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What are people using TommyGun to do?So I was just wondering what people are using TommyGun to do?
[QUOTE=na_th_an]I'll use it as my environment once I get the grip with ASM coding.[/QUOTE]
You can use C and Z88DK and SpriteLib (SP1) as well.
I will be adding SpriteLib sprite code generators in a future release. -
Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…
... of the specialized libraries like SP1, for example, for sprites and ... text printing. SP1 is not ideal for every ... -
Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... newer version of splib called SP1 that is now a part ... /> I did begin documenting the SP1 sprite engine in [URL="http ... what can be done with SP1 and z88dk, have a look ... using splib2 (the predecessor to SP1).
If you would ... -
Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... far as I understand in SP1 there are built in functions ... same game in C using SP1
How many time ... -
Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... to make the step to SP1. I feel I owe that ... with the new posibilities of SP1 compared to those splib2 offered ... code Phantomas Saga 2 with SP1 ;) -
Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... and check out z88dk and SP1. Interpreted BASIC can be suitable ...Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... far as I understand in SP1 there are built in functions ...Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... 2) to be written using SP1 ;) As long as I can ... question, but can splib2 and SP1 "coexist"? I mean - not using ...Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... ) to be written using SP1 ;) As long as I ... ready to do that with SP1, among other things, ... question, but can splib2 and SP1 "coexist"? I mean - ... include "spritepack.h". SP1 sits in "sp1.lib" with include " ... sprites/sp1.h". Just apply different ...Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... " with include "spritepack.h". SP1 sits in "sp1.lib" with include "sprites ... /sp1.h". Just apply different includes ...Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... to grab the latest z88dk+SP1? I have to do it ...Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... to grab the latest z88dk+SP1? I have to do it ...Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... to grab the latest z88dk+SP1?[/QUOTE]
I've ... /libsrc/sprites/software/sp1/spectrum-sp1.h?view=markup"]sp1.h[/URL] header ... , eg, a 32x24 screen means SP1 needs 6912 bytes for the ... -bit tile code will mean SP1 needs 7680 bytes. But it ...Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... />
To make the SP1 library (these instructions apply to ... C:\z88dk\libsrc\sprites\software\sp1 . copy spectrum-customize.asm ... shell with "sh" . make the SP1 library with "make spectrum" . ... you are ready to compile SP1 programs with the customized ...Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... on the new game using SP1. The game is completely designed ...Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…
... to grab the latest z88dk+SP1?[/QUOTE]
I've ... will be posted in the SP1 thread.
Re: the ...ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... described in this thread (not SP1 itself; that has only changed ...Internet Explorer 7I downloaded IE7 when prompted. Having done so, I want rid of it and want to go back to IE6. I was told I could uninstall at any time and naively bel…
you need to find the IE6 installer on Microsoft's download page*
search for IE6-SP1 or somesuch, then uninstall IE7, then Install IE6
*if you upgraded to IE6 like I did, maybe the installer is still somewhere on your harddiskInternet Explorer 7I downloaded IE7 when prompted. Having done so, I want rid of it and want to go back to IE6. I was told I could uninstall at any time and naively bel…
... reactivate IE6 then get IE6 SP1 [url=http://www.microsoft.com ...ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... z80 shared code repository AFAIK). SP1 won't be initially documented ...ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
Excellent stuff!
Looking forward to reading it. :)
I so want to get Z88DK and SP1 working well within TommyGun and to support your sprite/image formats in TG's resource editor.
Keep with the good work dude!ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... z80 shared code repository AFAIK). SP1 won't be initially documented ...ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... want to get Z88DK and SP1 working well within TommyGun and ...ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... /> The change being made to SP1 now uses 2-bytes for ... z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/sprites/draw/SP1Or1Data.asm ... tiles and composite tiles: the SP1 way of doing things is ... usual into that double buffer. SP1 will just read background graphics ...ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... any data structures used by SP1 are fully customizable so you ... data is paged in while SP1 is drawing the screen. Though ...Need help with TommyGun manualI know this is a loooog shot, but I'll try anyway. I need someone to help with writing a manual for TommyGun. Someone with a technical writing backgr…
... that could be used as SP1 generator for all, I don ...Need help with TommyGun manualI know this is a loooog shot, but I'll try anyway. I need someone to help with writing a manual for TommyGun. Someone with a technical writing backgr…
... that could be used as SP1 generator for all, I don ...Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…
... done in C with the SP1 sprite library (actually its predecessor ...