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<1234567…34>
  • sem033.exeCan anybody send sem033.exe emulator to my e-mail address [email="mstancevic@sezampro.yu"]mstancevic@sezampro.yu[/email] ? I can't find it on the Int…

    Can anybody send sem033.exe emulator to my e-mail ...
    mstancevic mstancevic September 2004 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... from now" release deadlines. SP1 is the lastest version of ... />
    Techno-Babble:

    SP1 is a flicker-free software ... Because of the display algorithm SP1 uses, it is best suited ... and non-scrolling arcade games. SP1 *cannot* do scrolling well at ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed. Could someone please offer help in how to create a wide (wider than 16 pix…

    The calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.

    Could someone please offer help in how to create a wide (wider than 16 pixels) sprite (preferably starting from SevenuP) using Z88DK and SP1.
    liftarn liftarn May 2006 Development
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    What is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list of tiles or is there a better way?
    liftarn liftarn May 2006 Development
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... the first release of ZXBOOT.EXE: [url]http://www.4shared.com ...
    ASM ASM November 2010 Announcements
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... ex2g.c, supplied with the SP1 sprite library.

    ... 42000, 8000);

    // Initialize SP1.LIB

    zx_border(BLACK ... 42000, 8000);

    // Initialize SP1.LIB

    zx_border(BLACK ...
    Digital Prawn Digital Prawn December 2010 Development
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... questions about the Z88DK's SP1 sprite library. The only documentation ... screen to the next. Does SP1 have to be re-initialized ... any and all tips about SP1, I want to get a ...
    Winston Winston October 2011 Development
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…

    ... into any advice over how SP1 uses memory.

    The ... 50000 - 65535. But this caused SP1 to simply not work at ... all, so I assume SP1 has some statically defined stuff ... should I avoid when using SP1?

    Generally, how much ...
    Winston Winston October 2011 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... CODE]
    /****************************************

    sp1 Sprite Demo 1


    // C and SP1 code libraries are added here ... /> // Proabably used by SP1.
    long heap; // ...
    Timmy Timmy January 2012 Development
  • Avast marks SpecEmu EXE file as generic malwareToday I turned my laptop on after a couple of months I hadn't used it and updated Avast antivirus - both program and virus definition - to the curren…

    ... folder on it, but SpecEmu.exe was moved to Avast virus ...
    Alessandro Grussu Alessandro Grussu April 2012 Emulators
  • z88dk SP1 - any internal oddities?I'm just wondering if anyone knows if the Z88DK's spritelib SP1 has any oddities inside, for instance relying on specific timings, undocumented instr…

    ... if the Z88DK's spritelib SP1 has any oddities inside, for ... the "issue" might not be sp1)

    The reason I ...
    Winston Winston July 2012 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... a beer and look at SP1.

    At some point ... is called "[B][COLOR="Blue"]sp1[/COLOR][/B]";
    [*]I was ... "things have changed";
    [*]The "sp1.h" header file in my ... /doku.php?id=library:sprites:sp1"]z88dk wiki page's[/URL ...
    szeliga szeliga November 2013 Development
  • SpecEmu.EXE rises error 0x80004001 when started in Remote Desktop Protocol sessionSpecEmu.EXE only brings error: --------------------------- SpecEmu --------------------------- Failed creating primary surface Error Code: 0…

    SpecEmu.EXE only brings error:

    ---------------------------< ...
    Luzie Luzie October 2018 Emulators
  • Speccy snaphot to EXE I seemed to remember and reading at http://www.worldofspectrum.org/warajevo/Features.html I found[quote]Using the additional program ZXCOMP the Z80 …

    ... conditions, be [u]converted to EXE[/u] programs which can be ...
    NRA NRA December 2018 Games
  • SP1: Print text outside the game sp1_RectHi, Is it possible to print outside the usual sp1_Rect defined for SP1? My idea is to have a small sp1_Rect for the game and print text outside fo…

    ... the usual sp1_Rect defined for SP1? My idea is to have ... if this is achievable with SP1 funcs, like sp1_SetPrintPos?

    amateus amateus December 2020 Development
  • z88dk SP1 breakoutHi everyone, I have completed the z88dk SP1 breakout example. You can find it here: https://github.com/antoniocmateus/z88dk_sp1_breakout Nothin…

    ... /> I have completed the z88dk SP1 breakout example. You can find ... understand more or less how SP1 works.

    Feel free ...
    amateus amateus January 2021 Development
  • Foreground blocks in z88dk SP1 with sp1_csHi there, There are 3 ways in wich we can create foreground tiles with SP1: By validating squares before rendering (see example ex5b from z88dk) …

    ... can create foreground tiles with SP1:
    By validating squares before ...
    amateus amateus January 2021 Development
  • z88dk sp1 Scene EditorHi, I've been developing for the last couple of weeks a scene editor (tile editor + scene tile placement+ export to c sp1 compatible) to aid me in…

    ... tile placement+ export to c sp1 compatible) to aid me in ...
    amateus amateus January 2021 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> > "E:\z88dk\bin\zcc.exe" +zx -v -z80-verb E ... has to do with the SP1 library functions when it gets ...
    wokani wokani May 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> > "E:\z88dk\bin\zcc.exe" +zx -v -z80-verb E ... has to do with the SP1 library functions when it gets ... what it does.

    sp1.h contains some tricks to ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... directory as well. Like ar.exe that can take a look ... my tree of z88dk and SP1 libs. This irretates me because ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... 's a fast function in SP1 that will recolour a sprite ... .users.on.net/~tonyt73/TommyGun.exe[/url]
    0.9.24 ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • Really startting to get annoyed with VISTAFirst the keyboardsettings, then the 25 starting issues from MSoffice. State when starting that it is a trialversion, don't just say you may start it…

    ...
    (we are talking of .EXE files in a less han ... that. Maybe try upgrading to SP1?
    [/quote]
    Which isn ...
    Dr BEEP Dr BEEP April 2008 Chit chat
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... .

    zcc is the exe that will take C code ... reserved for a library, like sp1. Or as you suspect maybe ... a different memory layout to sp1 and you cannot place the ... basic memory layout info for sp1 in a few minutes.
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... /> start "Spectrum Build Environment" cmd.exe
    exit
    [/CODE]When ... exe C:\foo\todolist.txt
    [/CODE][B][U]Using the SP1 ... source directory, make the sp1 library and install it.
    make sp1-spectrum
    make install
    guesser guesser January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... CODE]
    /****************************************

    sp1 Sprite Demo 1


    // C and SP1 code libraries are added here ... /> // Proabably used by SP1.
    long heap; // ...
    AndyOaks AndyOaks March 2012 Development
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... ://www.z88dk.org/wiki/lib/exe/fetch.php?media=library:sprites ... if you need a framework, sp1 is another if you can ... I'm wrong). Looking at SP1, it has really good results ...
    DaRkHoRaCe DaRkHoRaCe May 2012 New game ideas
  • Zero 0.5 ReleasedAfter a bit of a hiatus, the next update of Zero is now available [URL="www.ramtop.wordpress.com"]here[/URL]. Feedback and bug-reports appreciated! …

    ... RAM, Windows 7 64-bit SP1.

    Thank you for ... , I was just replacing the exe in a previous install from ...
    Arjun Arjun January 2013 Emulators
  • Zero 0.6I'm pleased to announce that I've released Zero 0.6. There are some comprehensive changes in this release including moving to .Net 2.0, removing Slim…

    ... SP2
    .NET 3.5 SP1
    .NET 4 Client


    CLR20r3
    zero.exe
    1.0.0.0 ...
    serbalgi serbalgi July 2013 Emulators
<1234567…34>

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  • sem033.exeCan anybody send sem033.exe emulator to my e-mail address [email="mstancevic@sezampro.yu"]mstancevic@sezampro.yu[/email] ?<br /> I can't find it on t…
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.<br /> <br /> Could someone please offer help in how to create a wide (wider…
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…
  • Collision Detection in SP1Hi,<br /> <br /> Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy.<b…
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