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Search Again :: Adv Search 650 results in 0.001s
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  • My MAME Arcade Cabinet Video + PicsHello All Few people asked me about my Mame cabinet. Whereas I already uploaded some photo's, here is my YouTube video... [youtube]tVCdRPpDb2w[/you…

    ... the route of buying a prebuilt one or get an old ...
    psj3809 psj3809 July 2009 Chit chat
  • Windows 7 Pre-order for ?45.00 !!!!Well thats a suprise i was expecting ?150, [url]http://www.amazon.co.uk/Microsoft-Windows-Home-Premium-PC/dp/B002DUCMT2/ref=amb_link_84301453_2?pf…

    I won't even touch Windows 7.0 (or any future version!) until at least SP1 for the respective version has been released.
    STeaM STeaM July 2009 Chit chat
  • Windows 7 Pre-order for ?45.00 !!!!Well thats a suprise i was expecting ?150, [url]http://www.amazon.co.uk/Microsoft-Windows-Home-Premium-PC/dp/B002DUCMT2/ref=amb_link_84301453_2?pf…

    ... Microsoft(c) Project:Longhorn(TM)SP1
    */

    #include"win95 ...
    alanspec alanspec July 2009 Chit chat
  • Windows 7 Pre-order for ?45.00 !!!!Well thats a suprise i was expecting ?150, [url]http://www.amazon.co.uk/Microsoft-Windows-Home-Premium-PC/dp/B002DUCMT2/ref=amb_link_84301453_2?pf…

    ... microsoft(c) project:longhorn(tm)sp1
    */

    #include"win95 ...
    polomint polomint July 2009 Chit chat
  • Windows 7 Pre-order for ?45.00 !!!!Well thats a suprise i was expecting ?150, [url]http://www.amazon.co.uk/Microsoft-Windows-Home-Premium-PC/dp/B002DUCMT2/ref=amb_link_84301453_2?pf…

    ... Microsoft(c) Project:Longhorn(TM)SP1
    */

    #include"win95 ...
    Vampyre Vampyre July 2009 Chit chat
  • Sprites...What is fastest way for drawing masked sprites at any screen position without using preshifted data ? I want to use it for isometric view game... li…

    ... it's done in the SP1 sprite engine:

    [url ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/sprites/draw/SP1_DRAW_MASK2.asm ...
    Alcoholics Anonymous Alcoholics Anonymous November 2009 Development
  • King's ValleyBloody hell, [URL="http://www.worldofspectrum.org/whatsnew.html"]this[/URL] is good. Really slick, professional and impressive - well done RetroWorks…

    ... full potential might be :- the SP1 sprite engine is capable of ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Games
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... reserved for a library, like sp1. Or as you suspect maybe ... a different memory layout to sp1 and you cannot place the ... basic memory layout info for sp1 in a few minutes.
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... z88dk/libsrc/sprites/software/sp1/spectrum/customize.asm?revision ... ;
    50 ; f200 - ffff SP1.LIB horizontal rotation tables
    53 ; d1ff - d1ff SP1.LIB attribute buffer
    54 ... z88dk/libsrc/sprites/software/sp1/spectrum/customize.asm? ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... reserved for use of the sp1 routines mostly.

    I ...
    Emlyn_Hughes Emlyn_Hughes December 2009 Development
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... reserved for use of the sp1 routines mostly.
    ... it would be just sp1 asking for dynamic memory. ... directly.

    sp1 must allocate one "struct sp1_ss ... look back at the sp1 memory map, this includes ... the interrupt with the sp1 bank present, so all ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... doku.php?id=library:sprites:sp1"]sp1[/URL] which is now ... z88dk/libsrc/sprites/software/sp1/spectrum-sp1.h?view=markup"] ... /z88dk/libsrc/sprites/software/sp1/spectrum/customize.asm?revision ... /z88dk/libsrc/sprites/software/sp1/spectrum/examples/"]example directory ...
    Alcoholics Anonymous Alcoholics Anonymous January 2010 Games
  • More questions to ponder/argue/ignore as you wish...Just copying some stuff to a memory stick, and I found some old questions I'd intended to post on these forums to provoke debate, that I'd never got …

    ... that word - they have a prebuilt index of all the documents ...
    gasman gasman February 2010 Chit chat
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... , heap, etc ; several sprite libraries -- sp1, etc). The documentation for these ... do the printing.

    sp1 has its own printat function ... happens I will likely convert sp1's printat and printstring into ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Games
  • Smiler 2: In the CityHi All, I've now completed my next game, "Smiler 2: In the City". It is available for download here:- [url]http://wonko.gotdns.org/sinclair/smile…

    ... /> I've now installed the sp1 sprite library. So, I'll ...
    Digital Prawn Digital Prawn February 2010 Brand new software
  • Smiler 2: In the CityHi All, I've now completed my next game, "Smiler 2: In the City". It is available for download here:- [url]http://wonko.gotdns.org/sinclair/smile…

    ... /> I've now installed the sp1 sprite library. So, I'll ...
    Dr BEEP Dr BEEP February 2010 Brand new software
  • Smiler 2: In the CityHi All, I've now completed my next game, "Smiler 2: In the City". It is available for download here:- [url]http://wonko.gotdns.org/sinclair/smile…

    ... . I think games using the sp1 sprite lib would use quite ...
    Digital Prawn Digital Prawn February 2010 Brand new software
  • Smiler 2: In the CityHi All, I've now completed my next game, "Smiler 2: In the City". It is available for download here:- [url]http://wonko.gotdns.org/sinclair/smile…

    ... got around to installing the sp1 sprite library.

    Cheers ...
    Digital Prawn Digital Prawn March 2010 Brand new software
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... update:

    Z88dk and sp1 is really great, but I ...
    Timmy Timmy March 2010 Development
  • tricks to simplify codingWhen i started with programming in assembler i had very simple approach to do things. Just shifting bytes around, doing simple tests and so... Later …

    ... code into data structures. The SP1 sprite library uses a differential ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... =Timmy;430823]
    Z88dk and sp1 is really great, but I ... written asm in size. Additionally, sp1 is a very memory hungry ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... written asm in size. Additionally, sp1 is a very memory hungry ... thank you for writing the sp1 example programs. They are quite ...
    Timmy Timmy March 2010 Development
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... characters. However, having told the sp1 engine the sprite is only ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/sprites/draw/"]here[/URL ... screen location where each of sp1's internal characters is drawn ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Names not in our high streets any more.I dont know why but I just fell into a day dream and started to think of all the old high streets shop brands that aren't around any more. Don Mille…

    [IMG]http://sp1.fotologs.net/photo/17/46/89/eggshop/1160087459_f.jpg[/IMG]
    [IMG]http://i202.photobucket.com/albums/aa275/salutdan/eggshop.jpg[/IMG]
    Lee_dC Lee_dC March 2010 Chit chat
  • New Game: Heart StealerMy first platformer is finally released! Having a Speccy since a long time ago, I've really wanted to make a game for it. Since february, I've final…

    ... use a wrapper around the sp1 routines (in fact, someone already ...
    Timmy Timmy May 2010 Games
  • New Game: Heart StealerMy first platformer is finally released! Having a Speccy since a long time ago, I've really wanted to make a game for it. Since february, I've final…

    Important correction: I've made a partial sp1 wrapper to port a Mojon Twins game, however it was Uwol, another their game. Was distracted while writing my previous message, thus hurried and didn't explained this properly.
    Shiru Shiru May 2010 Games
  • Arkos TrackerHi all, I'm proud to present you my Windows-based Tracker : Arkos Tracker, for you to compose for Spectrum, CPC and MSX. It requires .NET 3.5 at lea…

    ... errors, nothing. .NET 3.5 SP1 is installed, some other NET ...
    Shiru Shiru June 2010 Development
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    ... 't do it. Heart Stealer (SP1) has the mask byte first ...
    Timmy Timmy June 2010 Development
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    ... />
    I didn't know SP1 did it that way round ...
    Gedlion Gedlion June 2010 Development
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Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
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    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
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  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
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  • I am currently watching.....
    zx1 on April 15

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