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<1234567…34>
  • Eurogamer TV Top 50 speccy gamesThis is probably old news but [URL="http://www.eurogamer.net/tv_video.php?playlist_id=5572"]this[/URL] is a pretty nice video montage of top 50 specc…

    ... nice video montage of top 50 speccy games as compiled by ...
    Arjun Arjun March 2008 Sinclair Miscellaneous
  • Multi platform games developmentWe all know there are a lot of multi platform games. For example, Boulder Dash, River Raid, Exolon, Zynaps, Flying Shark, AMC and so on which were av…

    ... are a lot of multi platform games. For example, Boulder Dash ... games was developed on one platform and then "ported" to another ... the concept to the particular platform, having all the "source" of ... then "rewrite" it on another platform. I did it myself and ...
    maxkit maxkit April 2009 Games
  • 50 year old woman has surgery[URL]http://news.bbc.co.uk/newsbeat/hi/health/newsid_8016000/8016138.stm[/URL] Must admit she does look far better and doesnt look like 50 years old…

    ... better and doesnt look like 50 years old, think she looks ...
    psj3809 psj3809 April 2009 Chit chat
  • OMFG! That game was terrible!!!!I was bored so I looked around the dark forgotten parts of WOS and found an "ewgf type thread" Emulator. So I loaded it up to see what it would come…

    ... /> But it's a straight 50/50 between Shaq-Fu and James ... they were on the original platform. Of course there is always ...
    dm_boozefreek dm_boozefreek August 2009 Chit chat
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... drop until they hit a platform - but what would they do ...
    jonathan jonathan February 2010 Development
  • The quest for true 50 HzAfter experimenting with interframe blending on Sinclairean, I wonder if someone has ever managed to get a custom Spectrum-friendly 50 (or better, 50…

    ... a custom Spectrum-friendly 50 (or better, 50.08!) Hz video mode ...
    Madonna Mk 2 Madonna Mk 2 April 2010 Emulators
  • Top 50 Speccy GamesI have put what I personally believe to be the top 50 Spectrum games on my RF site in the database (you can vote for each game!) - take a look here :…

    ... believe to be the top 50 Spectrum games on my RF ... I have done a top 50 Spectrum video to compliment the ... /retro-fusions-zx-spectrum-top-50/[/url]

    And just ...
    boyo boyo April 2010 Games
  • The 50 Greatest Video Game Characters[url]http://www.empireonline.com/features/50-greatest-video-game-characters/default.asp[/url] Sabreman is currently #24. Vote for him! :-)

    [url]http://www.empireonline.com/features/50-greatest-video-game-characters/default.asp[/url]

    Sabreman is currently #24. Vote for him! :-)
    merseymal merseymal May 2010 Games
  • A question about M1 cyclesI'm writing an interrupt routine that, after the usual register pushes, will jump to a location of my choice with a [b]JP (IY)[/b] instruction. If I…

    ... -check my understanding of M1 cycles inside the Z80.

    ajmoss ajmoss June 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... ex2g.c, supplied with the SP1 sprite library.

    ... 42000, 8000);

    // Initialize SP1.LIB

    zx_border(BLACK ... 42000, 8000);

    // Initialize SP1.LIB

    zx_border(BLACK ...
    Digital Prawn Digital Prawn December 2010 Development
  • official developer documentation?Did Sinclair ever publish official developer documentation manuals documenting machine architecture and programming? If not then how did Sinclair exp…

    ... jump onboard and support the platform without approved documentation?

    platform?

    In 1984 Apple ... to develop for a retro platform with no prior technical knowledge ... ]http://www.pagetable.com/?p=50[/url]
    retrogod retrogod January 2011 Development
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... to the screen takes three cycles of push/pop.

    cycles does let me grab attribute ... could tighten it to two cycles of 16 bytes passed over ... , in the style of the SP1 graphics system.

    Is ...
    Gedlion Gedlion March 2011 Development
  • Sinclair ZX81 ZXPand Interfaces Now AvailableWe are pleased to announce the launch of the ZXpand Interface for the Sinclair ZX81 Home Computer. The ZXpand interface is a brand new interface for…

    ... [/url]

    Price Only ?50 plus postage

    Available ... through SellMyRetro.com - the trading platform for retro computer enthusiasts - [url ...
    rwap rwap May 2011 Announcements
  • Best Platform GameWhat's the best platform game?

    What's the best platform game?
    Rebelstar without a cause Rebelstar without a cause July 2011 Games
  • Platform MascotsHello there my fellow WoS'ers A thought occured to me earlier today... yes I know that usually spells trouble but I cannot resist but as this ques…

    ... how these are all essentially platform games)

    However didn ...
    Zetr0 Zetr0 August 2011 Sinclair Miscellaneous
  • Casstte 50 compilation emulator game questionHi - Hope this is the right place to put this question? Wasn't sure? But I have just downloaded the 'Cassette 50' compilation from wos but can't w…

    ... have just downloaded the 'Cassette 50' compilation from wos but can ...
    retromad retromad August 2011 Games
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... questions about the Z88DK's SP1 sprite library. The only documentation ... screen to the next. Does SP1 have to be re-initialized ... any and all tips about SP1, I want to get a ...
    Winston Winston October 2011 Development
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…

    ... into any advice over how SP1 uses memory.

    The ... 50000 - 65535. But this caused SP1 to simply not work at ... all, so I assume SP1 has some statically defined stuff ... should I avoid when using SP1?

    Generally, how much ...
    Winston Winston October 2011 Development
  • The last batch of 50 DivIDE interfaces!Yes, I said that before, but now I'm sure. I started on my last batch of 50 DivIDE interfaces, here's the eBay-offer: [url]http://cgi.ebay.co.uk/ws/…

    Yes, I said that before, but now I'm sure.

    I started on my last batch of 50 DivIDE interfaces, here's the eBay-offer:
    [url]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=180750290526[/url]

    Hurry and get one!
    bverstee bverstee November 2011 Hardware
  • The last batch of 50 DivIDE interfaces!Yes, I said that before, but now I'm sure. I started on my last batch of 50 DivIDE interfaces, here's the eBay-offer: [url]http://cgi.ebay.co.uk/ws/…

    ... on my last batch of 50 DivIDE interfaces, here's the ...
    bverstee bverstee November 2011 Sales
  • The Sinclair ZX Microdrive Resurrection Project (long)Dear Spectrum fans! [Management summary: Download [url]http://www.bartheld.net/temp/mdv2img.zip[/url] and tell me what you think. All help very much…

    ... be possible with some Arduino-platform but was beyond my time ...
    40 PAUSE 0
    50 RANDOMIZE USR 32768
    60 ...
    Volker Volker March 2012 Emulators
  • Miner NightmareWell I thought I'd been rabbiting on about it for months on and off since a little while after I finished Clopit! So I figured I might as well give …

    ... have a few JSW style platform sections involved, nothing really branching ... plan to have about 30-50 screens, the game won't ...
    dm_boozefreek dm_boozefreek March 2012 Development
  • 2 new games - Brian Vs the Bullies & BlitzIn case you've missed it in this thread ([url]http://www.worldofspectrum.org/forums/showthread.php?t=38962[/url]) I've uploaded 2 games to celebrate …

    ... using Jonathan Cauldwell's excellent Platform Game Designer. I actually wrote ... this for the Cronosoft Cassette 50 that chaosmongers announced a few ...
    pottyboy pottyboy April 2012 Announcements
  • Platform games you *must* play?I've finally gotten around to buying Braid on XBox Live!, I played the demo years back on the PC and meant to buy it, but my backlog is so huge that …

    ... good time to ask what platform games other people consider 'must ... they can have non-strictly platform aspects too, such as an ... Prime (it's aparently a platform game, even though it's ... />


    Anyway, 2D platform games I'd recommend are ...
    ewgf ewgf June 2012 Chit chat
  • z88dk SP1 - any internal oddities?I'm just wondering if anyone knows if the Z88DK's spritelib SP1 has any oddities inside, for instance relying on specific timings, undocumented instr…

    ... if the Z88DK's spritelib SP1 has any oddities inside, for ... the "issue" might not be sp1)

    The reason I ...
    Winston Winston July 2012 Development
  • New Game: Dave InfuriatorsHere is a new game for both 48K Speccy and 512KB SAM Coup? [IMG]http://i1233.photobucket.com/albums/ff397/adg2011/specyload.gif[/IMG][IMG]http://i12…

    ... /speccylv2.gif[/IMG]

    Platform game, played with two keys ... the title screen as it cycles through, but if you just ...
    spud spud November 2012 Brand new software
  • 50 Game Sale and 30 Game Sale - 99p only 1 day left. No ReserveTwo sales up for grabs again. 1 x 50 Game Sale [url]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=130926345907&ssPageName=STRK:MESE:IT[/ur…

    ... again.

    1 x 50 Game Sale

    [url ...
    darren_edd darren_edd June 2013 Sales
  • 50 Hz / 60 Hz switch in Timex Computer 2068I'm not sure if this is common knowledge, I've certainly never read about it online, though it may be documented in Portuguese or Polish. There is a…

    ... />
    There is a 50 Hz / 60 Hz mode switch ... nothing to do with the 50 Hz / 60 Hz mode; ... the SCLD pin which controls 50 Hz or 60 Hz ... connected; this gives you normal 50 Hz PAL operation. Connect ... being jumpered for 312 line / 50 Hz operation.

    ...
    rga24 rga24 July 2013 Hardware
  • A 'Cassette 50' story[URL="http://pixelatron.com/blog/cassette-50-the-interview/"]http://pixelatron.com/blog/cassette-50-the-interview/[/URL]

    [URL="http://pixelatron.com/blog/cassette-50-the-interview/"]http://pixelatron.com/blog/cassette-50-the-interview/[/URL]
    JuanF. Ramirez JuanF. Ramirez September 2013 Games
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... types were selected with a platform game in mind the routine ... ,8*0+7,$0b,$10,$50,$00,$0b,$10

    Battle Bunny Battle Bunny September 2013 Sinclair Basic
<1234567…34>

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