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<1…19202122232425…34>
  • Which emulator and assembler?Hi, I am looking to learn z80 assembly language and I feel the best option is a spectrum emulator and an assembler. Can anybody recommend the best …

    ... Devpac allows you to distribute source code which anybody can assemble with ...
    Woody Woody August 2003 Sinclair Miscellaneous
  • Which emulator and assembler?Hi, I am looking to learn z80 assembly language and I feel the best option is a spectrum emulator and an assembler. Can anybody recommend the best …

    Theres also ASZ80 by Alec R. Baldwin. It has source code in C so can potentially run on any platform. The syntax though is non-standard.
    Fraser Fraser August 2003 Sinclair Miscellaneous
  • New (?) auto-hacking methodFollowing a discussion with BadBeard on another thread, I think it would be appropriate for me to share something with the rest of the world (i.e. th…

    Hmm, I'll have a go at a delphi pascal version and give out the source code. Shouldn't take too long to do as you're just swapping data.
    cyborg cyborg August 2003 Sinclair Miscellaneous
  • SevenuP and fontsIs it possible to use SevenuP to create replacement Spectrum fonts? If not, can anyone suggest a windows-based Speccy font editor? I've got plenty fo…

    ... them as binary data or source code. Just be sure to set ...
    Metalbrain Metalbrain August 2003 Development
  • WOS Archive website thoughts.I had a flash of brilliance earlier, as recorded by the wonderful IRC... [snip] [18:14] &lt;DarkHalf|nap> anyway [18:14] &lt;DarkHalf|nap> bck to w…

    ... bother to look at the source code just once, I'll be ... enuff to look at the source code in the first place! ;)
    Arjun Arjun August 2003 Sinclair Miscellaneous
  • WOS Archive website thoughts.I had a flash of brilliance earlier, as recorded by the wonderful IRC... [snip] [18:14] &lt;DarkHalf|nap> anyway [18:14] &lt;DarkHalf|nap> bck to w…

    ... , I gave somebody the complete source code to SpecEmu v2.0 just ...
    Woody Woody August 2003 Sinclair Miscellaneous
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    ... could have given the complete source code!
    Arjun Arjun August 2003 Games
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    ... could have given the complete source code!
    [/quote]

    I ...
    The Mighty Dopethrone The Mighty Dopethrone August 2003 Games
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    ... ????

    It is the source-code.
    This routine will work ... like this (full screen)
    [code]
    +-+---+---+
    | | | |
    | | | | | |
    | | | | | |
    [/code]
    Dr BEEP Dr BEEP August 2003 Games
  • ArtistryIn my younger days (and to a certain extent, now) I was always intrigued about how the loading screens were constructed. Back then I'd assumed it was…

    ... :
    Do you keep the source of your routine, Woody?
    [/quote]

    Snapshot and source now together at:
    [url ... 'd like to see your source code Dr BEEP :)
    Woody Woody August 2003 Games
  • Z80 Machine CodeHello again chaps, Hope I'm in the right category for this question - I suppose it could be under 'Game Creation / Programming'. hehe Ive got far t…

    ... clone Kilopede. The fully annotated source code is included in the zip ... Park 4000 also includes annotated source, but this is somewhat bigger ... need any help understanding my source I'll be happy to ... 's why I submitted the source in the first place.
    jonathan jonathan August 2003 Games
  • Z80 Machine CodeHello again chaps, Hope I'm in the right category for this question - I suppose it could be under 'Game Creation / Programming'. hehe Ive got far t…

    ... a site filled with just source code for spectrum, kinda like sourceforge ... come across some sites with source but cant remember them now ... look for the books "Machine Code for the Absolute Beginner - ... William Tang" and "Mastering Machine Code - by Toni baker" on ...
    Amigo Amigo August 2003 Games
  • Sinclair Basic compiler for PC?I know we all can use BASin to play for a while in a little window. But... What about creating a 80x86 EXE program from scratch using Sinclair Basic…

    ... that the tar file is source only, and thus *nix
    source code.

    [quote]
    But ... /> [/quote]

    Compile the source.
    Philip Kendall Philip Kendall September 2003 Sinclair Basic
  • Basic Compilers and My Compressor CodeAs I mentioned in another thread I'm currently writing a set of compression routines for saving +3 disk space. I've done the first stage (write the …

    Looking at the source code again it does look it would be a fairly easy thing to accomplish.
    Woody Woody September 2003 Sinclair Basic
  • Basic Compilers and My Compressor CodeAs I mentioned in another thread I'm currently writing a set of compression routines for saving +3 disk space. I've done the first stage (write the …

    ... wrote:
    Looking at the source code again it does look it ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Sinclair Basic
  • create z80I want to Create z80 code and run it on an emulator for the 48k spectrum. I want it soo easy to use its a dream. I dont like dos based stuff.. Can a…

    ... 'cause the room for source code and compiled code always runs out fast ... />
    If you could manage source code in your computer and compile ... have 40 kb of compiled code + GFX + sounds. This would rock ...
    na_th_an na_th_an September 2003 Development
  • C64 TZX Files'ello whats the reason why C64 tapes arent stored in tzx format? is it technical? or it polictical? is it coz no-one has time? i ask this coz i may…

    If I'd be Philip Kendall I'd probably reply with "Well you can compile the source code under Windows".

    But I won't. ;)
    Paul van der Laan Paul van der Laan September 2003 MIA/STP/SDP
  • C64 TZX Files'ello whats the reason why C64 tapes arent stored in tzx format? is it technical? or it polictical? is it coz no-one has time? i ask this coz i may…

    Ah, of course, the re-compile-source-code trick! ;)
    Arjun Arjun September 2003 MIA/STP/SDP
  • Machine CodeI would like to learn how to use it. Where do I start? Thanks.

    ... -life one)
    * Infinitely reliable source/code saving. No "R Tape loading ...
    GOC GOC October 2003 Sinclair Basic
  • Machine CodeI would like to learn how to use it. Where do I start? Thanks.

    ... just snoop around in the source code provided with SP, looking ... sprites" subdirectory. The assembly code isn't thoroughly documented by ... to assemble your machine code programs. That's fine ... z80asm supports libraries of machine code subroutines, which is how ...
    Alcoholics Anonymous Alcoholics Anonymous October 2003 Sinclair Basic
  • Need_Help...*.SCR TO *.TAPPLEASE...NEED HELP... HOW MADE STANDART 6912 BYTES ZX-SPECTRUM SCREENBLOCK (.TAP OR .TZX),FROM .Z80 OR .SCR(.GIF) FILE??? In 'Taper' convert .z80…

    ... ]

    or the C source code for any other OS here ...
    Metalbrain Metalbrain October 2003 Games
  • Z80 file: 128K to 48KHow change a 128K Z80 file (a BASIC program) in a "real" 48K Z80 file? If I use the keyword "spectrum" in 128K and save the Z80 file, it is always a …

    Thank you for your hint! I will try it with your SnapConv. Do you know a BASIC decompiler for compiled HiSoft BASIC programs? Or is it a good idea for you to write such a program to get the source code?
    wilko0070 wilko0070 November 2003 Emulators
  • BASIC-DecompilerI've got some compiled BASIC programs and I like to study the source code. Are there BASIC decompiler for Hisoft, USCHI, etc.?

    ... would help to study the source code. And with such a program ...
    wilko0070 wilko0070 November 2003 Development
  • Elite - %@$(*!$!*(%! dockingAllright, all you die-hard Elite veterans out there, a neophyte needs your help ! I know the age-old 'trick' for docking is to run up near the stati…

    ... you fancy diving into the source code yourself, there's not likely ...
    Dunny Dunny December 2003 Games
  • Elite - %@$(*!$!*(%! dockingAllright, all you die-hard Elite veterans out there, a neophyte needs your help ! I know the age-old 'trick' for docking is to run up near the stati…

    ... with glElite is the NewKind source code it was adapted from. The ...
    Dunny Dunny December 2003 Games
  • Elite - %@$(*!$!*(%! dockingAllright, all you die-hard Elite veterans out there, a neophyte needs your help ! I know the age-old 'trick' for docking is to run up near the stati…

    ... with glElite is the NewKind source code it was adapted from. The ... not been implemented in the code.
    Ship Shield Effect: A ... was not in the game code.
    Ship Yard: This was ...
    dasteph dasteph December 2003 Games
  • Map of Underwulde, Atic Atac and othersI improved my website ? now you can view all maps of any author separately. I also created these maps: Atic Atac [url="http://www.zx-maps.wz.cz/map.…

    ... /> Andy, I use the same source code (one script) for generating all ...
    Pavero Pavero December 2003 Games
  • ZX-Rainbow Second EditionI hope this could be a new place for discussions about ZX-Rainbow. Best regards, Claus Jahn (author)

    ... ). Development time: 20 minutes. Total source code length: 1665 bytes.
    Philip Kendall Philip Kendall January 2004 Emulators
  • Pocket PCI've got PocketClive running on a Toshiba e570. It's obviously great but it only allows you to map one hardware button. Has anyone ever come up wit…

    The source code is out there :)
    Philip Kendall Philip Kendall January 2004 Emulators
  • So how many coders do we have here?Just out of interest, how many coders do we have here who are capable of knocking out a game? [ This Message was edited by: Swainy on 2004-02-02 15:…

    ... /> I also have the asm source code to draw the maps available ...
    Kiwi Kiwi February 2004 Development
<1…19202122232425…34>

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