World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 618 results in 0.001s
<1…15161718192021>
  • XeldaI've decided to take on the Zelda tribute game and take over the Xelda title (because it's a great title name). Working with the MK2 Mojon twins gam…

    ... /blob/master/libsrc/sprites/software/sp1/spectrum/examples/ex6b.tap?raw ...
    andydansby andydansby May 2017 Development
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... found in my sig (the sp1 sprite engine). In one of ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Sinclair Miscellaneous
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... found in my sig (the sp1 sprite engine). In one of ...
    Lethargeek Lethargeek May 2017 Sinclair Miscellaneous
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    Great idea. I'm interested in the sp1 sprite library, but there seems to be no documentation.
    jonesypeter jonesypeter May 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    I dont think this is going to be a tutorial on z88dk or sp1, but I doubt anyone here needs that right now.

    Also there are already enough information about both of them on this Development part of the forum, you just need to search for them.
    Timmy Timmy May 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    Geat!
    btw this is a small game with z88dk/sp1 source code : https://www.usebox.net/jjm/blackstar/
    hikoki hikoki May 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... a tutorial on z88dk or sp1, but I doubt anyone here ...
    jonesypeter jonesypeter May 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... a small game with z88dk/sp1 source code : https://www.usebox ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... things like the sprite libraries (sp1, bifrost, nirvana, etc). The tools ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... might have seen my z88dk/sp1 demo before... [[url="https://www ... /forums/discussion/37467/a-z88dk-sp1-demo-with-source/p1"]link ...
    Timmy Timmy May 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... wanted to see about hacking SP1 into Boriel's ZX Basic ...
    Gedlion Gedlion June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... trying to compile a simple sp1-engined sprite example with the ...
    thricenightly thricenightly June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... trying to compile a simple sp1-engined sprite example with the ... link there to a compilable sp1-demo with instructions for the ... /forums/discussion/37467/a-z88dk-sp1-demo-with-source/p1
    Timmy Timmy June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... trying to compile a simple sp1-engined sprite example with the ... /zx/demo_sp1/demo2"]Timmy's SP1 example is here[/url]. If ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... [i]z88dk/libsrc/sprites/software/sp1/spectrum/examples[/i] and trying ...
    Error: cannot read file 'sp1.lib'
    1 errors occurred ...
    thricenightly thricenightly June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... link there to a compilable sp1-demo with instructions for the ...
    thricenightly thricenightly June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... that through game libraries like sp1,nirvana,etc or at a ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... [i]z88dk/libsrc/sprites/software/sp1/spectrum/examples[/i] and trying ...
    Error: cannot read file 'sp1.lib'
    1 errors occurred ...
    thricenightly thricenightly June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... [i]z88dk/libsrc/sprites/software/sp1/spectrum/examples[/i] and trying ... /> Error: cannot read file 'sp1.lib'
    1 errors occurred ... tree/master/libsrc/sprites/software/sp1/spectrum"]here[/url] to z88dk ... and the older version of sp1. Those examples are also ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    thanks the sp1 demo is pretty good actually!

    seems new

    is there a library that finds the screen address from coords 0-31x 0-23y?
    slenkar slenkar June 2017 Development
  • im looking for a horizontal scroll routinehi, im looking for a horizontal scroll routine. i read somewhere that you can do it with at 'to' statement, somewhere in a print routine. althoug…

    ... libs zx.h) as the sp1 library does not support scrolling ...
    dbolli dbolli June 2017 Sinclair Basic
  • im looking for a horizontal scroll routinehi, im looking for a horizontal scroll routine. i read somewhere that you can do it with at 'to' statement, somewhere in a print routine. althoug…

    ... libs zx.h) as the sp1 library does not support scrolling ...
    thricenightly thricenightly June 2017 Sinclair Basic
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... /> The examples in sprites/software/sp1 dont seem to compile anymore?
    slenkar slenkar June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... /_DEVELOPMENT/clang/arch/zx/sp1.h#L56"]"struct sp1_ss"[/ ... The examples in sprites/software/sp1 dont seem to compile anymore ... /_DEVELOPMENT/EXAMPLES/zx/demo_sp1"]new sp1 notes[/url].

    sp1/spectrum

    ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... /tree/master/libsrc/sprites/software/sp1/spectrum"]readme[/url]. You're ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    Try lowering the sp1 window rect so that it is separate from the fzx window rect. I believe sp1 will overwrite anything drawn to the screen directly.

    Regards,
    Derek.
    dbolli dbolli June 2017 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... window rect. I believe sp1 will overwrite anything drawn to ...
    Yes that's right. sp1 expects to manage the portion ... (eg printing there with sp1 functions) then sp1 will draw there however ... If you're permanently restricting sp1 to a much tinier space ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... /> when i use
    struct sp1 Rect cr={2,0,30 ...
    slenkar slenkar June 2017 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... /> when i use
    struct sp1 Rect cr={2,0,30 ... /include/_DEVELOPMENT/sdcc/arch/zx/sp1.h#L32"]struct sp1_Rect[/url ... the only thing that stops sp1 from drawing outside the screen ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... />
    I started using the sp1 text drawing functions, it looks ... fonts?

    Actually use sp1 text might be a bad ... if i want to use sp1 to draw text?

    slenkar slenkar June 2017 Development
<1…15161718192021>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
sp1 618 1.5K

Related Threads

  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.<br /> <br /> Could someone please offer help in how to create a wide (wider…
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…
  • Collision Detection in SP1Hi,<br /> <br /> Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy.<b…
  • Z88DK/SP1 library u_malloc() questionHi All,<br /> <br /> It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so h…
  • win7 sp1 ?just curious if anyone has installed it here and how the got on..
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory.<br /> <br /> The exa…
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…
  • z88dk SP1 - any internal oddities?I'm just wondering if anyone knows if the Z88DK's spritelib SP1 has any oddities inside, for instance relying on specific timings, undocumented instr…

Related Searches

  • sp1
  • z88dk sp1 sevenup
  • z88dk sp1 tommygun
  • sp1 collision
  • z88dk sp1
  • sp1 stress test
  • sp1 prebuilt
  • how to make sp1
  • sprites sp1 h
  • sp1 memory
  • sp1 itoa
  • sp1 atoi
  • sp1 bug
  • sp1 z88dk
  • sp1 print outside
  • sp1 runner
  • sp1 winston
  • sp1 games
  • sp1 platform 50 cycles
  • sp1 platform game one key

Copyright © 2024 World of Spectrum