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  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... done in C with the SP1 sprite library (actually its predecessor ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... :-) In particular I think the SP1 sprite engine might be interesting ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Uridium on the Speccy: definitive version?Uridium is one of the staples of the C64 shoot-em-up canon. I first played it on the Speccy twenty years ago, but became much more familiar with it …

    ... Galaga.

    also the collision detection is abysmal.
    Bluce_Ree Bluce_Ree January 2007 Games
  • Windows VistaNever installed my Beta version, too many bad reports. Anybody tried it yet? I was reading a report that said serious 3D acceleration was required …

    I expect Vista's SP1 out by the end of July :-D
    VincentAC VincentAC January 2007 Chit chat
  • Windows VistaNever installed my Beta version, too many bad reports. Anybody tried it yet? I was reading a report that said serious 3D acceleration was required …

    ... problems with XP prior to SP1 were almost as bad as ... NT4 prior to SP1. Anyone remember SP2 and the ...
    dekh dekh February 2007 Chit chat
  • Windows VistaNever installed my Beta version, too many bad reports. Anybody tried it yet? I was reading a report that said serious 3D acceleration was required …

    ... 're already working on an SP1) OS. I'm sticking with ...
    Refrenz Refrenz February 2007 Chit chat
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... , there are a couple of collision detection routines for 16x16 sprites ...
    jonathan jonathan February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... , there are a couple of collision detection routines for 16x16 sprites ...
    48K 48K February 2007 Development
  • Fixing Attribute Clash via emulationI'm sorry if this has been posted already, but is there a possibility to fix attribute clash via emulation? I'm not talking about RealSpec or any of …

    ... games in way that atribute collision would be avoided is almost ...
    piters piters February 2007 Emulators
  • Ultimate's greatest speccy gameOk, time to vote for UPTG's best title on the speccy. My vote goes to Knight Lore.

    ... horrible flickery mess with awful collision detection and the good reviews ...
    Matt_B Matt_B February 2007 Games
  • Ultimate's greatest speccy gameOk, time to vote for UPTG's best title on the speccy. My vote goes to Knight Lore.

    ... horrible flickery mess with awful collision detection and the good reviews ...
    Spector Spector February 2007 Games
  • Good review, bad gameSomeone mentioned Jailbreak earlier on in the week. I bought that on the strength of a Sinclair User review. The review gave it 5 stars but the colli…

    ... it 5 stars but the collision detection was dodgy and I ...
    Daren Daren February 2007 Games
  • horizontal shmupsare there any speccy horizontal shmups where you freely move your ship (or whatever) pixel-by-pixel except penetrator? (i?m glad to realize, the lack…

    ... -pixel and annoys with unfair collision detection... but it´s definitely ...
    cichlasoma cichlasoma February 2007 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... anything on the inside edges, collision detection is only on the ...
    FrankT FrankT March 2007 Development
  • Driving/Racing from and 'onthetrack' viewIts poll time. Pick the selection of these you like best. None of these take the overhead view. and there are no strategy/manager games in the poll.…

    ... graphics really offputting and the collision detection seemed terrible. Every time ...
    Matt_B Matt_B March 2007 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... anything on the inside edges, collision detection is only on the ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... , you`ve managed to get collision detection between lifts as well ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... us how you achieved the collision detection between the lifts? I ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... .
    Re-route the ship collision call to check if tile ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... a little look at the collision stuff, hope you don't ...
    Mr. Anonymous Mr. Anonymous March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... a little look at the collision stuff, hope you don't ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... bytes 2-5 are for collision detection of each 8x8 character ... , 0,0,1,1 is collision with the bottom half of ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... too.)[/QUOTE]

    Ok, collision on a tile is done ... right. 0 for no collision, 1 for collision of that part of ...
    FrankT FrankT March 2007 Development
  • So how much programming experience do you need to create a Spectrum Game?Hi all i was just mucking about with that old program "Game Designer" and i was wondering how difficult it is to write a new Spectrum game?

    ... Manic Miner clones, with dodgy collision detection? Or am I thinking ...
    dm_boozefreek dm_boozefreek March 2007 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    [QUOTE=Mr. Anonymous;175887][url=http://download.yousendit.com/A377C88A6C2139ED]>>>Demo
    FrankT FrankT March 2007 Development
  • the best version of bruce lee(which one?!) :)

    Speccy, the collision detection on the C64 seemed a bit wonky to say the least. Never played CPC version, but I have suspicions I wouldn't like it. The Atari one just seemed like a whole bag of wrong to me.
    dm_boozefreek dm_boozefreek March 2007 Games
  • the best version of bruce lee(which one?!) :)

    ... had a problem with the collision detection, seemed fine, just one ...
    Fizza Fizza March 2007 Games
  • the best version of bruce lee(which one?!) :)

    ... had a problem with the collision detection, seemed fine, just one ...
    dm_boozefreek dm_boozefreek March 2007 Games
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... get some spare time: an SP1 parser for the spectrum doesn ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Development
  • the best version of bruce lee(which one?!) :)

    ... some other system was the collision detection and the blockiness of ...
    Arm73 Arm73 March 2007 Games
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