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  • ZX-Modules updatesDear readers, depending on a common change on the file list (establishing the meta block feature), I've updated many of my ZX-Modules applications. …

    ... address of this code in Data Block. It isn't of ... 60000-BlockLoadStartAdress so if block loads at 40000 then ... 60000=address 20000 in the block.

    But ... numeric field to enter block offset in memory so ... that byte 21678 in block is loaded to address ...
    Ralf Ralf July 2015 Emulators
  • ZX-Modules updatesDear readers, depending on a common change on the file list (establishing the meta block feature), I've updated many of my ZX-Modules applications. …

    ... address of this code in Data Block. It isn't of ... 60000-BlockLoadStartAdress so if block loads at 40000 then ... 60000=address 20000 in the block.

    But ... numeric field to enter block offset in memory so ... that byte 21678 in block is loaded to address ...
    clausjahn clausjahn July 2015 Emulators
  • ZX-Modules updatesDear readers, depending on a common change on the file list (establishing the meta block feature), I've updated many of my ZX-Modules applications. …

    ... the memory editor of the data block composer is useful to get ... correct addresses on data blocks which have start addresses ... support for ZX-Assembler ("send block to ZX-Assembler" and "edit ... block with ZX-Assembler").

    ...
    clausjahn clausjahn July 2015 Emulators
  • ZX-Assembler version 0.8 (beta) releasedDear readers, yesterday I've published ZX-Assembler in its first version 0.8. It offers you some interesting features, even if I know there are …

    ... were read (so it's data!), There's no information about ... the same type (instruction or data) from last known address until ... identified as reference inside a data block and thus renamed to label ... the middle of a string block should automatically split it further ...
    Einar Saukas Einar Saukas July 2015 Emulators
  • ZX-Assembler version 0.8 (beta) releasedDear readers, yesterday I've published ZX-Assembler in its first version 0.8. It offers you some interesting features, even if I know there are …

    ... were read (so it's data!), There's no information about ... the same type (instruction or data) from last known address until ... identified as reference inside a data block and thus renamed to label ... the middle of a string block should automatically split it further ...
    clausjahn clausjahn July 2015 Emulators
  • ZX-Assembler version 0.8 (beta) releasedDear readers, yesterday I've published ZX-Assembler in its first version 0.8. It offers you some interesting features, even if I know there are …

    ... the same type (instruction or data) from last known address ... identified as reference inside a data block and thus renamed to label ... the middle of a string block should automatically split it further ... instruction should be seen as data, too.

    I ...
    clausjahn clausjahn July 2015 Emulators
  • ZX-Assembler version 0.8 (beta) releasedDear readers, yesterday I've published ZX-Assembler in its first version 0.8. It offers you some interesting features, even if I know there are …

    ... Code: 24006 .. 24018
    Data: 24019 .. 24022[/code]
    ... ret ; defb 201
    data:
    defw 24500,24506[/ ... binary file or data block (if in block editing mode), ... code]String: 32768 .. 32772
    Data: 32773
    String: 32774 .. ...
    clausjahn clausjahn July 2015 Emulators
  • ZX-Assembler version 0.8 (beta) releasedDear readers, yesterday I've published ZX-Assembler in its first version 0.8. It offers you some interesting features, even if I know there are …

    ... data or data in code, it has to analyse whether an ongoing block ... Assembler produces an ongoing code block and therefore, an ongoing byte ... to be converted into a data block.
    What should happen? ... such a smart code to data or data to code conversion tool ...
    clausjahn clausjahn August 2015 Emulators
  • is it possible to display code being loaded in a loader?hi, is it possible to display code being loaded in a loader?

    ... dump of a tape data block as it's loading ... just used the CODE data block from the original InfoLoad program ... itself as test data, as it just happens ... are the file & data types and the last ... bytes of the actual CODE block itself.

    [ ...
    Battle Bunny Battle Bunny September 2015 Development
  • is it possible to display code being loaded in a loader?hi, is it possible to display code being loaded in a loader?

    ... dump of a tape data block as it's loading ... just used the CODE data block from the original InfoLoad program ... itself as test data, as it just happens ... are the file & data types and the last ... bytes of the actual CODE block itself.

    [ ...
    digital digital September 2015 Development
  • is it possible to display code being loaded in a loader?hi, is it possible to display code being loaded in a loader?

    ... it's dumped the selected data block. (I just disabled assembler line ... 's just reading a block as raw data and doesn't know ... anything about the separate header block ...
    Battle Bunny Battle Bunny September 2015 Development
  • 128K programmingDoes anyone know any good resources on assembly programming for the 128? All I'm after is an "idiot's-getting-started-guide" on how to utilise the…

    ... the header first then the data block using two calls to load ...
    joefish joefish February 2016 Development
  • SkoolKit 5.1SkoolKit 5.1 has been released. SkoolKit is a set of command line utilities for disassembling Spectrum software, into ASM format or into a bunch o…

    ... the screen memory is a data block. I know it is but ... few games that keep 'code data' permanently in the screen memory ...
    spider spider February 2016 Announcements
  • Are turbo loaders worth it?I found turbo loaders fascinating and I've spent quite some time disassembling and trying different types, and they work great when I load the games …

    I wonder how much time it would add to do a loading screen as a series of 24 headerless loads, loading 288 bytes at a time to draw character rows one by one? What's the loading time for screen data, and what's 24 data block leaders?
    joefish joefish March 2016 Development
  • Are turbo loaders worth it?I found turbo loaders fascinating and I've spent quite some time disassembling and trying different types, and they work great when I load the games …

    ... time for screen data, and what's 24 data block leaders?[/quote]Or ...
    Sol_HSA Sol_HSA March 2016 Development
  • Are turbo loaders worth it?I found turbo loaders fascinating and I've spent quite some time disassembling and trying different types, and they work great when I load the games …

    ... time for screen data, and what's 24 data block leaders?[/quote]
    data in headerless chunks of 256 ... the screen as a single data block and display parts of it ...
    Hikaru Hikaru March 2016 Development
  • Are turbo loaders worth it?I found turbo loaders fascinating and I've spent quite some time disassembling and trying different types, and they work great when I load the games …

    ... what's 24 data block leaders?[/quote]

    A data block leader is ...
    leespoons leespoons March 2016 Development
  • Are turbo loaders worth it?I found turbo loaders fascinating and I've spent quite some time disassembling and trying different types, and they work great when I load the games …

    ... followed by a 48k normal data block. Perhaps they had too many ... with a 60-odd K block which loads the screen in ...
    leespoons leespoons March 2016 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... error after the second data block. [URL="http://www.alessandrogrussu ... error after the first data block. [URL="http://www. ... jp in the first BASIC block. Turbo version included.
    data block. [URL="http://www.alessandrogrussu ...
    Alessandro Grussu Alessandro Grussu March 2016 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... -Blockeditor but found a "Fragment data" block which I could not turn ...
    Alessandro Grussu Alessandro Grussu March 2016 Games
  • SkoolKit 5.1SkoolKit 5.1 has been released. SkoolKit is a set of command line utilities for disassembling Spectrum software, into ASM format or into a bunch o…

    ... 0,0,0

    ; Data block at 23556
    @label=K_STATE4_7 ... 0,0,0

    ; Data block at 23560
    @label=LASTK ... 0,0,0

    ; Data block at 23556
    K_STATE4_7 second ... ,0,0

    ; Data block at 23560
    LASTK:
    SkoolKid SkoolKid April 2016 Announcements
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    ... />
    [b]2. Accessing large data structure on stack in pattern ... ;+-----------------------+
    214 ;| |
    215 ;|- pattern block -|
    216 ;| |
    217 ;+-----------------------+
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • Heavy on the Magic Pt 2 ?Afaik Gargoyle's guys planned to launch expansion packs for their arcane jewel, but "these never came to light" (Wikipedia). Expansion packs could be…

    ... special commands or context data. This example is a ... been defined using a memory block. This states how where ... and how much a block is. I've defined ... the objects. A bitmap data block references this memory and defines ... a reference to a block of different set of ...
    Luny Luny June 2016 New game ideas
  • Help needed with MIA software with custom (?) loaderHi, I've got into my hands recently a bunch of Polish educational software which are unknown MIA on WOS. I believe they are protected with some…

    ... when you have analysed the block?

    I used my ... the middle of the main data block that is preventing it from ...
    Fred Fred August 2016 MIA/STP/SDP
  • Help needed with MIA software with custom (?) loaderHi, I've got into my hands recently a bunch of Polish educational software which are unknown MIA on WOS. I believe they are protected with some…

    ... the first bit and Pure Data block (0x14) for the remaining ... bits (instead of the Pulses block for every bit).
    ... ;
    0x00 ;
    0xYY ; Data byte

    And onwards ... 0xYY ; Data byte

    Resulting in 144Kb for this block alone ...
    lfaria lfaria August 2016 MIA/STP/SDP
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Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21

HitBox

Word Docs Hits
spectaculator 5.9K 8.3K
erase 749 990
data 17.9K 34.5K
block 7.9K 13.4K

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