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Search Again :: Adv Search 618 results in 0.001s
<1…78910111213…21>
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... />
    I once considered turning SP1 (the sprite engine used in ... curiosity in 48k. In particular, SP1 breaks the display into character ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/examples/ex4c.tap?revision ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Hardware
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... learning the basics of how SP1 works.

    Still for ...
    Digital Prawn Digital Prawn December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... to the emulator debugger, the SP1 sprite library just enters an ... own functions, not just from SP1), so I only need a ... (42000, 8000);

    // Initialize SP1.LIB

    zx_border(BLACK ...
    Digital Prawn Digital Prawn December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... (42000, 8000);

    // Initialize SP1.LIB

    zx_border(BLACK ...
    Digital Prawn Digital Prawn December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... to the emulator debugger, the SP1 sprite library just enters an ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/sprites/sp1_CreateSpr_callee.asm?revision ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... /> Anyway once you understand that sp1 manages an array of struct_sp1_updates ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... I had in mind re: sp1.


    [quote]
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Hardware
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... the function name to the sp1 equivalent then I think it ...
    Digital Prawn Digital Prawn December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... spritepack after its transition into sp1.

    I'm still ... of the interesting routines of sp1. For example, you don't ... examples don't do the sp1 justice. Is Alvin planning to ...
    Timmy Timmy December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... spritepack after its transition into sp1.
    [/quote]

    The ... divided into its logical pieces. sp1 is the sprite related stuff ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... it hasn't changed in SP1 I could explain how it ...
    na_th_an na_th_an December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... divided into its logical pieces. sp1 is the sprite related stuff ... main gripe with the z88dk/sp1 combination is that it eats ... up a lot of memory. SP1 and the ISR table eat ...
    Timmy Timmy December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... inefficient space-wise, whereas the SP1 and Z88DK libs are no ... underneath the actual sprite for SP1 to draw them correctly) and ... my first ever project using SP1 and I'm pretty convinced ...
    Digital Prawn Digital Prawn December 2010 Development
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... ever written using the excellent SP1 sprite library for Z88DK. In ...
    mel the bell mel the bell December 2010 Brand new software
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... games due to your advanced SP1 knowledge. If so I'll ...
    Digital Prawn Digital Prawn December 2010 Brand new software
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... inefficient space-wise, whereas the SP1 and Z88DK libs are no ... +data size and speed. In SP1 a lot of decisions were ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/customize.asm?revision=1 ... reduce the size of screen SP1 draws to by choosing a ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... underneath the actual sprite for SP1 to draw them correctly) and ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... still use splib2 instead of SP1. Even so, sometimes is hard ... of the advantages of using SP1, and I feel I must ...
    na_th_an na_th_an December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... still use splib2 instead of SP1. Even so, sometimes is hard ... of the advantages of using SP1, and I feel I must ...
    Digital Prawn Digital Prawn December 2010 Development
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... learn how to use the SP1 sprite library, so I didn ...
    Digital Prawn Digital Prawn December 2010 Brand new software
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... +data size and speed. In SP1 a lot of decisions were ... moment I find that that SP1 is eating too many bytes ...
    Timmy Timmy December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... the background.
    I think, SP1 is great for beginners, but ...
    LCD LCD December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... itself is actually larger than sp1 but the data space demands ... /> Anyway as it is now, sp1 probably removes another 5k from ... z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/customize.asm?revision=1 ... the background.
    I think, SP1 is great for beginners, but ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... is actually larger than sp1 but the data space ... : about 1K
    default SP1 tables + empty ISR: 12. ... time options to reduce sp1's update array, I ... z88dk because of the excellent sp1 library. The reason is ... speed and numbers, but sp1 is definitely one of the ...
    Timmy Timmy December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... to use splib2 rather than SP1. If only I had the ...
    na_th_an na_th_an January 2011 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... to use splib2 rather than SP1. If only I had the ... the differences between splib2 and sp1 is purely cosmetic, and if ...
    Timmy Timmy January 2011 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... the differences between splib2 and sp1 is purely cosmetic, and if ...
    na_th_an na_th_an January 2011 Development
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... in upper memory (in the SP1 library memory map) where I ...
    Digital Prawn Digital Prawn January 2011 Brand new software
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... ;502025]
    {on location of sp1 variables, in particular the update ... the location of all of sp1 variables, it's not just ... buffer: about 1K
    default SP1 tables + empty ISR: 12.5K ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Development
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... when using Z88K with the SP1 library - trying to avoid running ...
    Digital Prawn Digital Prawn January 2011 Brand new software
<1…78910111213…21>

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  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.<br /> <br /> Could someone please offer help in how to create a wide (wider…
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