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SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…
... creation. I intend to add animation, rotation, scaling and masking. Some ... -
win7 sp1 ?just curious if anyone has installed it here and how the got on..
just curious if anyone has installed it here and how the got on.. -
High Noon V.3.0 - Remake - 12/MAR/2011Team SpecNG has released V3.0 of our "High Noon" remake. It can be downloaded from our site: [url]www.specng.org[/url] It now works with DirectX 11…
... the players idle a ?ZZzzz? animation starts.
5. Fix: The ... -
T/S 2068 & SpectrumBorrowing what you see below from the Timex Sinclair 2068 Beginner/Intermediate Guide, by Fred Blechman. It appears the T/s 2068 was intended to be …
... and 3, you can produce animation.
[I]
Display Mode ... -
SpecBAS 0.630 now available.A small fix to the animation system for the sprite engine in SpecBAS results in a new release. [url]https://sites.google.com/site/pauldunn/SpecOS.zi…
A small fix to the animation system for the sprite engine in SpecBAS results in a new release.
[url]https://sites.google.com/site/pauldunn/SpecOS.zip[/url]
D. -
A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…
... to best effect when the animation can be seen in action ... -
Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …
... , in the style of the SP1 graphics system.
Is ... -
Intro Gigademo Part 2 (GS) - AAABand'2011[URL="http://zxaaa.untergrund.net/get.php?f=DEMO4/introgsb.zip"]Intro Gigademo Part 2 (GS) - AAABand'2011[/URL] [IMG]http://zxaaa.untergrund.net/scr…
... program: VNN, Eugene Muchkin
Animation: AAA
--------------------------------------------
works on ... -
Archive option to Open FTP Site in Windows ExplorerDoes anyone use the "Open FTP Site in Windows Explorer" option on the Archive's FTP pages? I've tried this occasionally over the last year or so, but…
... window with a "scanning" torch animation, then after a further longish ... -
Hutch the RabbitI'm currently working on the graphics for a game that will hopefully be available for the iPhone/iPad or something. Still in it's very early stages, …
... the Rabbit, and a test animation. As, I said, it's ... . I actually really like the animation 'tools' available in it and ... .
Hutch Test Walking Animation [Mono]
[img]http://farm3 ... -
Animated avatar problemI've made an animated avatar (animated gif) of my original avatar. I've insured it uses the correct filesize and resolution (I reduced the colours t…
... ]
^ Block appears during animation.
If I then ... -
Thanos (improved BUGFIX)This is an improved BUGFIX for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0005221"]Thanos[/URL], please replace the "known errors" d…
... changes due to the player animation. The original implementation works as ... -
Monsters graphics for a roguelike/dungeon crawlerSome time ago I was trying to make some roguelike/dungeon crawler type game. The result looks like this: [URL=http://www.image-share.com/igif-844-4…
... therefore include colour and/or animation. (The fact that the current ... -
New game: O-cmanHi all This is the first time I write in this forum, although I follow it several years ago. I'd like to show you my second game, O-Cman, a Pacman c…
... all the ghost
- Smooth animation for the eyes (I realize ... -
z88dk hates me =(Hello there my fellow WoS'ers Under the power of darkness I was about to settle in and play with some SP1 sprite handling (as printf is simply NOT f…
... in and play with some SP1 sprite handling (as printf is ... -
Trying to remember...It's another one of them "My memory is crap" threads about getting the name of something long forgotten. In this instance it's a film I once saw whe…
... that mixture of real and animation type picture.
...I ... say it was stop-motion animation like Wallace and Gromit...that ... -
Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…
... always had a passion for animation and all things gaming, mainly ... -
Oceans 'Melbourne Draw+' utility and MOREWas this preserved? I thought I had all my microdrives from Ocean salvaged but I don't seem to remember this being put on WOS? It's Melbourne Draw bu…
... stuff bolted on. It has animation capabilites I used it to ... -
Nyantro (Nyan Cat on Spectrum)After the response today at Replay Expo, it has come to my attention that not enough people are aware of my Speccy conversion of the cult internet hi…
... cult internet hit Nyan Cat animation, that I made earlier this ... -
My first attempt at an animation[youtube]lq7Ec0mPQo8[/youtube]
[youtube]lq7Ec0mPQo8[/youtube] -
Game Over Player 1Thank you to all the people who have been contributing to the points raised in the 'A z88dk + sp1 demo (with source)' Thread in the Development secti…
... raised in the 'A z88dk + sp1 demo (with source)' Thread in ... -
VV - one of my favourite shows from the 80s So why was the game such utter dirge? I've added it to my blog at: [URL="http://zxspectrumgames.blogspot…
... the nice loading screen and animation on the central character it ... -
Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…
... ,0: REM 2 frames per animation
#asm
ld a ... ,7: REM 4 frames per animation
#asm
ld a ... -
Un-named AGD 3 gameI've been playing about with (and learning a lot about) Mr. Cauldwells excellent AGD 3.0 today (being off work with shot knees has given me a lot of …
... in AGD when the sprite/animation is complete - can see it ... -
What if there was no memory or space limitation?What if there was no memory or space limitation? We've had topics about the limitations of the Speccy's hardware, topics where we discussed how good …
... 'm referring to number of animation frames and overall smoothness of ... -
Another Roger Jowett oneHello guys, I want print here the conversation with Roger Jowett. He is spamming all e-mails he can get hold of. Especially for the Spectrum30 show…
... to convert a
frigging animation from pc avi file to ... -
Lego Ant Attack CityOk its an animation but its still very clever [url]http://www.youtube.com/watch?v=ehj55j1Qcgw[/url] Even almost 30 years later I feel like I know …
Ok its an animation but its still very clever
[url]http://www.youtube.com/watch?v=ehj55j1Qcgw[/url]
Even almost 30 years later I feel like I know that place like the back of my hand :) -
z88dk vs. sdccI've just read this article (in Spanish) [url]http://www.cpcmania.com/index2.asp?urldest=Docs/Programming/SDCC_vs_z88dk_Comparando_tama%F1o_y_velocid…
... . graphics) such as splib2 or SP1. I wonder what would be ... -
Sound designer wantedAs you may or may not be aware, in a complete IP violation, and written up as a HOW-TO tutorial, I'm writing a pac-man clone. But I'm crap with soun…
... /> death sound (in stages, so animation can occur)
This ... -
BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…
... logic only need to control animation frames for moving tiles, since ...
