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  • "TommyGun" gets a complete MAKEOVER for next release ...From the author, Tony Thompson ... """""""""""""""""""""""""" [B][I] I hadn't worked on the TommyGun editor for while. But when I got sick (about …

    ... IDE. It has a BASIC code editor. It has the beginnings of ... .

    Aside from the code editor and the Compiler/Assembler, all ... TommyGun. It's not an editor. It's not an emulator ...
    Dunny Dunny April 2004 Development
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... up 32K at 11kHz. Full source code and Perl snippets included. Optimised ... OUTs in close succession:
    [code]
    out (c), d ; bc ... ), l ; l' = volume c
    [/code]
    gasman gasman April 2004 Sinclair Miscellaneous
  • New utterly crap game!Inspired by Andy Herbert's crappy game I decided that I should try and produce a similar if not better (or worse depending on how you look at it) eff…

    I suppose compiled BASIC games should be no problem so long as the original source code is provided too. I had a look at the spanish page, and some of the games look really good!
    Arjun Arjun May 2004 Games
  • +D/Disciple games archive?Hi all, Having finally got my disciple to work, I'm starting to have a look at hacking multiload games. Is there any archive on the web with games t…

    ... $ed $?? inserted where the next code block is to be loaded ... at this point hold the code address, length and identify the ... in the former tape-loader code. The code in the disk RAM ... all of them I included source code in Zeus Assembler format. All ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Sinclair Miscellaneous
  • Proxima user programs wantedCzech company Proxima software made/published a bunch of _very_ high quality user programs in 1990-1993 (in Czech), but they seem to be missing from …

    ... and contact the original authors. Source code also wouldn't be bad ...
    asgard asgard June 2004 MIA/STP/SDP
  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... , ( already does ) sound editor, code editor, map and sprite editor, other editors, and possibly ... faeture for those who dont code to be able to knock ...
    Sadako Sadako July 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... completed most of the skeleton code for all the plugins.

    Skeletons are just enough code to get it working within ... .

    I have the code editor 60% complete - in that you ... ability to save/load the code to the project file today ...
    Sadako Sadako August 2004 Development
  • The Perils Of WillySorry if this is a really obvious question, but did anyone ever convert the V20 Perils of Willy to the Speccy?

    ... ought to dust off the source code and fix that, in fact ...
    AndyC AndyC September 2004 Games
  • The Perils Of WillySorry if this is a really obvious question, but did anyone ever convert the V20 Perils of Willy to the Speccy?

    ... ought to dust off the source code and fix that, in fact ... ]
    How about putting the source code on the net?
    rich_chandler rich_chandler September 2004 Games
  • The Perils Of WillySorry if this is a really obvious question, but did anyone ever convert the V20 Perils of Willy to the Speccy?

    ... :
    How about putting the source code on the net?
    [/quote ... were based on the C source version floating around which didn ...
    AndyC AndyC September 2004 Games
  • Open vs Closed Source Emulators.[quote] On 2004-09-02 01:51, cyborg wrote: [quote]Additionally, an emulator author may not have access to a recent Microsoft compiler and/or the appr…

    ... , Jmk wrote:

    Open source can lead to faster progress ... team" coding.

    Closed source can lead to a greater ... I do distribute the BASin source code freely - it's not open ... .

    So closed-access source is my preferred method, even ...
    Dunny Dunny September 2004 Emulators
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... in.

    VBSpec's source code is not hard to follow ...
    Dunny Dunny September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... they were apps I needed source code for) but the Spectrum scene ...
    CKay CKay September 2004 Development
  • www.worldofcrisps.orgHello, not often you'll se me in here. I'm just here to ask Martijn about WOS so I can design a sister site "worldofcrisps". For instance, what fon…

    ... always have to change the source code of even my simplest sites ...
    jil jil September 2004 Sinclair Miscellaneous
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    Very impressive, thanks for supplying the source code.
    robpearmain robpearmain September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... down and figure out. The source code of other emulators is generally ... follow the corresponding bits of code in Perl / C.

    gasman gasman October 2004 Development
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... as he tells me the source code is a little messy.
    Antiriad Antiriad October 2004 Games
  • ZX Spectrum on GBAHey guys could you do ourself a favor ? There s a tread on a Game Boy Advance site regarding what emulator for the GBA is mostly awaited. Could you g…

    ... willing to give away the source code to anybody interested in finishing ...
    Arm73 Arm73 October 2004 Emulators
  • Basic info about platformers...I have run a search for an answer to this question and haven't found quite what I was looking for so I thought I would pop a post on here... What ar…

    Something else that might be useful to anyone writing a platform game is to take a look at Jonathan Cauldwell's mini game entry Area 51, which comes with fully annotated source code.
    darkman darkman October 2004 Development
  • is it easy to learn z80 machine codewell is it?

    ... want to write very fast code....) - but they're great for ... touched was Simon Cookes QDOS source code - to modify it to print ...
    DavidB DavidB October 2004 Development
  • Announce Pasmo 0.3.7Hello. I have launched the release 0.3.7 of Pasmo, a multiplatform Z80 cross-assembler. [url="http://www.arrakis.es/~ninsesabe/pasmo/"]http://www.a…

    The source code for Super Crap Invaders assembles ...
    Woody Woody October 2004 Development
  • Speccy NetworkingNot sure if this post should be here or under development so apologies in advance. Has any body 'networked' a number of spectrums. If so what did y…

    ... for cross-assembling. The assembler, source code and file handling system was ... the other.
    The object code was broadcast over the network ...
    Geoff Geoff November 2004 Sinclair Miscellaneous
  • you got it all wrongI never meant to rip off programmers although they seem to think it. I just feel there is a kind of very dangerous elitistic feeling rising here, and…

    ... all-consuming grip of machine code were allowed to participate.
    code which might attempt to fix ... ! This link is for the source code which I have deliberately inserted ...
    The Mighty Dopethrone The Mighty Dopethrone November 2004 Games
  • New Spectrum game For all those who are interested, the game I cobbled together at yesterday's ORSAM show in Norwich is now available to download from my website. [u…

    Indeed, wrt to source code annotations, I must say it's really nice to see a programmer take care in commenting his code for others with such detail. Cheers!
    Arjun Arjun November 2004 Announcements
  • WIP Target Renegade mod for Beats of RageHi W.O.S. readers! I am currently working on a mod for the game engine "Beats Of Rage" based on Target Renegade (Speccy version of course!) The mod…

    ... found the section of the source code I need to change for ... before I've modifed the code. Hopefully I will sort this ...
    Kirby2000 Kirby2000 November 2004 Announcements
  • For CKay and his Sam CoupeHope you like it!, [url="http://www.samcoupe-pro-dos.co.uk"]www.samcoupe-pro-dos.co.uk[/url] Steve(spt)

    ... a site with Gary Kildalls source code for the original versions from ... able to `actively` use or code the SAM, and Sim Coupe ...
    CKay CKay November 2004 Sinclair Miscellaneous
  • Windows Compile of PlayTZXHad to re-do it as I couldn't find it, but here it is: [url="http://slitscan.spymac.net/Playtzx.zip"]http://slitscan.spymac.net/Playtzx.zip[/url] I…

    ... need to gather all the source together and release it in ... modular and has a common source code base.

    Okay, I ...
    Andrew Barker Andrew Barker November 2004 Emulators
  • new update of winTZXHello If someone cares.. a new release of winTZX is available + Speedlock protected program loading fixed + First step of MDR file support Thanks …

    I think I need to get the source code out for SAMP2TZX/CDT as it would be cool if all these new/updated utils comming out could handle WAV and CSW. Remember there's a CSW handler by Fraser at your disposal :)

    Andy
    Andrew Barker Andrew Barker November 2004 Emulators
  • Can anyone recommend website builder softwareI need some software that is simple to use ie u can drag photos from your hard drive and place them on your web page, needs no programming knowledge …

    ... your design, but the HTML code generated by Fusion is far ... therefore often look at the source code to a NOF generated page ...
    woodcock88 woodcock88 November 2004 Sinclair Miscellaneous
  • Target Renegade Remake DemoHi, I'm in the progress of making a remake of Target Renegade, I am working with Dean Swain (from the Target Renegade:Remix project) to recreate the …

    ... the correct sections of the source code to change, but at the ... without more changes to the source code (which I am working on ...
    Kirby2000 Kirby2000 December 2004 Games
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Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

HitBox

Word Docs Hits
source 11.3K 14.7K
code 41.6K 91.2K
editor 6.1K 8.7K

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