World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.004s
<1…567891011…34>
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... space-wise, whereas the SP1 and Z88DK libs are no doubt very ... underneath the actual sprite for SP1 to draw them correctly) and ... my first ever project using SP1 and I'm pretty convinced ...
    Digital Prawn Digital Prawn December 2010 Development
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... written using the excellent SP1 sprite library for Z88DK. In fact it ...
    mel the bell mel the bell December 2010 Brand new software
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... games due to your advanced SP1 knowledge. If so I'll ... bit_fx() routines supplied with the Z88DK system, so thanks due to ...
    Digital Prawn Digital Prawn December 2010 Brand new software
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... space-wise, whereas the SP1 and Z88DK libs are no doubt very ... the problem. Most of the z88dk libraries are written in asm ... size and speed. In SP1 a lot of decisions were ... .sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/customize.asm? ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... itself is actually larger than sp1 but the data space ... Anyway as it is now, sp1 probably removes another 5k from ... .sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/customize.asm ... background.
    I think, SP1 is great for beginners, but ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... itself is actually larger than sp1 but the data space demands ... buffer: about 1K
    default SP1 tables + empty ISR: 12.5K ... interesting for everyone who uses z88dk, but for me (and probably ... chose to use z88dk because of the excellent sp1 library. The reason ...
    Timmy Timmy December 2010 Development
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... () sound routines from the supplied Z88DK library which use the BORDCR ... in upper memory (in the SP1 library memory map) where I ...
    Digital Prawn Digital Prawn January 2011 Brand new software
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... library (stdio.h) and the Z88DK sound library (sound.h) which ... when using Z88K with the SP1 library - trying to avoid running ...
    Digital Prawn Digital Prawn January 2011 Brand new software
  • Recommend a dev environmentIt's been a while since I last wrote any Z80 assembler - must be over 20 years, and since I wrote any spectrum Z80 assembler more like 25 years. I n…

    ... the spectrum community are spectranet, sp1 and z88dk. Even if you don ...
    Alcoholics Anonymous Alcoholics Anonymous March 2011 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... choice (I tried to register z88dk forums, it seems they closed ... /> I'm having trouble building SP1 on windows (win7 x64). Sh ... pre-built zx spectrum oriented SP1 environment would be far better ... it work by copying sp1.lib and sp1.h from digital prawn ...
    Arda Arda April 2011 Development
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... enJine will be usable with z88dk, sorry. it needs some 'strict ... some strict memory mapping for sp1 too -- this is done using ... it can be used with z88dk. z88dk will allow it to be ...
    Alcoholics Anonymous Alcoholics Anonymous May 2011 Development
  • Backups, Make ThemI just lost 10k+ lines of z80 source to a dead ssd. Not nice :-(

    ... you are the brain behind z88dk and sp1.

    I haven ...
    Timmy Timmy June 2011 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... in z88dk and writing a simple and small sprite routine. sp1 does ... of the library update in z88dk was a rewrite of stdio ...
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Development
  • z88dk hates me =(Hello there my fellow WoS'ers Under the power of darkness I was about to settle in and play with some SP1 sprite handling (as printf is simply NOT f…

    ... /> If you are trying out SP1 then prepare 2 more books ... way, do you really need SP1? SP1 uses so much memory that ... />
    Note: in case of z88dk, it's easier to ask ...
    Timmy Timmy August 2011 Development
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... learn the basics of the Z88DK/SP1 sprite engine and also flip ...
    Digital Prawn Digital Prawn October 2011 Brand new software
  • Replay 2011 !After the success of last years show theres another one this year ! Replay will be held in the same place in Blackpool, it'll be Saturday 5th Novemb…

    I'm also hoping to have a game at the show, too (a multiplayer Spectranet game). Now I'll probably get all embarrassed by not actually finishing in time...

    Fortunately the z88dk SP1 has already saved me a mountain of work.
    Winston Winston October 2011 Announcements
  • Replay 2011 !After the success of last years show theres another one this year ! Replay will be held in the same place in Blackpool, it'll be Saturday 5th Novemb…

    ... time...

    Fortunately the z88dk SP1 has already saved me a ...
    Ivanzx Ivanzx October 2011 Announcements
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... of questions about the Z88DK's SP1 sprite library. The ... .net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/examples/"] ... very quick functions in z88dk for manipulating screen ... URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/include/spectrum. ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…

    ... .sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/spectrum-sp1.h?revision ... tiles at character coordinates. Since sp1 doesn't draw until the ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... worth starting with the SP1 library from the z88dk so you can ... /> If you don't use SP1 studying the code (which is ...
    Winston Winston November 2011 Development
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... worth starting with the SP1 library from the z88dk so you can ... /> If you don't use SP1 studying the code (which is ...
    Atari_Jetman Atari_Jetman November 2011 Development
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... variable declarations as needed. z88dk falls in the former category ... />
    But using z88dk does not mean you have ... either.

    SP1 does things very differently than ... sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/sprites/ ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • z88dk sticky?I've just tried to PM Alcoholics Anonymous and couldn't because "Alcoholics Anonymous has exceeded their stored private messages quota and cannot acc…

    ... ;592004]My latest experimenting with z88dk (thanks Guesser!) can be found ... a C tutorial, or a z88dk tutorial for games? I can ... share some of the (non-sp1) libraries from Future Looter to ... :), or you could use the sp1 library.
    Timmy Timmy January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... compiler that is around here. (z88dk iirc)
    [/QUOTE]
    < ...
    Having said that, the sp1 engine is double buffering taken ... the sprite graphic. The sp1 engine reduces the double buffer ... screen in every update. sp1 will not redraw anything unless ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • z88dk sticky?I've just tried to PM Alcoholics Anonymous and couldn't because "Alcoholics Anonymous has exceeded their stored private messages quota and cannot acc…

    ... br /> The current stdio in z88dk supports one of two terminal ... into the specialized libraries. z88dk has a very quick graphics ... z88dk (somewhere around two dozen now) are using splib2 or sp1 (sp1 ... is splib2's successor and is included in z88dk). sp1 ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... easy it was to use SP1 etc. to code sprites and ... . I have absolutely nothing against SP1 other than what I stated ... upside the head with a z88dk stick then go ahead, my ...
    Turkwel Turkwel January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... easy it was to use SP1 etc. to code sprites and ... help people at all, but z88dk/sp1 is quite overwhelming for beginners ...
    Timmy Timmy January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... help people at all, but z88dk/sp1 is quite overwhelming for beginners ...
    Turkwel Turkwel January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... of the graphic functions of SP1...but that's not coding ... learn C to use the z88dk, the z88dk is also for assembly ...
    Winston Winston January 2012 Development
<1…567891011…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
sp1 618 1.5K
z88dk 2.2K 5.8K

Related Threads

  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.<br /> <br /> Could someone please offer help in how to create a wide (wider…
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…
  • Z88DK/SP1 library u_malloc() questionHi All,<br /> <br /> It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so h…
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…
  • z88dk SP1 - any internal oddities?I'm just wondering if anyone knows if the Z88DK's spritelib SP1 has any oddities inside, for instance relying on specific timings, undocumented instr…
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…
  • z88dk SP1 breakoutHi everyone,<br /> <br /> I have completed the z88dk SP1 breakout example. You can find it here: https://github.com/antoniocmateus/z88dk_sp1_breako…
  • Foreground blocks in z88dk SP1 with sp1_csHi there,<br /> <br /> There are 3 ways in wich we can create foreground tiles with SP1:<br /> By validating squares before rendering (see example…
  • z88dk SP1 z-order exampleHi,<br /> <br /> Z-order is a concept that is present since the beginning of videogames: in a 3d world, sprites that are far away of the camera are…

Related Searches

  • z88dk
  • tommygun z88dk
  • body tommygun z88dk
  • z88dk android
  • z88dk free ram
  • z88dk visual studio
  • z88dk assembly example
  • z88dk paper ink
  • noob z88dk
  • z88dk circles
  • sp1 demo
  • z88dk ide
  • z88dk read address peek
  • z88dk read peek
  • z88dk sp1 tommygun
  • z88dk sp1
  • sp1 z88dk
  • z88dk sp1 memory
  • z88dk sp1 background scroll
  • z88dk sp1 background animation

Copyright © 2024 World of Spectrum