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Search Again :: Adv Search 618 results in 0.001s
<1…567891011…21>
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... the picture.

    Since SP1 will be handling the sprites ... this idea with how SP1 performs sprite animation. SP1 generates a sprite ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... in "sp1_MoveSpr*()" functions indicates to SP1 that the same sprite frame ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Vista compatible emulators?Got upgraded to vista. Is there any reliable emulators that work with the damned os ???

    ... now I have Vista x64 SP1 and whenever I try and ...
    Eeeek Eeeek May 2008 Emulators
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... then :lol:), to use the SP1 sprites library and many others ...
    boriel boriel June 2008 Development
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... then :lol:), to use the SP1 sprites library and many others ... it out.

    The SP1 library and much asm library ...
    Alcoholics Anonymous Alcoholics Anonymous June 2008 Development
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... it out.

    The SP1 library and much asm library ... 's very desirable :).
    Since SP1 is FASTCALL / CALLEE with HL ...
    boriel boriel June 2008 Development
  • Good 128k +2 emulator for Windows XPWhat emulator would you recommend for windows XP, to emulate 128k +2 Spectrum. I want to play Turbo Esprit like I did all those years ago! :-)

    ... but also happens in vista sp1 ultimate.

    Another question ...
    paul3100 paul3100 August 2008 Emulators
  • ANN: ColorPRINTColorPRINT gives you 256 fully programmable Timex mode 2 characters (maximum 16 colours per character if you have bright black) to use in your 48 BAS…

    ... up the colour udg in sp1. In your example program I ...
    Alcoholics Anonymous Alcoholics Anonymous September 2008 Sinclair Basic
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... first page. Except for the sp1.lib.

    However, I ...
    Arjun Arjun October 2008 Development
  • MacMy Bro has a Mac and he doesn't use it much. He said it taskes regular SATA hard drives. He wants me to get a SATA drive, swap it for the current one…

    ... . Recent Vista DVDs (ie including SP1) will install directly onto Mac ... hardware, as Vista SP1 can boot directly from the ...
    JamesW JamesW November 2008 Chit chat
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... started putting working examples using SP1 in z88dk's CVS repository ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/examples/[/url]

    Alcoholics Anonymous Alcoholics Anonymous November 2008 Development
  • Windows 7Anyone tried this yet? I've been using it for a while now and I think it's excellent. Runs all software that I've thrown at it and also runs *alot* q…

    ... then, I will wait. When SP1 comes out, then I may ...
    rahtgaz rahtgaz December 2008 Chit chat
  • z88dk Help neededI'm starting my tests with z88dk from a very simple example from a tutorial in speccy.org. It works fine but when I make the smallest modification t…

    AFAIK the tutorials from Magazine ZX in speccy.org where for the previous version of the library, libsp2. For the SP1, you should take a look at this thread:
    [url]http://www.worldofspectrum.org/forums/showthread.php?t=11729[/url]
    Metalbrain Metalbrain January 2009 Development
  • z88dk Help neededI'm starting my tests with z88dk from a very simple example from a tutorial in speccy.org. It works fine but when I make the smallest modification t…

    ... followed the most recent, featuring SP1, the latest spritepack v3.0 ...
    Emlyn_Hughes Emlyn_Hughes January 2009 Development
  • z88dk Help neededI'm starting my tests with z88dk from a very simple example from a tutorial in speccy.org. It works fine but when I make the smallest modification t…

    ... sprite in the screen with sp1 where sprite heigth and width ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/examples/[/url]

    Alcoholics Anonymous Alcoholics Anonymous February 2009 Development
  • Playing 128k music with z88dk ?Hi, I'm amazed how easy seems to make things with z88dk to build spectrum asm programs. After my first approach I miss some way to play 128k music, s…

    ... suggested memory map used by SP1.

    C routines can ...
    Alcoholics Anonymous Alcoholics Anonymous February 2009 Development
  • Windows 7Anyone tried this yet? I've been using it for a while now and I think it's excellent. Runs all software that I've thrown at it and also runs *alot* q…

    ... the new op system when sp1 is released.
    swordheart swordheart May 2009 Chit chat
  • New to developmentHello there my fellow forum chummies, I have recently been bitten once again to go into software development, its been a while. I have a lot of ski…

    ... /doku.php/library:sprites:sp1[/url]

    sp1 (a flicker free ... in game.

    The sp1 documentation is pretty sparse unfortunately ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/examples/[/url]

    Alcoholics Anonymous Alcoholics Anonymous July 2009 Development
  • Windows 7 Pre-order for ?45.00 !!!!Well thats a suprise i was expecting ?150, [url]http://www.amazon.co.uk/Microsoft-Windows-Home-Premium-PC/dp/B002DUCMT2/ref=amb_link_84301453_2?pf…

    I won't even touch Windows 7.0 (or any future version!) until at least SP1 for the respective version has been released.
    STeaM STeaM July 2009 Chit chat
  • Windows 7 Pre-order for ?45.00 !!!!Well thats a suprise i was expecting ?150, [url]http://www.amazon.co.uk/Microsoft-Windows-Home-Premium-PC/dp/B002DUCMT2/ref=amb_link_84301453_2?pf…

    ... Microsoft(c) Project:Longhorn(TM)SP1
    */

    #include"win95 ...
    alanspec alanspec July 2009 Chit chat
  • Windows 7 Pre-order for ?45.00 !!!!Well thats a suprise i was expecting ?150, [url]http://www.amazon.co.uk/Microsoft-Windows-Home-Premium-PC/dp/B002DUCMT2/ref=amb_link_84301453_2?pf…

    ... microsoft(c) project:longhorn(tm)sp1
    */

    #include"win95 ...
    polomint polomint July 2009 Chit chat
  • Windows 7 Pre-order for ?45.00 !!!!Well thats a suprise i was expecting ?150, [url]http://www.amazon.co.uk/Microsoft-Windows-Home-Premium-PC/dp/B002DUCMT2/ref=amb_link_84301453_2?pf…

    ... Microsoft(c) Project:Longhorn(TM)SP1
    */

    #include"win95 ...
    Vampyre Vampyre July 2009 Chit chat
  • Sprites...What is fastest way for drawing masked sprites at any screen position without using preshifted data ? I want to use it for isometric view game... li…

    ... it's done in the SP1 sprite engine:

    [url ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/sprites/draw/SP1_DRAW_MASK2.asm ...
    Alcoholics Anonymous Alcoholics Anonymous November 2009 Development
  • King's ValleyBloody hell, [URL="http://www.worldofspectrum.org/whatsnew.html"]this[/URL] is good. Really slick, professional and impressive - well done RetroWorks…

    ... full potential might be :- the SP1 sprite engine is capable of ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Games
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... reserved for a library, like sp1. Or as you suspect maybe ... a different memory layout to sp1 and you cannot place the ... basic memory layout info for sp1 in a few minutes.
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... z88dk/libsrc/sprites/software/sp1/spectrum/customize.asm?revision ... ;
    50 ; f200 - ffff SP1.LIB horizontal rotation tables
    53 ; d1ff - d1ff SP1.LIB attribute buffer
    54 ... z88dk/libsrc/sprites/software/sp1/spectrum/customize.asm? ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... reserved for use of the sp1 routines mostly.

    I ...
    Emlyn_Hughes Emlyn_Hughes December 2009 Development
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... reserved for use of the sp1 routines mostly.
    ... it would be just sp1 asking for dynamic memory. ... directly.

    sp1 must allocate one "struct sp1_ss ... look back at the sp1 memory map, this includes ... the interrupt with the sp1 bank present, so all ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... doku.php?id=library:sprites:sp1"]sp1[/URL] which is now ... z88dk/libsrc/sprites/software/sp1/spectrum-sp1.h?view=markup"] ... /z88dk/libsrc/sprites/software/sp1/spectrum/customize.asm?revision ... /z88dk/libsrc/sprites/software/sp1/spectrum/examples/"]example directory ...
    Alcoholics Anonymous Alcoholics Anonymous January 2010 Games
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... , heap, etc ; several sprite libraries -- sp1, etc). The documentation for these ... do the printing.

    sp1 has its own printat function ... happens I will likely convert sp1's printat and printstring into ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Games
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  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.<br /> <br /> Could someone please offer help in how to create a wide (wider…
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