to save screen only. I can save the ... or whatever, but not a screen$

    And all because ... Martijn loves........... screen pics of stuff loading...... :D ...
    DEATH DEATH February 2007 Emulators
  • Screen$ disappearanceGreetings to all developers :D As you know, I have been playing around with Professional Adventure Writer and was making a few tests in the adventur…

    ... with a base load, a screen$ and then the adventure. First ...
    alban lusitanae alban lusitanae March 2007 Development
  • Worst advert?What was the worst advert you ever encountered for a Spectrum game - the sort of thing where if you'd had any vague inclination to buy it, you sure a…

    ... for a Spectrum game - the sort of thing where if you ... artwork, shoddy layout, Commodore 64 screen shots etc. But [URL="ftp ... Isometric Perspective (or indeed any sort; it had a half-arsed ...
    Bad Horsey Bad Horsey March 2007 Games
  • Trying to remember an old game - can anyone help?Hi all, Something that has been bugging me for a long time. When I was much younger I played a game with my dad which has always stayed with me. I'…

    ... the top half of the screen displaying graphics.

    I ... of the games was a sort of ice world or something ...
    lswdirel lswdirel April 2007 Games
  • What clues were on the Fairlight loading screen?As stated in the manual of [B]Fairlight[/B] there shall exist clues on both the cover and in the loading screen. This might be obvious to some, but I…

    ... cover and in the loading screen. This might be obvious to ... [/url]

    [B]Loading screen:[/B]

    [url]ftp ...
    Rickard Rickard May 2007 Games
  • I wonder if . . .An M68k could emulate a ULA. You know, like the ZX80 used the cpu for rastering the picture on the screen. This would mean that the people who clone…

    ... rastering the picture on the screen.
    This would mean that ... Spectrum wouldn't have to sort out a electronic means of ...
    wilsonsamm wilsonsamm May 2007 Hardware
  • Faster Pussycat, yer man (UDG)Right we are almost into a game area. Ive started to play with UDG and by using bins and pokes I can redesign graphics to my hearts content. Now Im…

    ... content.

    Now Im sort of happy with the PRINT ... little routine to poke the screen to fill it with dots ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • 128 spectrum zx +2 is stuck on test screenhey this is my first spectrum i bought it from a boot-sale for 2 pound and it came with loads of games but when i turn it on i get the test screen an…

    ... on i get the test screen and it makes the beep ... going bk to the test screen can any one help?
    omighty_one omighty_one June 2007 Hardware
  • monty mole 3d type game thingy sort offthink trap door but with monty mole instead of berk. thats the kinda thing we are going for. sort of anyhoo - couple of shots. [url]http://www.…

    ... thing we are going for. sort of

    anyhoo - couple ...
    smila smila June 2007 Games
  • Bumpy perhaps missing a co-programmer.I just noticed that [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000763"]Bumpy[/URL] has two names on the loading screen, the second "name…

    ... two names on the loading screen, the second "name" being J250 ... computer "system" of some sort.

    Loading screen says:
    Conversion ...
    Skarpo Skarpo July 2007 Infoseek database
  • Remembering a loading screen?Can't remember the title of the game, but I'm 99% sure whilst the game was loading, there was a second loading screen, and it featured a fist bashing…

    Can't remember the title of the game, but I'm 99% sure whilst the game was loading, there was a second loading screen, and it featured a fist bashing through either bricks or something right at you????
    Hern Hern July 2007 Games
  • How do I clear only a specific area of a screen (quickly) in machine code ?I'm looking for a machine code routine which will clear the first 20 rows of the Spectrum's display (or any number of rows or columns) . I have found…

    ... , two thirds or the whole screen
    (13 bytes). I also ... , due to the way the screen
    pixels are stored in ...
    bobbyjaykid bobbyjaykid July 2007 Development
  • Games on the "big" screenI don't know if any of you listen to Chris Evans on Radio 2, but I usually do and a part of his program around 5.45 is the business news where some t…

    ... them on a 40 foot screen. Let's assume that they ... playing games on a huge screen, what would you play?
    Vampyre Vampyre July 2007 Chit chat
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... all deadly blocks from the screen, changing the player's speed ... suggestions from PGD users. What sort of actions would you like ...
    jonathan jonathan July 2007 Development
<1234567…34>

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