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Search Again :: Adv Search 1000 results in 0.021s
<1…16171819202122…34>
  • Noisy tape playerGot new belts onto the cassette player on my +2 and it sounds quite noisy but it works OK. I've never heard a tape playing in years and never ever o…

    ... new belts onto the cassette player on my +2 and it ...
    rune rune December 2013 Hardware
  • Assembly code auto optimiserFor my Finders Keepers Plus project I'm considering writing an Assembly code auto optimiser. Way back when I wrote the original FK I considered optim…

    ... like this

    [code]
    call SomeSub
    ... ret
    [/code]

    could be ... br />
    [code]
    jp SomeSub
    [/code]

    ... br />
    Example
    [code]
    ; My source
    ;< ...
    David Jones David Jones December 2013 Development
  • Seeing the code/In emulatorHello, Here is my Noob question. Is it possible to see the code for these games in an emulator? To be able to study the code? I am using the Sp…

    Hello,

    Here is my Noob question. Is it possible to see the code for these games in an emulator?

    To be able to study the code?

    I am using the Spectaculator emulator on a PC.

    Thanks,

    M
    MadR13D MadR13D December 2013 Sinclair Basic
  • Get rid of 'Bytes:' when loading codeHow do you hide the 'Bytes:' when loading code? I've tried saving as CHR$ 22 + CHR$ 6+ CHR$ 0 (a blank part of the loading screen) but it still appe…

    How do you hide the 'Bytes:' when loading code?

    I've tried saving as CHR$ 22 + CHR$ 6+ CHR$ 0 (a blank part of the loading screen) but it still appears at 3,0 and disrupts my screen!
    daveysludge daveysludge December 2013 Sinclair Basic
  • Code to test if a rectangle is in a rectangle[SIZE=3][FONT=Calibri]I am looking to write some code that will check if a rectangular shape is outside or overlapping a second rectangle. If the sma…

    ... am looking to write some code that will check if a ... have concocted the following sudo code to achieve this outcome:[/FONT ... , has anyone got some Z80 code that already does this? I ...
    Mr Millside Mr Millside December 2013 Development
  • Media player recommendations please?What's a good media player that plugs into a TV, has a remote control, and can read files from a USB stick, please? Being able to play DVDs too woul…

    What's a good media player that plugs into a TV, ... be nice (so a DVD player with USB media playing abilities ... control for a DVD/media player is much better. If you ...
    ewgf ewgf December 2013 Chit chat
  • Code analysis on SNA filesI was wondering if anybody has attempted to convert all TZX/TAP files into SNA files? I would prefer SNA files as they're easy to use and search from…

    ... /> Basically the first bit of code analysis I've been doing ...
    Jimmy Jimmy January 2014 Development
  • About how z88dk generates code and makes room for variables.When you attempt to code games for the 128K models using z88dk in C you need to somewhat control where variables are stored in memory. I thought tha…

    ... ;
    unsigned char *script;[/code]

    If ... for example:

    [code] script_result = 6;
    script_something_done = ... = 8;
    script = 9;[/code]

    I can see ... looking at the generated code:

    [code]ld A, $ ...
    na_th_an na_th_an January 2014 Development
  • Thunderjaws - little secret discoveredThere is game called Thunderjaws, or maybe better to say a demo as full game was never released: [url]http://www.worldofspectrum.org/infoseekid.cgi?…

    ... peek a bit into the code.

    What did I ... full game buried in the code, locked with a single poke ... stuff inside, unavailable to the player. It turned true this time ... the level which the demo player will never see.

    Ralf Ralf January 2014 Games
  • Autorun code in an emulator?[FONT=Calibri][SIZE=3]I am using Tommygun and pasmo to develop my game. This works fine but each time the emulator is started and file loaded I then …

    ... type a line of code to execute my code. Is it possible ... it will auto run my code?[/SIZE][/FONT]
    Mr Millside Mr Millside January 2014 Development
  • Help a small machine code game.Hello all you clever wossers are there any GOOD?? games that are in machine code (no basic apart from the loader,rnd usr bit) but are very small ma…

    ... ?? games that are in machine code (no basic apart from the ...
    ASH-II ASH-II January 2014 Games
  • Fake flash player download?The wife was on ebay and she got a message saying she couldn't use the site as the flash player was out of date. So she clicked on a link which too…

    ... the site as the flash player was out of date.
    player virus that downloads yac which ...
    1980-20.. 1980-20.. January 2014 Chit chat
  • ZX Spectrum code examplesThe shortage of sites with decent code examples seems to be few. The links to alot of sites that used to host them are disappearing into the ether. …

    ... shortage of sites with decent code examples seems to be few ... .

    How about place code examples in this thread or ... special area for zx spectrum code.

    There is a ...
    alienbanana alienbanana February 2014 Development
  • What's wrong with this code?[code]10 LET X=1+INT (RND*99999999): LET Y=1+INT (RND*99999999) 20 INK 4 30 PAPER 0 40 PRINT "Quest for ye flask!" 50 PRINT "?2014 Yoshiatom" 60 PRIN…

    [code]10 LET X=1+INT ( ... 0: CLEAR : GO TO 100[/code]
    For some reson the ...
    Yoshiatom Yoshiatom February 2014 Sinclair Basic
  • Meanwhile, WHERE TIME STOOD STILLHi folks - There's an ongoing effort to port this game to the Amiga from the ST original. Unfortunately, while the graphics are nicer (though monoc…

    ... Speccy tune into an Amiga soundtracker .mod file:

    [url ... this without needing a MOD player - just drop the file in ...
    Dunny Dunny February 2014 Sinclair Miscellaneous
  • Colission detection problems.G'ah...it's always the same (I've asked before too) - I'm always struggling when it comes to doing box colission checks, so I'm basically hoping you …

    ... ); ;)

    [CODE] ld a,l ; player's x coordinate.
    add a,15 ; player is 16 high, so add ...
    ld a,h ; player's y coordinate.
    inc ...
    Sokurah Sokurah February 2014 Development
  • Timex video mode & SamCoupe sound chip.Hi, people! I propose a solution which allows to use sound chip SamCoupe SAA1099 jointly with computers Timex 2048/2068. Everyone knows that these de…

    ... clone ports SAA1099: [code]================================================================================
    PORT ADDRESS ... br /> [/code]
    3) In the music player, you must ... software compatibility of the player with the computer SamCoupe ...
    Black_Cat Black_Cat February 2014 Hardware
  • Loading AGD games into AGD to check codeHey there Not sure if this is quite the place to put this but it covers both Jonathan's AGD and Spin and is a question about developing my AGD game.…

    ... look at other AGD game code to get [strike]steal some ... my games and view the code to see how things work ... .5) to view the game code?

    Any help gratefully ...
    Maroc's Other Projection Maroc's Other Projection February 2014 Development
  • android AY beeper player ?just curious if someone could mod one of the existing emulators on android to just be a sound player.. much like c64 has sid player.. might be a nic…

    just curious if someone could mod one of the existing emulators on android to just be a sound player.. much like c64 has sid player..

    might be a nice free advert for your emulator also, to include gfx ... if it was given away free :D
    fog fog March 2014 Emulators
  • Questions about Vortex Tracker II exported songsHi, I have been experimenting with Vortex Tracker II lately and have a couple of questions. By exporting the song to TAP format, a file is generated…

    ... is generated with both player and music data. Then ... in order to start the player.

    I ... the TAP file between player and music data, 541 ... this code is necessary (in this example, the player was ... set at 27810):
    [CODE]
    ...
    Alessandro Grussu Alessandro Grussu March 2014 Development
  • How did you learn to code on the Spectrum?Got to be honest, as much as I wish I did, I don't know anything about programming. I had a Spectrum (+2 and then +2B) when I was a kid, and my prog…

    ... , I started reading about machine code (in fact one of my ... seeing you all exchange assembly code and wondering how the & ... these guides on how to code, but I can't for ... "easy" guide called Mastering Machine Code on your ZX Spectrum. Needless ...
    alexsut alexsut March 2014 Development
  • Under development: COUSIN HORACE - with playable demoHi fellow Spec-chums, for the first time ever, I am publicly disclosing some details about a game I am currently working on. It is an epic adventure…

    ... last one, of course) the player will receive a password that ... five parts of an emergency code which once entered into the ...
    Alessandro Grussu Alessandro Grussu April 2014 Announcements
  • ZX Alien Breed - WIPI'm sure a lot of you have seen the discussion in the New Game Ideas area about a Speccy version of the classic Amiga game Alien Breed. I've been dro…

    ... 'll possibly post the code into the Dev section in ... game.

    4 - Player Sprite Handler. 4-frame, 8 ... need to finish the code to get him moving ... care of collisions with the player too. A nifty use ... the sprite to track the player. Not too difficult, but ...
    LuMan LuMan April 2014 Announcements
  • Learning Machine Code the +2a wayHello again all, I thought I'd ask in this forum as the other categories seem less relevant. I keep re-reading the thread below with the advice given…

    ... him to get into machine code. I've been reading ... to try out the m code type routines for music ... purposes of getting into m code (bearing in mind I' ... a book/tutorial on m code specifically for +2a +3?? ... plod on hoping all that code will actually work??
    ...
    sliderules sliderules April 2014 Sinclair Basic
  • BASin won't accept this code?Taken from the Oneliner contest 2007: [CODE]1 LET n=191: DIM i$(4,9): FOR g=2 TO 4: LET i$(g-1)=" # # # # ": NEXT g: LET b=0: LET p=16: LET a=p: LET …

    ... the Oneliner contest 2007:
    [CODE]1 LET n=191: DIM ...
    Yoshiatom Yoshiatom April 2014 Sinclair Basic
  • OTLA High Speed LoaderHas anybody used this: [url]https://code.google.com/p/otla/[/url] It's basically a was of loading games into a real speccy in about 30 seconds. Th…

    ... this:

    [url]https://code.google.com/p/otla/[/url ... /tag/load-spectrum-from-mp3-player/[/url]
    stupidget stupidget April 2014 Sinclair Miscellaneous
  • understanding machine codeHi Quick question. Am not really sure if it fits development forum as its not really development per se its more a learners question about developm…

    ... have a question about machine code.

    [QUOTE]E1 S_PRINT ... following Toni Bakers Mastering Machine Code on your ZX Spectrum and ...
    username username April 2014 Sinclair Miscellaneous
  • Game code view DebuggerHi Is opening up a game such a manic miner in a debugger such as spin going to give me a true view of the code used in developing the game? Cheers

    Hi

    Is opening up a game such a manic miner in a debugger such as spin going to give me a true view of the code used in developing the game?

    Cheers
    username username April 2014 Sinclair Miscellaneous
  • How to run games from mp3 player to a real 48K machine?Hi! I would like to test the homebrew games that was "released" in 2013. As far as I know there haven't been made any real tapes for these games so …

    ... you don't see any code or so.

    What ...
    NickArrow NickArrow April 2014 Emulators
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

    ... mem 25000d and this code sits right behind it ... or whatever) and the code will re-map the DB ... />
    Here's the code:
    [CODE]
    .org 31144
    ... reg in field locations
    [/CODE]

    Feel free ... I can get the player and 3 alien sprites ...
    LuMan LuMan April 2014 Development
<1…16171819202122…34>

Latest Posts

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    moggy on 9:07PM
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    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21

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soundtracker 304 434
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