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<1234567…34>
  • Toad Runner and Riddlers DenHi, Any fans of these two games ? I got quite far on Riddlers Den but having alot of problems on Toad Runner. Anyone have hints/solutions to this g…

    ... alot of problems on Toad Runner. Anyone have hints/solutions to ...
    saiwong saiwong February 2005 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... from now" release deadlines. SP1 is the lastest version of ... />
    Techno-Babble:

    SP1 is a flicker-free software ... Because of the display algorithm SP1 uses, it is best suited ... and non-scrolling arcade games. SP1 *cannot* do scrolling well at ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed. Could someone please offer help in how to create a wide (wider than 16 pix…

    The calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.

    Could someone please offer help in how to create a wide (wider than 16 pixels) sprite (preferably starting from SevenuP) using Z88DK and SP1.
    liftarn liftarn May 2006 Development
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    What is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list of tiles or is there a better way?
    liftarn liftarn May 2006 Development
  • Your views on...Lode Runner[url=http://www.worldofspectrum.org/infoseek.cgi?regexp=^Lode+Runner$&pub=^Software+Projects+Ltd$]Lode Runner[/url]: I really liked this game. Simpl…

    ... .org/infoseek.cgi?regexp=^Lode+Runner$&pub=^Software+Projects+Ltd ... $]Lode Runner[/url]:

    I really ...
    CUCHULAINN CUCHULAINN August 2006 Games
  • Lode Runner (New Game Set)This rather mysterious entry lurks in the database with little or no backup information, so I'm curious about it. Are the levels new and exclusive to…

    ... a port of Championship Lode Runner, the colelction of tough levels ...
    MartinUK MartinUK September 2006 Games
  • Unable to run Lode RunnerI downloaded Lode Runner at [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0002912[/url] but it wont load on spectaculator 6.30

    I downloaded Lode Runner at [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0002912[/url] but it wont load on spectaculator 6.30
    RND RND April 2007 Games
  • Blade RunnerI'm going to buy this one. Was released in 1985 but needs at least Win95 to run properly, and this is the best part: [QUOTE]blade runner requires a …

    ... part:

    [QUOTE]blade runner requires a 2 mb video ...
    zxbruno zxbruno April 2007 Sales
  • stuck in Lode Runner :( HELP!i made it very far (Level 16) in Lode Runner without cheating :P but now im stuck in a place where i cant get out. is there a way to selfdestruct in…

    i made it very far (Level 16) in Lode Runner without cheating :P but now im stuck in a place where i cant get out.

    is there a way to selfdestruct in Lode Runner ?
    thnx
    vorton vorton October 2007 Games
  • Daffy Duck + Road Runner + Wile E Coyete correctionJust seen the Daffy Duck along with Road Runner and Wile E Coyete pages - http://www.worldofspectrum.org/infoseek.cgi?regexp=^Daffy+Duck$&pub=^Hi%2dT…

    ... Daffy Duck along with Road Runner and Wile E Coyete pages ... .org/infoseek.cgi?regexp=^Road+Runner+and+Wile+E.+Coyote$& ...
    zeropolis79 zeropolis79 February 2009 Infoseek database
  • Gardening question: Runner beans.:D Do runner beans need canes to climb? I haven't a clue!

    :D

    Do runner beans need canes to climb? I haven't a clue!
    Graz Graz April 2009 Chit chat
  • Road Runner (missing artist)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0004163"]Road Runner[/URL] Lower right ... KEV not credited in WoS. [img]http://www.worldofs…

    [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0004163"]Road Runner[/URL]

    Lower right ... KEV not credited in WoS.

    [img]http://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/r/gif/RoadRunner.gif[/img]
    ZnorXman ZnorXman October 2009 Infoseek database
  • S.T.U.N. Runner (missing artist)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0004965"]S.T.U.N. Runner[/URL] Lower right JVR (?) [img]http://www.worldofspectrum.org/shows…

    [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0004965"]S.T.U.N. Runner[/URL]

    Lower right JVR (?)

    [img]http://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/s/gif/S.T.U.N.Runner128.gif[/img]
    ZnorXman ZnorXman October 2009 Infoseek database
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... ex2g.c, supplied with the SP1 sprite library.

    ... 42000, 8000);

    // Initialize SP1.LIB

    zx_border(BLACK ... 42000, 8000);

    // Initialize SP1.LIB

    zx_border(BLACK ...
    Digital Prawn Digital Prawn December 2010 Development
  • Blade runner - sequel and prequelPossibly.... good news... Freshly ripped from the interweb.... :) Thu 03 Mar 11:46 AM Ridley Scott's 1982 sci-fi cult classic 'Blade Runner' is t…

    ... sci-fi cult classic 'Blade Runner' is to finally spawn ... could now be more 'Blade Runner' films after Alcon Entertainment revealed ... prequel and sequels from 'Blade Runner' producer Bud Yorkin.
    < ... More films in the 'Blade Runner' universe COULD be a good ...
    ZX Beccy ZX Beccy March 2011 Chit chat
  • Lode Runner code sheetAs correctly reported in the [URL="http://www.worldofspectrum.org/gbview.cgi"]guestbook[/URL], it appears we don't yet have the Padlock code sheet fo…

    ... /infoseekid.cgi?id=0002912"]Lode Runner[/URL], making it slightly tricky ... own a copy of Lode Runner?
    mheide mheide August 2011 Support files
  • Loder Runner - side B?In the instructions: [QUOTE]Lode Runner has 150 different screens for your enjoyment, because of the memory required to play this game, screens 1 to…

    ... instructions:

    [QUOTE]Lode Runner has 150 different screens for ...
    JuanF. Ramirez JuanF. Ramirez October 2011 MIA/STP/SDP
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... questions about the Z88DK's SP1 sprite library. The only documentation ... screen to the next. Does SP1 have to be re-initialized ... any and all tips about SP1, I want to get a ...
    Winston Winston October 2011 Development
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…

    ... into any advice over how SP1 uses memory.

    The ... 50000 - 65535. But this caused SP1 to simply not work at ... all, so I assume SP1 has some statically defined stuff ... should I avoid when using SP1?

    Generally, how much ...
    Winston Winston October 2011 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... CODE]
    /****************************************

    sp1 Sprite Demo 1


    // C and SP1 code libraries are added here ... /> // Proabably used by SP1.
    long heap; // ...
    Timmy Timmy January 2012 Development
  • z88dk SP1 - any internal oddities?I'm just wondering if anyone knows if the Z88DK's spritelib SP1 has any oddities inside, for instance relying on specific timings, undocumented instr…

    ... if the Z88DK's spritelib SP1 has any oddities inside, for ... the "issue" might not be sp1)

    The reason I ...
    Winston Winston July 2012 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... a beer and look at SP1.

    At some point ... is called "[B][COLOR="Blue"]sp1[/COLOR][/B]";
    [*]I was ... "things have changed";
    [*]The "sp1.h" header file in my ... /doku.php?id=library:sprites:sp1"]z88dk wiki page's[/URL ...
    szeliga szeliga November 2013 Development
  • Lode runner wanted :)Does anybody have a lode runner tape game? i am after if for a friend who has been waiting for it to come back in stock on retrogames for ages! need…

    Does anybody have a lode runner tape game?
    i am after if for a friend who has been waiting for it to come back in stock on retrogames for ages!

    needs to be working :) many thanks:grin:
    wilsone73 wilsone73 August 2014 Wanted
  • S.T.U.N. Runner - 128k longplayHi all, Finally a longplay of the 128k version of S.t.u.n. Runner is now complete. This game has several bugs which is why I now think is the main r…

    ... of S.t.u.n. Runner is now complete.
    This ... real hardware :-D
    STUN RUNNER - 128K LONGPLAY: https://www.youtube ...
    ZEUS ZEUS January 2016 Games
  • Suggest a Speccy endless runner.It's a serious question. Suggest a game, any ridiculous suggestion might be entertained, that could be made into an endless runner. My suggesti…

    ... be made into an endless runner.

    My suggestion is ...
    F_Clowder F_Clowder January 2017 Chit chat
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... , and figured that an endless runner would be an easy example ... primary art asset is the runner..

    [img]http://sol ... .gfxile.net/temp/runner.gif[/img]

    uh ...
    Sol_HSA Sol_HSA May 2017 Development
  • SP1: Print text outside the game sp1_RectHi, Is it possible to print outside the usual sp1_Rect defined for SP1? My idea is to have a small sp1_Rect for the game and print text outside fo…

    ... the usual sp1_Rect defined for SP1? My idea is to have ... if this is achievable with SP1 funcs, like sp1_SetPrintPos?

    amateus amateus December 2020 Development
  • z88dk SP1 breakoutHi everyone, I have completed the z88dk SP1 breakout example. You can find it here: https://github.com/antoniocmateus/z88dk_sp1_breakout Nothin…

    ... /> I have completed the z88dk SP1 breakout example. You can find ... understand more or less how SP1 works.

    Feel free ...
    amateus amateus January 2021 Development
  • Foreground blocks in z88dk SP1 with sp1_csHi there, There are 3 ways in wich we can create foreground tiles with SP1: By validating squares before rendering (see example ex5b from z88dk) …

    ... can create foreground tiles with SP1:
    By validating squares before ...
    amateus amateus January 2021 Development
  • z88dk sp1 Scene EditorHi, I've been developing for the last couple of weeks a scene editor (tile editor + scene tile placement+ export to c sp1 compatible) to aid me in…

    ... tile placement+ export to c sp1 compatible) to aid me in ...
    amateus amateus January 2021 Development
<1234567…34>

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  • Toad Runner and Riddlers DenHi,<br /> <br /> Any fans of these two games ?<br /> <br /> I got quite far on Riddlers Den but having alot of problems on Toad Runner. Anyone have h…
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.<br /> <br /> Could someone please offer help in how to create a wide (wider…
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…
  • Your views on...Lode Runner[url=http://www.worldofspectrum.org/infoseek.cgi?regexp=^Lode+Runner$&amp;pub=^Software+Projects+Ltd$]Lode Runner[/url]:<br /> <br /> I really liked …
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