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<1234567…34>
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... fit together.

    SP1 understands two things: background tiles ...
    };
    [/code]

    SP1 maintains a list of "struct ... print a character to the background or move a sprite around, SP1 ... that every time you print to the background or ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ...
    [code]
    // Initialize SP1.LIB

    border(BLACK ...
    Next we initialize SP1 with a call to "sp1_Initialize ... customization file used when making SP1.LIB.
    [/LIST]
    outside the active area managed by SP1 -- (0 ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... using pre-shifted sprites in SP1, the frame graphic address ... graphics from the engine, SP1 will never overwrite the graphics ... square just like Basic's "PRINT AT". These characters are background ... also be "validated", ensuring that SP1 will *not* draw those ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... on screen is determined when SP1 is compiled. The customization ... cells displayed on screen, SP1 associates a struct sp1_update to ... drawn by something other than SP1. SP1 manages the game in one ... so that you could use SP1 to print numerical scores or animate ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... linear and imperative (ie, first print this character, then goto this ... list.

    Just like SP1.LIB, the linked list data ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... of two new SP1 functions to quickly print background tiles to ... reads what tiles to print from an array of ... is used to 1- print the fan graphics and ... 2- print each frame of the ... will be memory requests from SP1 for struct_sp1_ss's (one ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • compilerI am currently developing a sudoku game for the old faithful speccy. My idea is to write the code in basic and then compile it to m/c because i suck …

    ... speed to a Basic compiled PRINT (probably faster) but then PRINTing ... other screen output option is SP1 which offers 32-column
    Alcoholics Anonymous Alcoholics Anonymous June 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... do is convert basic comand PRINT AT 5,5;"Pepe"
    SP1 there is a sp1_PrintString() that ... expect, but only within an SP1 environment (ie printing is not ...
    Alcoholics Anonymous Alcoholics Anonymous August 2006 Development
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... code your own routines for PRINT etc. Assembly language programs required ... get away with using them outside the speed critical parts of ...
    Matt_B Matt_B September 2006 Sinclair Miscellaneous
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... code:
    10 print a
    20 print b

    10 PRINT a
    20 PRINT b
    10 ... br /> 11 REM
    20 PRINT b

    ** you ... lost your "print a" statement in to the ... with the dog,walking outside, got to go now :)
    Arda Arda October 2006 Emulators
  • Strangest Sinclair related Collectable I now ownI couldn't resist it. just had to do it! and now i think it's got to be the strangest item in my Sinclair Collection The Clive Sinclair Thimble! [u…

    [QUOTE=Mousey]Go to a print shop? You mean... I'd have to go OUTSIDE to buy something?! Nooo - eBay is my friend! ;)[/QUOTE]

    if you dont go outside, maybe a keyring isn't for you. :)
    mile mile October 2006 Sinclair Miscellaneous
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... is that you rely on PRINT to output your graphics, so ... perfect movement, go C and SP1. That's my call :)
    na_th_an na_th_an November 2006 Games
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... far as I understand in SP1 there are built in functions ... around can be done with PRINT statements and UDGs (user defined ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... to grab the latest z88dk+SP1?[/QUOTE]

    I' ... libsrc/sprites/software/sp1/spectrum-sp1.h?view=markup"]sp1.h[/URL] header ... much faster. sp1_GetSprClrAddr() is called outside the main game loop and ... eg, a 32x24 screen means SP1 needs 6912 bytes for the ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/sprites/draw/SP1Or1Data. ... and composite tiles: the SP1 way of doing things is ... () function is meant to print composite tiles or even entire ... into that double buffer. SP1 will just read background graphics ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
  • Why are people so sick?I have 4 cats. They all rarely go out and never get into fights or make a nuiscance of themselves. In the last two years I have had one kicked to d…

    ... /> [url]http://www.bccdc.org/print.php?page=topic.php& ... like theres some rabid tabby outside your house or something. NONE ...
    psj3809 psj3809 January 2007 Chit chat
  • must be in a FAQ somewherePlease don't abuse me for this question. I will probably get round to learning MC at some point when I have time, but in the meantime I might want t…

    ... you could try out the SP1 engine in my sig -- this ... simple "move sprite" command and print to the screen with a ... "print at" command at the simplest ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • must be in a FAQ somewherePlease don't abuse me for this question. I will probably get round to learning MC at some point when I have time, but in the meantime I might want t…

    ... you could try out the SP1 engine in my sig -- this ... simple "move sprite" command and print to the screen with a ... "print at" command at the simplest ...
    Toxitalk Toxitalk May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... i=1 TO 3:
    PRINT AT y-1+2*i ... >ABS (a-m):
    PRINT AT 0,m;"" AND m ... )*2>ABS (a-m): PRINT AT 0,m;"
    " AND ...
    Einar Saukas Einar Saukas August 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... would draw the mountains outside the 24-pixel wide ... and red paper). The SP1 function "sp1_IterateUpdateRect()" is ... code]

    The SP1 function "sp1_Invalidate()" takes a rectangle ... (r, colour_helper); // use sp1 to retrieve screen addresses for ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... , and now only need to print one space behind the ball ... the bat if it touched outside the bat's center positions ...
    Digital Prawn Digital Prawn September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... the next PRINT statement will try to print a meteor outside the screen ...
    Einar Saukas Einar Saukas September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... (Pacman style) instead of bouncing outside them.

    The main ... =0 TO 15-s:
    PRINT AT b+2,a+a ... this:

    [CODE]
    PRINT AT 19,o;" " AND o ... this:

    [CODE]
    PRINT AT 19,x;" ";o$;o ...
    Einar Saukas Einar Saukas October 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... 's a fast function in SP1 that will recolour a sprite ... , copy and paste the data outside the resource block where the ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... same loop to generate and print the labyrinth. The difference is ... to worry about altering positions outside the labyrinth boundaries when "generating ... ..19 will simply make changes outside the maze that will be ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... same loop to generate and print the labyrinth. The difference is ... to worry about altering positions outside the labyrinth boundaries when "generating ... ..19 will simply make changes outside the maze that will be ...
    Digital Prawn Digital Prawn March 2008 Development
  • Weird Computer GamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000411"]Weird Computer Games[/URL][/B] Page: 3, Program: Tower of Terror - [U…

    ... 30 cls:print "micro puzzle"
    40 print"============"
    50 print "you ... 90 next i
    100 print:print "you can go ";
    ... i
    140 print:print "------------------"
    150 print m$:let m$=" ... :";l
    170 print "what will you do ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... the picture.

    Since SP1 will be handling the sprites ... this idea with how SP1 performs sprite animation. SP1 generates a sprite ... , eg, if I wanted to print "score" at (0,0), ... rather than a character to print. This little aggravation causes text ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... ;sprite->vrot));

    // print score text

    strcpy ... in "sp1_MoveSpr*()" functions indicates to SP1 that the same sprite frame ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Happy Birthday ZX Spectrum!I shall keep this nearly shorter than my non-existent short shorts. Happy 26th! Thank you for all the happy times!! Love ya lots!!! Hugs All Arou…

    ... and writing

    10 print "dixons sucks"
    20 goto ... for the telly and standing outside dixons turning all the tellies ...
    bleugh bleugh April 2008 Sinclair Miscellaneous
<1234567…34>

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