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z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…
... add a blank column; in sp1 you don't have to ... memory than a double buffer. sp1 requires the same amount of ... -
z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…
... the complex structure.
Are Sp1 and/or Sprlib2 written in ... -
z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…
... structure.
Are Sp1 and/or Sprlib2 written ... /> [/quote]
sp1 is the next version of ... being replaced. The name "sp1" doesn't suggest this, ... I know, but sp1 stands for "sprite package ... change from splib2 to sp1 (aside from the memory ... -
Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…
... results would be like. With sp1 you should be counting the ... it's suitable.
sp1 is *still* not done (sorry ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... :
cd sprites/software/sp1
cp spectrum-customize.asm ... /> "make spectrum" will make sp1.lib and sp1.h and move them ... up and read the "spectrum-sp1.h" header file here -- it ... contains all of sp1's commands and how they ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... /> /*******************LIBRARY DECLARATIONS********************/
//// SP1.LIB ////
uchar idtypetbl ... , SP1Mask2RBData ; get functions from sp1 library
... br />
// Initialize SP1.LIB
border( ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... a present example, the entire sp1 library, including unrolled draw code ... use a single subroutine from sp1, you would have to compile ... being told to link to: "sp1" and "balloc". The "+zx" parameter ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... everything I cannot see the sp1 library sources anywhere... Alvin, have ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... everything I cannot see the sp1 library sources anywhere... Alvin, have ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... fit together.
SP1 understands two things: background tiles ... the background.
SP1 divides the screen into its ...
};
[/code]
SP1 maintains a list of "struct ... directly to the screen. SP1 contains a feature for ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... a particular sprite when calling SP1's functions. Internally, as the ... sprites are moved around with SP1's move sprite functions, it ... in z88dk/libsrc/sprites/software/sp1/spectrum/sprites/draw if you ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... file read when the sp1 library is compiled and ... untouched. It arranges for sp1 to manage the entire display ... supplying another multiply case to sp1\spectrum\updater\SP1GetUpdateStruct.asm< ... coordinate placement of sp1's display area. sp1's display area ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... /*******************LIBRARY DECLARATIONS********************/
//// SP1.LIB ////
uchar idtypetbl ... SP1Mask2LBData, SP1Mask2RBData ; get functions from sp1 library
# ... .
SP1 contains 33 different sprite types ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... calls to sp1_CreateSpr() and sp1_AddColSpr(), SP1 will return to you a ... Yes, from u_malloc and u_free. SP1 will call these functions to ... be making memory requests and SP1 only requests memory for " ... memory map (listed in SP1's customization file as mentioned ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... />
[code]
// Initialize SP1.LIB
border(BLACK ... />
Next we initialize SP1 with a call to "sp1_Initialize ... earlier. Then we tell SP1 to initially fill the ... customization file used when making SP1.LIB.
[/LIST]
... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... />
Since, in this case, SP1 has been told this is ... pixels. Because of the way SP1 does vertical rotation, the exact ... will be apparent later) for SP1. When drawing the sprite, make ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... record, here are some of SP1's numbers:
... in z80 cycles that SP1 takes to draw one ... in a character square SP1 doesn't bother to ... the SP1_TYPE_BGNDCLR flag so that SP1 will clear the pixel ... a sprite is created, SP1 breaks up the sprite into ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... />
During the initialization of SP1.LIB, the two clipping rectangles ... :
[code]
// Initialize SP1.LIB
border(BLACK ... the sp1_ClearRect() prototypes from the SP1 header file:
[code ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... z88dk}\libsrc\sprites\software\sp1\spectrum-sp1.h[/B]
... \sprites\software\sp1\spectrum\cwrapper\sp1[/B]_PreShiftSpr ... }\libsrc\sprites\software\sp1\spectrum\sprites\SP1PreShiftSpr.asm ... }\libsrc\sprites\software\sp1\spectrum\updater\SP1RemoveUpdateStruct.asm ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... game situation.
SP1 provides a function, sp1_PreShiftSpr(), that ... br />
[code]
//// SP1.LIB ////
uchar idtypetbl ... /> LIB SP1Mask2NRData ; get functions from sp1 library
[/code]
... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... using pre-shifted sprites in SP1, the frame graphic address ... custom graphics from the engine, SP1 will never overwrite the graphics ... squares from the engine, SP1 will not alter those character ... also be "validated", ensuring that SP1 will *not* draw those ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... on screen is determined when SP1 is compiled. The customization ... cells displayed on screen, SP1 associates a struct sp1_update to ... file addresses into the struct_sp1_updates SP1 uses, you can rearrange ... by something other than SP1. SP1 manages the game in ... -
Smax?I've got SMAX v0.0.1, has anybody got any information about it? It isn't on WOS any more as far as I can see. What language does it use (seems like…
... play around with z88dk and SP1, which I would highly recommend ... -
Smax?I've got SMAX v0.0.1, has anybody got any information about it? It isn't on WOS any more as far as I can see. What language does it use (seems like…
... around with z88dk and SP1, which I would highly ... compiler to use functions in SP1, for example. It' ... added that yet for SP1. There were so many ...
This first implementation of SP1 is for the 256x192 pixel ... for at the same time SP1 is ported over.
... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... /> I am unable to get SP1 working. I don't know ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... the changes between splib2 and sp1. It shouldn't take too ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... the sp1_PrintString() function (not in SP1 yet!) for the next set ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... nice if you could integrate SP1 into TommyGun, I for one ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... and others,
Will SP1 ( splib3 ) completely replace splib2? Will ...