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<1…3456789…34>
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…

    ... /z88dk/libsrc/sprites/software/sp1/spectrum/spectrum-sp1.h?revision=1.1 ... is to print as tiles at character coordinates. Since sp1 doesn't ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • probably a stupid question about RST16I'm using the 'hello world' code borrowed from [url=http://equant-retrochallenge.blogspot.com/2008/07/zx-spectrum-assembly-programming-under.html]her…

    ... as string termination, then that print sequence would end halfway. Perhaps ... ' values, write to memory locations outside the display area?). :-?

    RetroTechie RetroTechie October 2011 Development
  • probably a stupid question about RST16I'm using the 'hello world' code borrowed from [url=http://equant-retrochallenge.blogspot.com/2008/07/zx-spectrum-assembly-programming-under.html]her…

    ... as string termination, then that print sequence would end halfway. Perhaps ... ' values, write to memory locations outside the display area?). :-?

    print zero in an AT is ...
    guesser guesser October 2011 Development
  • which zx-spectrum games uses 1bit sound samples?hi! I'm looking for zx-spectrum games using 1bit sound samples. Compairing with msx, which has far less games available than zx-spectrum, there are f…

    ... reducing time available for tasks outside the inner-loop. No matter ... ]

    As usual, enter PRINT USR 65260
    PrinceGaz PrinceGaz November 2011 Games
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ...
    Having said that, the sp1 engine is double buffering taken ... frame to frame. If you print a new background character to ... copying the sprite graphic. The sp1 engine reduces the double buffer ... screen in every update. sp1 will not redraw anything unless ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ...
    Having said that, the sp1 engine is double buffering taken ... frame to frame. If you print a new background character to ... copying the sprite graphic. The sp1 engine reduces the double buffer ... screen in every update. sp1 will not redraw anything unless ...
    climacus climacus January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... half useful" stuff. This seemed outside the scope of what people ... be able to run the sp1 makefile duh. I'm a ...
    guesser guesser January 2012 Development
  • Amazonia (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027280"]Amazonia[/URL], please add the following "known errors" des…

    ... b8c6: 01 60 PRINT MSG(96) ; print "Ela esta toda ... REG(1):=48 ; move outside to location "aldeia"
    ... /> bc92: 01 3c PRINT MSG(60) ; print "@&++.!'?... errei."
    ...
    Einar Saukas Einar Saukas January 2012 Infoseek database
  • This &*%@ is really putting me off of eBay!!!Having serious issues getting a seller to send me an item. Have been extremelly patient, waiting two weeks and trying to arrange her postage for her…

    ... :)

    couriers are interesting outside london, where I am, DPD ... making 100% sure they can print the labels OR post em ...
    fog fog February 2012 Chit chat
  • Whitney Houston RIP[url]http://music.yahoo.com/news/whitney-houston-superstar-records-films-dies-005927033.html[/url] odd, most of us grew up with her being in the cha…

    ... those journo's that were outside that nightclub taking photos as ... body to her car, will print a story about "Whitneys tragic ...
    dm_boozefreek dm_boozefreek February 2012 Chit chat
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... long as you don't PRINT on top of it or ... to hold single letter variables outside of VARS is also useful ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... long as you don't PRINT on top of it or ... to hold single letter variables outside of VARS is also useful ...
    Paddy Coleman Paddy Coleman February 2012 Sinclair Basic
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... CODE]
    /****************************************

    sp1 Sprite Demo 1


    // C and SP1 code libraries are added here ... /> // Proabably used by SP1.
    long heap; // ...
    AndyOaks AndyOaks March 2012 Development
  • Basic BASIC help needed RNDHi all, I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers. I know little now, an…

    ... +1e-5)*(49-1e-5)): PRINT b;":";:
    LET b(b ... " if it got a number outside of 1-49. It won ... )): LET n=n+1:
    PRINT STR$ b+":" AND b(b ...
    Battle Bunny Battle Bunny March 2012 Sinclair Basic
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... background UDGs using a 'supertile' print system written by nathan that ... (splib2 is the predecessor to sp1).

    Depending on ... underneath it.

    But sp1 has other problems with big ... results would be like with sp1. Best format would be ...
    Alcoholics Anonymous Alcoholics Anonymous May 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... background UDGs using a 'supertile' print system written by nathan that ... (splib2 is the predecessor to sp1).

    Depending on ... underneath it.

    But sp1 has other problems with big ... results would be like with sp1. Best format would be ...
    DaRkHoRaCe DaRkHoRaCe May 2012 New game ideas
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... Parameter error" if the print coordinates fall outside the display file. For ... =top AND r=22):
    PRINT #(2 AND r
    Battle Bunny Battle Bunny May 2012 Development
  • question re. STR$ bugCould someone point me to whereabouts in the ROM this goes wrong? [code]PRINT PAPER 5;1;STR$ 234[/code] (Only the "1" prints in cyan.) It's not the m…

    This routine (48 bytes) provides a BASIC replacement for STR$ which fixes those two bugs; use "FN s$(numeric_expression)" instead of "STR$ numeric_expression". I copied the ROM's method used in CIRCLE & DRAW for checking -1
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • z88dk vs. sdccI've just read this article (in Spanish) [url]http://www.cpcmania.com/index2.asp?urldest=Docs/Programming/SDCC_vs_z88dk_Comparando_tama%F1o_y_velocid…

    ... -standard functions like iterators in sp1 and the adt library -- linked ... 7 bytes and 50 cycles outside the function. Inside the function ...
    Alcoholics Anonymous Alcoholics Anonymous May 2012 Development
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... need to be reset once, outside the D loop.
    < ... afterwards.
    . b) Multiple PRINT statements can be combined.
    PRINT statements; eg. PRINT ;m;... need only be ... can be replaced with PRINT AT .... ,,; eg. PRINT AT 10,0,, ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... "erase old : calculate new : print new" is the most concise ... /> * Line 9045 should be outside the 'u' loop as it ... 30.
    * Consecutive unconditional PRINT statements can usually be combined ... .
    * 9010,9020 PRINT clauses combined where possible.
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Brazilian TK90X and TK95SpecEmu provides explicit support for Brazilian TK90X. Other emulators provide indirect support (perhaps the "Spectrum 48K NTSC" option in Fuse?). Al…

    ... also released in 1986, outside it was identical to "TK90X ... at the beginning. Executing "PRINT" produces message "0 Executado 0 ... (if Spanish version). Executing "PRINT PEEK 1211" returns "208".
    PRINT" produces message "0 Ok 0 ...
    Einar Saukas Einar Saukas November 2012 Emulators
  • Getting PC into HLHello, here's a conundrum for you... Is there a way to obtain the value of the PC register (say into HL) without using absolute addressing such as C…

    ... are so exercised about calling outside the bounds of the program ... a,b: NEXT a:
    PRINT AT s,0;"I am ...
    Battle Bunny Battle Bunny February 2013 Sinclair Miscellaneous
  • The state of some items on ebayI can't believe the ****ty state of some items on ebay. They look like they've just come straight out of a skip. Can't be @rsed to give em a quick c…

    ... /> The outside of the box had a big manky mug print on ...
    deadpan666 deadpan666 February 2013 Chit chat
  • Drawing ovals...Hi Folks, Is it possible to draw an oval using the Sinclar BASIC DRAW commend and the 3rd parameter? I have been trying (and failing). Many thanks…

    ... starting PLOT would be needed outside the loop), which would speed ... SUB 100: LET t2=t: PRINT AT 21,0;t2-t1 ... SUB 100: LET t4=t: PRINT AT 21,16;t4-t3 ...
    Battle Bunny Battle Bunny March 2013 Sinclair Basic
  • ZX Printer - prevention better than cure?Hi everybody, I have in front of me a working ZX printer, and a printer belt. Of course I suspect that the minute I put the belt into the printer a…

    ... needs to be on the outside (i.e. the sparking side ... damned thing over!

    Print quality is not bad, and ...
    Simon_Carr Simon_Carr May 2013 Hardware
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... , if the user tries to print something outside the screen, it will ...
    Einar Saukas Einar Saukas June 2013 Brand new software
  • New CPU and Spectranet oddity.I have no reason to suspect this problem is due to a fault/poor design of the Spectranet, but understanding what it does at system initialisation may…

    ... ;706432]If the IN executes outside of times where the floating ... a:
    [code]PAUSE 1: PRINT IN 571[/code]

    mcleod_ideafix mcleod_ideafix June 2013 Hardware
  • Confounded DEF FNCan anyone see why this is going wrong? I've been tinkering with it since tea time and got nowhere. [code] 2 DEF FN t$(n,t,d) =STR$ INT (n/t)…

    Here's a way to get both the calculator & machine stacks included when you're calculating function memory usage in BASIC. Just put the DEF FN in 1001 and the FN call in line 1030.

    [center][img]http://www.users.globalnet.co.uk/~jg27paw4/ ...
    Battle Bunny Battle Bunny August 2013 Sinclair Basic
  • How to get 720KB on Opus Discovery floppy (using PC drive)I upgraded an Opus Discovery yesterday with a PC drive, but I'm looking for the way to get a floppy formatted as 720KB. If I understand other topics…

    ... to think and to tinker outside standards. Those who like getting ... CODE as keyword
    20 PRINT #4; CHR$ 80;: REM note ... POINT# 4; 8250
    24 PRINT #4; CHR$ (BIN 01001110);: REM ...
    roko roko August 2013 Hardware
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