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<1…15161718192021…34>
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    ... [code];; load a 4000 byte BASIC program
    ld ix,23552 ... ]

    Ta-da, BASIC program loaded as a headerless ... one tries this from 128 BASIC, it all falls in ... a total crash. Loading BASIC as code from the 128 ... there's a 128 BASIC-compatible way of doing ...
    stephenw32768 stephenw32768 September 2013 Development
  • Returning to BASIC from asmI never had to do it till now but there is always the first time :) At machine code program start I preserved SP register and all the other ones. A…

    ... I get "[B]Nonsense in Basic"[/B] :(

    What could ...
    Ralf Ralf September 2013 Development
  • Basic sourceAre there any utilities available that will extract Basic source to a text file, or insert it from a text file into any of the common formats lie z80…

    Are there any utilities available that will extract Basic source to a text file, or insert it from a text file into any of the common formats lie z80, tzx tap etc?
    rune rune September 2013 Emulators
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... a specific animated screen in BASIC on whatever 8/16 bit ...
    The Lone Magpie The Lone Magpie October 2013 Sinclair Basic
  • SoftPLAY: Use the PLAY command from 48 BASICNow you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead. [url]https://dl.dropboxusercontent.com/u/15659782/So…

    Now you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead.

    [url]https://dl.dropboxusercontent.com/u/15659782/SoftPLAY.tap[/url]
    chev chev October 2013 Brand new software
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... major refactor on the SE Basic source and I'd appreciate ...
    chev chev October 2013 Development
  • Beepola 1.07A new version of Beepoa, v1.07, is now available for download from:- [url]http://freestuff.grok.co.uk/beepola/[/url] (1.63MB zipped exe, no installe…

    ... channels, with a single drum effect that can replace the note ... Music Studio (Beepola implementation), and Special FX (Beepola implementation). It still ...
    ccowley ccowley November 2013 Announcements
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... Part the 1st - the BASIC variables lister BASIC listing:
    [url]http ... called (which has the effect of deleting the new variables ... continue with the next BASIC statement after the BREAK ... :
    PRINTRO:;test from BASIC (otherwise this first section is ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • Mountains of Ket - Written in Basic?Was Mountains of Ket written in Basic? And if so is there any way to break into it? The parser's pretty impressive, I want to see how it was done.

    Was Mountains of Ket written in Basic? And if so is there any way to break into it?
    The parser's pretty impressive, I want to see how it was done.
    Rebelstar without a cause Rebelstar without a cause November 2013 Games
  • Boriel's ZX BASIC (FAO: Karingal)It occurs to me that this "room" (which started out as the SE Basic "room"), could do with an update to its description. Currently reads: "Anything …

    ... Currently reads:
    "Anything Sinclair Basic related; history, development, tips, Sinclair ... Extended Basic and BASin."

    ... something like:
    "Anything Sinclair BASIC related; history, development, tips, ...
    chev chev December 2013 Sinclair Basic
  • Games Club - Christmas special 2013woooh christmas special. a hastily cobbled together edition of past ideas in a rather long and drawn out way that you only do because it's a little …

    woooh christmas special.

    a hastily cobbled ... the games, well for this special you can pick two games ... because this is a christmas special, i did all this in ...
    mile mile December 2013 Games
  • New Game: Spiker: Basic TrainingThis is a new game for 128K spectrums inspired by the Spectrum spaceship mascot thread here on WOS. Even if you hate the game, it is worth loading up…

    ...
    to this: your "[U]Basic Training[/U]."


    to pass your basic training. You've got three ... ://blackjet.co.uk/spectrum/Spiker:-Basic-Training/[/url]

    More ...
    spud spud December 2013 Brand new software
  • Writing faster BASICIn terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggest…

    In terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggestions I hadn't heard of before.
    dmsmith dmsmith December 2013 Sinclair Basic
  • ULA snow effectIt's wintertime, you know. [quote="http://ramsoft.bbk.org.omegahg.com/floatingbus.html"]when the I register falls in the range 0x40-0x7F then the UL…

    ... quick and dirty scroller 'like' effect based on that [url=https ...
    Hikaru Hikaru January 2014 Development
  • BASIC games.I remember back in the day, there was a way you could read through the BASIC of certain games, such as Football Manager or Johnny Reb. I can't rememb…

    ... you could read through the BASIC of certain games, such as ... it just goes into the BASIC listing? Can you still do ... which games were written in BASIC?
    Farflame Farflame January 2014 Sinclair Miscellaneous
  • Listing protected BASIC programsHi, Is it possible to list protected BASIC programs at all? like the ones that are protected from being merged. Thanks. [I](sorry if this has al…

    Hi,

    Is it possible to list protected BASIC programs at all? like the ones that are protected from being merged.

    Thanks.


    [I](sorry if this has already been discussed in previous threads)[/I]
    Speccy_James Speccy_James January 2014 Sinclair Basic
  • Programmer Cursus BASIC (Kluwer Technische Boeken)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0014639"]Programmer Cursus BASIC (Kluwer Technische Boeken)[/URL] Only an unidentified TZX in…

    ... .cgi?id=0014639"]Programmer Cursus BASIC (Kluwer Technische Boeken)[/URL]
    Hairy Hairy January 2014 MIA/STP/SDP
  • BETA BASIC V 1.0I have preserved [.WAV File] BETA BASIC V1.0 and PDF'd the Manual. [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0007956"]Version 1.0 is not…

    ... have preserved [.WAV File] BETA BASIC V1.0 and PDF'd ...
    murtceps murtceps February 2014 MIA/STP/SDP
  • eVALuating $ in +3 BasicHi all, I was very interested in the thread below about re-starting Basic, and remember reasonable amounts from zx81 and early Spectrums. But I now h…

    ... thread below about re-starting Basic, and remember reasonable amounts from ... works of course in 48K Basic etc. but returns missing vars ...
    sliderules sliderules March 2014 Sinclair Basic
  • Scrolling Bi-Colour Engine for 4-Player GamesJust putting this code up for people to have a look at. Far from finished. Should simply compile and run a bit of a demo. Only good for 128K and +…

    ... /> ;24-character wide 8x2 attribute effect.
    ;Use an unrolled multicolour ... />

    ;No return to BASIC
    ;------------------
    never_end
    ld ...
    joefish joefish March 2014 Development
  • Creating your own BASIC-commands on IF1bisThe old Sinclair IF1 has offered an easy possibility to create your own new BASIC-command: The use of the shadow variable VECTOR. This is described i…

    ... to create your own new BASIC-command: The use of the ...
    HZJ HZJ March 2014 Hardware
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ... from tape/TAP/TZX any BASIC program which has been ... primarily intended for dumping protected BASIC loaders, as was already hinted ... bytes THEN PRINT "not a BASIC program header": STOP
    ... /> I've nearly finished the BASIC listing formatter, which in memory ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Creating Boriel ZX Basic Project in Xcode OS XFollowing on from the z88dk Xcode Project post below, the link below describes how to set up an Xcode External Build Project to Edit and Compile Bori…

    ... Edit and Compile Boriel ZX Basic .bas and .asm source files ... /21/creating-xcode-boriel-zx-basic-project-in-os-x/"]http ... /21/creating-xcode-boriel-zx-basic-project-in-os-x/[/URL ...
    dbolli dbolli April 2014 Development
  • RST hooks in OpenSE BASICHi, any possibility of OpenSE BASIC having RST vectors rewired to a small table in RAM containing jumps back to apropriate ROM locations? :grin: It i…

    ... ,
    any possibility of OpenSE BASIC having RST vectors rewired to ... /dbg code cohabitating besides OpenSE BASIC?

    Regards,
    Tomaz
    tstih tstih May 2014 Development
  • BEEP & PLAY jingles in BASIC sourceI've been digging through the +3 manual and checking out the [URL="http://www.worldofspectrum.org/ZXSpectrum128+3Manual/chapter8pt19.html"]great musi…

    ... 're making a very simple BASIC program (akin to the CSSCGC ... use when making pure source BASIC games?
    Dock Dock June 2014 Sinclair Basic
  • tau ceti special edition - instructionsi've been dabbling around with my spectrum and was playing tau ceti the special edition. i cannot unlock the Time Vaults. i would appreciate if anyon…

    i've been dabbling around with my spectrum and was playing tau ceti the special edition.
    i cannot unlock the Time Vaults. i would appreciate if anyone has the game instructions to share or at least can tell me how to unlock them?
    freddyhard freddyhard June 2014 Games
  • fastest Sound FX methods in ZX BASIC?Right now I'm doing an alternating footstep sound in my game using this following Beep statement. [code]beep 0.008,-4 + tog+tog+tog+tog : let tog=1-…

    ... able to get out of BASIC, but it still slows down ... do music and sounds from BASIC? My emulator (Spectacular) emulates those ...
    Dock Dock June 2014 Sinclair Basic
  • Name the Character for my new StoryI know this is utterly stupid, but I feel as if I have no choice. Let me explain: I am currently writing a second novel (after the positive receptio…

    ... DOS PCs). Here is the basic synopsis:

    [b]Synopsis ... legal spectrum consisting of ex-special forces hero Argus Marino, former ...
    Swevicus Swevicus June 2014 Chit chat
  • Basic program malfunctionHello. Please does anyone know why this basic program 10 LET x=0 20 LET x=x+0.1 30 print x 40 if x<>1 then goto 20 50 STOP does not properly work o…

    Hello.
    Please does anyone know why this basic program

    10 LET x=0
    20 LET x=x+0.1
    30 print x
    40 if x1 then goto 20
    50 STOP

    does not properly work on the speccy?
    Saltor Saltor June 2014 Sinclair Basic
  • Switch 128kb banks from Basichello! Please help to [U]correct[/U] switch 128kb pages from Basic. So, I remember, need to do: out 32765,17 e.t.c but before, i must to change some…

    ... [/U] switch 128kb pages from Basic.
    So, I remember, need ...
    gun gun July 2014 Sinclair Basic
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