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Search Again :: Adv Search 1000 results in 0.002s
<1…78910111213…34>
  • is it Monty Mole 5 or not?hi, after so many years I have mismatched some game content with its name and mainscreen, can any one help me with finding it? I always thought it i…

    ... , with more details despite atribute collision ..he. :)
    de Vandemar Croup de Vandemar Croup February 2005 Games
  • New release of EmuZWinEmuZWin Version 2.6 Release 1.0 Beta? ? (30-Jan-2005): A lot of changes. Most important are: [+] Formats supported: RZX, SLT. [+] Sound devices sup…

    ... properly on XP (even without SP1 or SP2).
    Pavero Pavero February 2005 Emulators
  • Please help me NAME THAT GAMEThe very 1st spectrum game I ever played. I have been looking through the archive for this for years, ok here goes. Something to do with bears, you …

    ... really bad colour clash and collision detection that involved climbing a ...
    chaosmongers chaosmongers February 2005 Games
  • SKATE CRAZY !!!Can anyone pass the first level on skate crazy? It's rock I want to get the the rest of the game which is cool as but I can get the judges score me h…

    ... slightly average platformer with terrible collision detection.glad you enjoyed it ...
    xMIKExFORxLIFEx xMIKExFORxLIFEx February 2005 Games
  • Please help me NAME THAT GAMEThe very 1st spectrum game I ever played. I have been looking through the archive for this for years, ok here goes. Something to do with bears, you …

    ... really bad colour clash and collision detection that involved climbing a ...
    Prophet Prophet February 2005 Games
  • Please help me NAME THAT GAMEThe very 1st spectrum game I ever played. I have been looking through the archive for this for years, ok here goes. Something to do with bears, you …

    ... really bad colour clash and collision detection that involved climbing a ...
    robert@fm robert@fm February 2005 Games
  • Help with Wizball - how to use power-ups???Anyone played Wizball recently? I can't work out how to activate the power-ups. For those who haven't played it, you collect green icons (which are…

    ... . Was never bothered by the collision detection, disappearing enemies or anything ...
    John H John H February 2005 Games
  • Quickest Assembly to find if point in rectangleWhat is the fastest way to see if a point is in a rectangle. e.g rectangle is 10,10 100,10 100,40 10,40 how do i know if a point (e.g 20,20) is in…

    ... check a point's possible collision with many, many rectangles, then ...
    GOC GOC March 2005 Development
  • Classic only you hateWhich so called classic do you hate or what feature do you hate about a game you like! Classic I hate: I hate knightlore it's the spectrums dragon's…

    ... excellent. There are many cars collision detection problems, especially when the ...
    alban lusitanae alban lusitanae March 2005 Games
  • 1st Game Club GameThe announcement of our first game is here and it is BOOTY, the classic platform puzzler. remember you are to dedicate all your playing time this we…

    ... too. Problem was that the collision detection for items (not baddies ...
    Dunny Dunny March 2005 Games
  • 1st Game Club GameThe announcement of our first game is here and it is BOOTY, the classic platform puzzler. remember you are to dedicate all your playing time this we…

    ... the nautical feel.

    Collision detection is dodgy, but *consistent ...
    Dunny Dunny March 2005 Games
  • 1st Game Club GameThe announcement of our first game is here and it is BOOTY, the classic platform puzzler. remember you are to dedicate all your playing time this we…

    I would have liked it (and played it) more if the coder had written a better collision control. I keep on being stuck with the ladders, especially with the pirates approaching closer.
    Confessor Confessor March 2005 Games
  • The worst conversion you played!!Could you remember the name of the worst conversion you played on spectrum? Here you have a list of the worst I remember: -kung fu master -final fig…

    ... this for Christmas and the collision dection and programming was absolutely ...
    Chuckman Chuckman March 2005 Games
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... ) 56 THEN GOTO 1000: REM COLLISION
    20 PRINT AT Y ...
    Dr BEEP Dr BEEP April 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... ) 56 THEN GOTO 1000: REM COLLISION
    20 PRINT AT Y ...
    na_th_an na_th_an April 2005 Development
  • Speccy games with better graphics than 16 bit versionsRecently been checking out the Atari ST, and was pretty shocked at a few games that have attrocious graphics compared to the spectrum versions... I`…

    ... with bad graphics and worse collision detection.

    Also, anyone ...
    Arjun Arjun April 2005 Games
  • PLATFORM GAME DESIGNER - and about bloody time tooPlease feel free to raid Roger's Profanisaurus for rude names to call me for taking so long to get this sorted... PLATFORM GAME DESIGNER is now ava…

    ... being rather crap in the collision detection department seems more suited ...
    Arjun Arjun April 2005 Games
  • CGC 2005 -- MANIC MUSLIM (Official Osama Bin Laden Simulator)Anyone interested in seeing BONIOSOFT's utterly shite MANIC MUSLIM game should go to... [url="http://www.lofi-gaming.org.uk/speccy/cgc2005/"]http://…

    Hmm, lets see. Good use of machine code, colour, collision detection, plot, level construction, learning curve,.......

    Call this a crap game!? Get out of here!
    MattLamb MattLamb April 2005 Games
  • Game being created with Platform Game DesignerBeen playing with this since yesterday when i bought it from Cronosoft. To someone like me who cant program its excellent to create a Manic Miner st…

    ... gripe is the slightly wonky collision detection, but I can just ...
    oddbob0 oddbob0 April 2005 Development
  • Game being created with Platform Game DesignerBeen playing with this since yesterday when i bought it from Cronosoft. To someone like me who cant program its excellent to create a Manic Miner st…

    ... agree with you about the collision. I'm now gonna make ... big as possible so 'unfair collision' wont happen so much.
    psj3809 psj3809 April 2005 Development
  • PC Manic Miner Remake- Any thoughts? Opinions?First off, let me know if this is the wrong topic fot this thread. I'm new to the forums. Also, this is a looong post. Hope you have a lot of time…

    ... engine is coded and the collision detection is sorted and the ...
    rich_chandler rich_chandler June 2005 Development
  • Rebelstar Platform game finished[url="http://www.fwl.org.uk/pgd/rebelstar-ion.zip"]http://www.fwl.org.uk/pgd/rebelstar-ion.zip[/url] Rebelstar - Search for the I.O.N Gun 15 screen…

    ... in PGD ?)

    The collision detection seems a bit dodgy ...
    ADJB ADJB July 2005 Development
  • Emulators in XP ProHi Guys I have recently upgraded to XP Pro. Which Spectrum emulators will work in XP? Thanks in advance for any help.

    ... SP2 rather than install under SP1 (for example) and upgrade to ...
    ADJB ADJB July 2005 Emulators
  • Rebelstar Platform game finished[url="http://www.fwl.org.uk/pgd/rebelstar-ion.zip"]http://www.fwl.org.uk/pgd/rebelstar-ion.zip[/url] Rebelstar - Search for the I.O.N Gun 15 screen…

    ... with that.

    The collision detection is tough, at first ... main sprite caused even worse collision detection so i tried to ...
    psj3809 psj3809 July 2005 Development
  • udg collision detectionhow do I detect a collision between udgs in basic?

    ... : GO SUB 1000 : REM TEST COLLISION SCREEN$(14,10)
    20 ...
    Dr BEEP Dr BEEP July 2005 Sinclair Basic
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... ; jump to NC0 if no collision detected
    EXX
    INC ... ) ; increase if there is a collision
    EXX

    NC0 ... ; jump to NC0 if no collision detected
    if more often ... ; increase if there is a collision
    (when using an address ...
    Dr BEEP Dr BEEP August 2005 Development
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... ; jump to NC0 if no collision detected
    if more often ... ; increase if there is a collision
    (when using an address ...
    dekh dekh August 2005 Development
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... ; increase if there is a collision
    NC0: LD A,(HL ... be the fastest when more collision than not. I assumed that ... ; increase if there is a collision
    NCO: OR D ;
    Dr BEEP Dr BEEP August 2005 Development
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... ; increase if there is a collision
    NC0: LD A,(HL ... be the fastest when more collision than not. I assumed that ...
    Dr BEEP Dr BEEP August 2005 Development
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... of the document about sprite collision that I have posted in ...
    rtunes rtunes August 2005 Development
<1…78910111213…34>

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