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<1…28293031323334>
  • Copying games I created on Spectrum to PCI should look up for the tape somewhere, but I'm sure I had couple of semi-cool games I've created back in 80-ies. What should I do in order to conv…

    ... , then compile it again to TZX?[/QUOTE]

    Give basin ... the tzx. IIRC basin contains some tape manipulation features to move blocks ... around / remove blocks. If not, maketzx or ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Emulators
  • Copying games I created on Spectrum to PCI should look up for the tape somewhere, but I'm sure I had couple of semi-cool games I've created back in 80-ies. What should I do in order to conv…

    ... the tzx. IIRC basin contains some tape manipulation features to move blocks ... around / remove blocks. If not, maketzx or ...
    dabac dabac February 2008 Emulators
  • Copying games I created on Spectrum to PCI should look up for the tape somewhere, but I'm sure I had couple of semi-cool games I've created back in 80-ies. What should I do in order to conv…

    ... the tzx. IIRC basin contains some tape manipulation features to move blocks ... around / remove blocks. If not, maketzx or ... I compile those somehow into TZX or do I need another ...
    dabac dabac February 2008 Emulators
  • DivIDE support for .tzx?Just wondering if that will be included at any point. Necros.

    The latest version of the [URL="http://demfir.sourceforge.net/"]DEMFIR[/URL] firmware has some support for .tzx files, but only basic blocks (ie, non-complicated loaders, stuff which would work as a .tap anyway).
    icabod icabod February 2008 Hardware
  • Fuse for Mac OS X beta releasesA beta version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url]http://sourceforge.net/projects/fuse-for-macosx/[/u…

    ... CSW tape images and TZX direct recording blocks (Fredrick Meunier).
    [*] Add ... for handling of corrupt SZX, TZX and Warajevo TAP files (mostly ...
    Fred Fred February 2008 Emulators
  • The new GP2Xpectrum releases threadYeah, I know the thread title isn't exactly too original, but I've decided that just one post to hold all updates makes more sense than a lot of smal…

    ... by Seleuco:[/i]
    - Full tzx support. New tape code for ... tap and tzx formats.
    - Added Tape ... loading" option to flashload tape blocks when possible.
    - "edge loading ... browser to view/select tape blocks, play/stop the tape manually ...
    Metalbrain Metalbrain February 2008 Emulators
  • The new GP2Xpectrum releases threadYeah, I know the thread title isn't exactly too original, but I've decided that just one post to hold all updates makes more sense than a lot of smal…

    ... by Seleuco:[/i]
    - Full tzx support. New tape code for ... tap and tzx formats.
    - Added Tape sound ... loading" option to flashload tape blocks when possible.

    [/QUOTE ...
    Philip Kendall Philip Kendall February 2008 Emulators
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... "corrupt" TZX, in that it doesn't use $10 data blocks for ...
    Dunny Dunny March 2008 Emulators
  • MB02+ software and system developmentsThe following text was (before last modification) first published here: [url]http://www.sintech-shop.com/forum/board.php?boardid=20[/url] As discuss…

    ... in .TAP or .TZX files). All tape files/blocks are packaged up ... into the TAP/TZX file rather ... to copy blocks between the filesystem and a TAP/TZX file as ...
    glancaster glancaster March 2008 Development
  • Interface 1 emulation issuesFor Virtual Spectrum v3.0 I am implementing virtual Interface 1 and Interface 2 options! The I/F2 ROM option works already, and I have got the I/F1 s…

    ... .MDVs by inserting artificial interrecord blocks, preamble, headers etc...[/QUOTE]
    special. I suppose the same technique ...
    jp jp April 2008 Emulators
<1…28293031323334>

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