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<1…45678910…34>
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    [QUOTE=wokani]
    Will SP1 ( splib3 ) completely replace splib2? Will ...
    [/quote]

    Yes, SP1 will completely replace splib2, but ... find everything in the single sp1.h header file). Most of ... of course I am porting SP1 to MSX1, CPC and the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... the entire sprite frame, but SP1 needs a reference to the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • 999 + 11,000th post im not wasting it in a big brother thread.

    i know, i was winding you up. ;)


    *looks around office, 'where's winston gone?'*
    mile mile May 2006 Chit chat
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... br /> ;
    ; f200 - ffff SP1.LIB horizontal rotation tables
    ; d4ff - d4ff SP1.LIB attribute buffer
    ; ... d4f7 - d4fe SP1.LIB pixel buffer
    ; ...
    ; * d4f1 - d4f2 SP1.LIB update list tail pointer ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Vote Lordi tonight!Remember to vote Lordi tonight! Anyway, Finland has never won Eurovision songcontest, so it would be time now. And the song is pretty good 8). Timppa

    ... up unless you count Stan Winston or Screaming Mad George.
    VincentAC VincentAC May 2006 Chit chat
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... the last missing function to SP1 (the rather important sp1_PrintString()).
    SP1 library and genlibs ("make -i ... , when making the SP1 library, "make" tells you SP1 is already up ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... list.

    Just like SP1.LIB, the linked list data ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... the next installment of the SP1 tutorial, I am enjoying myself ...
    wokani wokani May 2006 Development
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed. Could someone please offer help in how to create a wide (wider than 16 pix…

    ... from SevenuP) using Z88DK and SP1.[/QUOTE]

    There hasn ... talking about from splib2 to SP1?) Here are the prototypes from ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... in the right order for SP1 (it can do tiles, however ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed. Could someone please offer help in how to create a wide (wider than 16 pix…

    ... the "view mask".

    SP1 has set bits in the ... ): that's really an esoteric SP1-thing to be fair. And ... 's been very accommodating for SP1 with regards to SevenuP; he ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed. Could someone please offer help in how to create a wide (wider than 16 pix…

    ... ): that's really an esoteric SP1-thing to be fair. And ...
    liftarn liftarn May 2006 Development
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... in the background when using SP1? Should I convert it to ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/tiles/SP1PrintString.asm?revision ... /z88dk/z88dk/libsrc/sprites/software/sp1/spectrum-sp1.h?revision=1.9 ... &view=markup"]sp1.h[/URL]:

    [ ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... output option for sprites in SP1 at the moment. Kiwi has ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... not easy to do with SP1. SP1's model of the display ... remove important characters from the SP1 engine so that it will ... screen$ will appear to overlay SP1's sprites and background tiles ... is much better, when using SP1, to start from the beginning ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... a new variable, SP1V_BACKBUFF, when SP1 is compiled to indicate where ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... use of two new SP1 functions to quickly print ... animate background elements in SP1, though it is not ... its prototype as listed in sp1.h:

    ... libraries that require it (SP1.LIB and BALLOC.LIB ... will be memory requests from SP1 for struct_sp1_ss's (one ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed. Could someone please offer help in how to create a wide (wider than 16 pix…

    ... =134751&postcount=52"]main SP1 thread.[/URL]

    This ... on using SevenuP to generate SP1-compatible graphics.
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... necessary because several of SP1's functions make use ... sprite in this program, SP1 will only request memory ... 4*4=16 characters, SP1 will request memory for ... up in the listing SP1 is initialized and then ... SevenuP to Generate Graphics for SP1[/B]

    ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... Eg, to indicate to SP1 the background screen is stored ... the engine's speed. SP1, however, can do such ... now added this feature to SP1.

    Here ... will be read by SP1. The colour for the ... , you must specify to SP1 where this background screen$ ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... to make the z80 libraries (SP1, genlibs, zx_clib, etc) you'll ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... to make the z80 libraries (SP1, genlibs, zx_clib, etc) you'll ...
    wokani wokani May 2006 Development
  • Disk image utility for USB disksI make simple utility programm for copy physical disk content to image files. It can work with USB disks, or memory cards attached via some card read…

    ... EX. I use XP with SP1.

    Are there some ...
    piters piters June 2006 Emulators
  • Disk image utility for USB disksI make simple utility programm for copy physical disk content to image files. It can work with USB disks, or memory cards attached via some card read…

    ... EX. I use XP with SP1.[/QUOTE]
    The _EX version ...
    obo obo June 2006 Emulators
  • Disk image utility for USB disksI make simple utility programm for copy physical disk content to image files. It can work with USB disks, or memory cards attached via some card read…

    ... 6 with a the W2K3 SP1 Platform SDK, though I've ...
    obo obo June 2006 Emulators
  • compilerI am currently developing a sudoku game for the old faithful speccy. My idea is to write the code in basic and then compile it to m/c because i suck …

    ... other screen output option is SP1 which offers 32-column
    Alcoholics Anonymous Alcoholics Anonymous June 2006 Development
  • Windows Vista is it worth it ?I have been looking at the microsoft site at the specs and stuff ( but most of it went over my head )for Vista, is it going to be worth buying, it lo…

    ... will get round it by SP1. If your OS needs to ...
    Lee Fogarty Lee Fogarty July 2006 Chit chat
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... loaded up correctly before calling (SP1 and a few other modules ...
    Alcoholics Anonymous Alcoholics Anonymous July 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... loaded up correctly before calling (SP1 and a few other modules ...
    na_th_an na_th_an July 2006 Sinclair Basic
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    ... had in mind when writing SP1 was isometric games. Some of ...
    Alcoholics Anonymous Alcoholics Anonymous July 2006 Development
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  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.<br /> <br /> Could someone please offer help in how to create a wide (wider…
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…
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