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  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... copy routine:

    LD SP, HL
    POP AF
    POP IY
    LD SP, HL; THE SECOND ONE :)
    Fikee Fikee May 2004 Development
  • VariablesVariable Help: Can BASIC discriminate between odd and even variables? If so, what simple syntax can express it?

    [code]

    10 FOR N=1 TO 1000: PRINT N,
    20 IF N/2=INT (N/2) THEN PRINT "EVEN": GO TO 40
    30 PRINT "ODD"
    40 NEXT N

    [/code]
    Mr. Anonymous Mr. Anonymous June 2004 Sinclair Basic
  • VariablesVariable Help: Can BASIC discriminate between odd and even variables? If so, what simple syntax can express it?

    Alternatively,

    10 FOR n = 1 TO 1000 : PRINT n, "ODD" AND n/2 INT (n/2); "EVEN" AND n/2 = INT (n/2) : NEXT n
    Geoff Geoff June 2004 Sinclair Basic
  • BASIC OptimisationsOk, BASin is maturing fast and now I want to add some more special "stuff". A guy called Chris requested by email that I include a REM killer, to s…

    ... PRINT'''

    Numbers like 1000,2000 would become 1e3,2e3 ...
    Mr. Anonymous Mr. Anonymous June 2004 Development
  • VariablesVariable Help: Can BASIC discriminate between odd and even variables? If so, what simple syntax can express it?

    Well there is a function :)

    10 DEF FN p$(n) = ("ODD" AND
    n/2INT (n/2))+("EVEN" AND n/2=
    INT (n/2))
    20 PRINT FN p$(3)
    30 PRINT FN p$(1000)
    Geoff Geoff June 2004 Sinclair Basic
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... new software production by a 1000%. I know we already have ...
    na_th_an na_th_an June 2004 Emulators
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... new software production by a 1000%. I know we already have ...
    Alcoholics Anonymous Alcoholics Anonymous June 2004 Emulators
  • Games that cannot be completed due to bugs - the definitive listIt would be nice if the community of WoS compiled a list of all the games that are known to be impossible to complete due to bugs. Perhaps one day, a…

    ... have been using the official SP pokes. I will try to ...
    jil jil June 2004 Games
  • Poke Cards from Sinclair User.29 mint Poke Cards on Ebay. Your chance to complete your collection. These cards are RARE. Please take a look. [url="http://cgi.ebay.co.uk/ws/eBayIS…

    ... I still went disks... all 1000 or so.

    Best ...
    Andrew Barker Andrew Barker June 2004 Sales
  • Street Fighter 2 .TAPHelp! I'm useless, I know! I am trying to get Street fighter 2 converted from my original to .TAP format but am getting absolutly nowhere fast. This…

    Wow,Alessandro in attack.
    1000 post,congrats! :cool:

    [ This Message was edited by: biotoxin on 2004-07-03 20:25 ]
    biotoxin biotoxin July 2004 Games
  • Street Fighter 2 .TAPHelp! I'm useless, I know! I am trying to get Street fighter 2 converted from my original to .TAP format but am getting absolutly nowhere fast. This…

    ... /> Wow,Alessandro in attack.
    1000 post,congrats! :cool:

    Lee Fogarty Lee Fogarty July 2004 Games
  • Budgie Budget SoftwareJust a wondering.... What is the link between Budgie Budget Software and Software Projects? Infoseek seems to think there is a connection but I can…

    ... all know Software Supersavers was SP's budget label
    pigdog pigdog July 2004 Games
  • Not likely[url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&category=11994&item=8118446106&rd=1"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&category=1…

    I like the "buy now" price:

    Only ?1000, a real bargain *gg
    klingler klingler July 2004 Sinclair Miscellaneous
  • Z80 processor question...Suppose we fill the entire $0000-$ffff memory range with $ed. What will the processor do ? I suppose it will get locked, but will it still respond to…

    ... SBC IX,[BC|DE|IX|SP] instruction

    [ This Message ...
    JHutcheson JHutcheson July 2004 Development
  • I've just met Matthew Smith!I just saw him doing a Q&A session today at the classic gaming expo in Croydon. Picked up a mint copy of JSW and got it signed by him! He's was real…

    ... there was someone else at SP making the decision to print ...
    millettc millettc July 2004 Sinclair Miscellaneous
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... : acknowledge the interrupt and decrement SP.
    * M2: 3 ... tstates: acknowledge interrupt and decrement SP.
    * M2: 3 tstates ... tstates: acknowledge interrupt and decrement SP.
    * M2: 3 tstates ... : acknowledge the NMI and decrement SP.
    * M2: 3 ...
    Fraser Fraser July 2004 Development
  • Z80 core testing ?OK, my z80 core is almost finished (apart from RRD, RLD, and block instructions except LDI,LDIR,LDD,LDDR). I run the 48K rom and hurray, it resets co…

    ... ' BC' DE' HL' IX IY SP PC
    I R IFF1 ...
    Philip Kendall Philip Kendall July 2004 Development
  • Z80 core testing ?OK, my z80 core is almost finished (apart from RRD, RLD, and block instructions except LDI,LDIR,LDD,LDDR). I run the 48K rom and hurray, it resets co…

    Found out the culprit - hadn't emulated EX (SP),HL.... (D'oh!)

    Yeaah ! The BASIC editor works perfectly ! I've made an emulator in only 5 days... :)

    (1 minute later)

    Uh... 5+2 isn't 1E+8, is it.... ? ;)
    GOC GOC July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... tstates: acknowledge interrupt and decrement SP.
    * M2: 3 tstates: write ... high byte and decrement SP.
    * M3: 3 tstates: write ... byte of 'nnnn' and decrement SP.
    * M4: 3 tstates: ... to the stack and decrement SP.
    * M5: 3 tstates: ...
    Alcoholics Anonymous Alcoholics Anonymous July 2004 Development
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... System) and it cost around ?1000 back in the mid to ...
    rich_chandler rich_chandler August 2004 Emulators
  • Games you used to haveI used to have virtually all of the Ultimate games including the dire Bubbler and Martianoids and swapped them with people at school for other games.…

    ... and managed to net about ?1000 for everything. The best results ...
    Malc74 Malc74 August 2004 Games
  • What hardware Sinclair and not related has everybody got?Just had to try to list all my clutter in the attic and my dads garage (this has got a bit out of hand), anybody else got as much Retro as this (boug…

    ... mags

    And about 1000 or so games ect.
    ZX Beccy ZX Beccy August 2004 Sinclair Miscellaneous
  • What hardware Sinclair and not related has everybody got?Just had to try to list all my clutter in the attic and my dads garage (this has got a bit out of hand), anybody else got as much Retro as this (boug…

    ... /> neo geo pocket
    gameboy sp etc

    hmm sure ...
    vanpeebles vanpeebles August 2004 Sinclair Miscellaneous
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... DI
    LD (RETURN+1),SP

    LD A,(SPRXCO ... to draw sprite
    LD SP,(SPRSRC) ;source of sprite in ... returns.

    RETURN LD SP,0 ;Restore stack pointer, enable ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... /> LD L,A
    LD SP,HL
    POP IY
    dmsmith dmsmith August 2004 Development
  • Manic Miner GBAI just got a game boy advance SP and treated myself to a copy of Manic Miner for it. I'm still not too sure about it though. The cover is nice.... …

    I'm after a GBA SP for playing some of the retro remakes (primarily Metroid, Ghouls and Ghosts and Manic Miner)

    Where's the best place to buy?

    Thanks peeps :D
    beebul beebul August 2004 Sinclair Miscellaneous
  • Manic Miner GBAI just got a game boy advance SP and treated myself to a copy of Manic Miner for it. I'm still not too sure about it though. The cover is nice.... …

    ... place to get a GBA SP is

    [url="http ... and emulators. I think the SP is currently ?58 + vat or ...
    ZX Beccy ZX Beccy August 2004 Sinclair Miscellaneous
  • Manic Miner GBAI just got a game boy advance SP and treated myself to a copy of Manic Miner for it. I'm still not too sure about it though. The cover is nice.... …

    ... place to get a GBA SP is

    [url="http ... and emulators. I think the SP is currently ?58 + vat or ... out!

    [/quote] GBA SP's are out of stock ...
    beebul beebul August 2004 Sinclair Miscellaneous
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... /> DI
    LD (restore+1), SP
    EX DE, HL
    LD SP, HL
    EX DE, HL ...
    .
    .
    restore LD SP, 0
    EI
    RET ...
    Fikee Fikee August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... to BASIC
    LD (SPSTORE),SP ;Preserve Stack Pointer


    RETURN1 LD SP,(SPSTORE)
    POP IY
    POP IY

    LD SP,(SPRSRC)
    LD HL,(SCRADR ... />

    RETURN2 LD SP,(SPSTORE)
    POP IY
    dmsmith dmsmith August 2004 Development
<1…17181920212223…34>

Latest Posts

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  • Fixed Speccy Software. And which games remained unfixed?
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