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ANN: Spectaculator 5.1Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…
I was referring to the Dragon Ninja disk working okay :p
SpecEmu does have code to change which sector byte gets randomised. It's just not connected to any user selectable option :) -
Are there any talented speccy programmers out there?Whats happened to all of the spectrum enthusiasts? There are very few new releases for the spectrum and remakes for new platforms don't interest me. …
... to it. Apart from, as Woody mentions, the fact that it ... -
Games you actually completedThis may have come up before but I am new to this forum so... Which Spectrum games did you actually complete? They were extremely hard by todays sta…
... /> [ This Message was edited by: Woody on 2003-07-24 21 ... -
Zynaps compo.Hi all. Lets make a competition with Zynaps. Ok? Grab a screen with some emulator of your score in game?s hi-score table. Post a link to that image …
... /> [ This Message was edited by: Woody on 2003-07-24 21 ... -
Games you actually completedThis may have come up before but I am new to this forum so... Which Spectrum games did you actually complete? They were extremely hard by todays sta…
[quote]On 2003-07-24 20:54, Woody wrote:
Oh, I sent you a PM several days ago Paul. Don't know if you had checked...[/quote]
PM..? Ah!
I've read it. Don't tell anyone, ok? ;) -
ANN: Spectaculator 5.1Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…
Woody
But I want to listen to music and have those lovely beeps in the background too
Dave -
Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…
... 2003-07-26 23:00, Woody wrote:
And the source ... -
Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…
... 2003-07-27 21:07, Woody wrote:
Oh, in that ... -
Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…
... 2003-07-27 21:07, Woody wrote:
Would a simple ... -
Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…
[quote]
On 2003-08-01 21:55, Woody wrote:
[quote]
Potentially scrolling could be faster, but not necessarily.
Does that enlighten you at all? :p
[/quote]
not necessarily... but wot the heck! :) -
Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …
... /> [ This Message was edited by: Woody on 2003-08-07 22 ... -
Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …
... at $7eff.
As Woody says, the snow effect appears ... ULA got confused)
(Woody - I couldn't get SPIN ... -
Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …
[quote]
On 2003-08-08 00:18, needlej wrote:
(Woody - I couldn't get SPIN to reproduce this even with 'emulate ULA snow' turned on?)
[/quote]
GFX.SnowEffect := (Registers.I >= 64) and (Registers.I -
Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …
... it forward.
btw woody, that looks like a great ... -
Is spectaculator emulating the +2 correctly?i remembera few games that would crash when running in 128K mode, due to a bug in the hardware of the grey +2, hence it being replaced with the +2a. …
[quote]
On 2003-08-08 14:21, Interceptor wrote:
btw woody, that looks like a great way to tell if your timing is accurate then? ;)
[/quote]
It'd be better to use some of the multicolour demos IMO. -
Which emulator and assembler?Hi, I am looking to learn z80 assembly language and I feel the best option is a spectrum emulator and an assembler. Can anybody recommend the best …
... /> [ This Message was edited by: Woody on 2003-08-12 10 ... -
Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…
... /> [ This Message was edited by: Woody on 2003-08-12 22 ... -
Which emulator and assembler?Hi, I am looking to learn z80 assembly language and I feel the best option is a spectrum emulator and an assembler. Can anybody recommend the best …
... /> [/quote]
My dear woody, he's asking about Win98 ... -
Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…
Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…
... />
Try the debugger in SpecEmu v2.0. It's far ...Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…
... /> [/quote]
Erm, try SpecEmu v2.0!
Click ... to select the Multiface in SpecEmu. Just copy the ROMs (MF128 ... and MF3.rom) to the SpecEmu folder and that's it ...WOS Archive website thoughts.I had a flash of brilliance earlier, as recorded by the wonderful IRC... [snip] [18:14] <DarkHalf|nap> anyway [18:14] <DarkHalf|nap> bck to w…
[quote]
On 2003-08-16 17:09, Woody wrote:
You ever get the feeling that it's summer?
Things should pick up a little later in the year.
[/quote]
You said that last year too.
D.128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …
But if port 32765 could be read then it'd be:
LD BC,32765
IN A,(C)
OR,
LD A,#7F
IN A,(#FD)
[ This Message was edited by: Woody on 2003-08-17 18:16 ]WOS Archive website thoughts.I had a flash of brilliance earlier, as recorded by the wonderful IRC... [snip] [18:14] <DarkHalf|nap> anyway [18:14] <DarkHalf|nap> bck to w…
Forever the optimist Woody ;) I'm feeling a bit low about things at the minute as well.
Dunno, the magic just seems to have gone or something :(
Thought doing beta 128 emulation might have cheered me up... alas not.128 Memory PagingI'm having a problem getting my brain around paging. Well, actually the bit I don't understand is how reading I/O ports works! I hope the collective …
... :26, trellis wrote:
Thanks, Woody.
I was looking at ...