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<1…25262728293031…34>
  • Confounded DEF FNCan anyone see why this is going wrong? I've been tinkering with it since tea time and got nowhere. [code] 2 DEF FN t$(n,t,d) =STR$ INT (n/t)…

    Here's a way to get both the calculator & machine stacks included when you're calculating function memory usage in BASIC. Just put the DEF FN in 1001 and the FN call in line 1030.

    [center][img]http://www.users.globalnet.co.uk/~jg27paw4/ ...
    Battle Bunny Battle Bunny August 2013 Sinclair Basic
  • Childhood moments with my SpeccyHey everyone. The other day I randomly came across a tumblr page called "Me and My ZX Spectrum" ([url]http://meandmyzxspectrum.tumblr.com[/url]) …

    ... It probably was :D My Spectrum did that (random resets) with ... RANDOMIZE USR 1301 (actually 1287 to 1306 gave different colors) made the spectrum ... thought once the Spectrum 128 was put in USR 0 mode, ... . One day did RANDOMIZE USR 201 while in USR 0 mode, and ...
    memrah memrah August 2013 Sinclair Miscellaneous
  • Another cause for DivIDE problems on 48K'sThe last months some topics were opened to discuss problems with 48K ZX Spectrums and DivIDE. Sofar we found: - Bad Z80's because of poor fanout (si…

    ... same problem with a ZX Spectrum 48K with NEC rom as ... the NEC rom inside ZX Spectrum 48K models, I am interested ... use NMI button ? Please use RANDOMIZE USR 102 instead NMI button, if ...
    velesoft velesoft August 2013 Hardware
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ... /> CALL #1601
    LD A,#48
    RST #10
    LD ... [/IMG]

    [code]
    RANDOMIZE USR 61440
    [/code]

    wibble wibble September 2013 Development
  • Copying data between memory banks in USR0 modeI am experimenting with Funky Fungus to load the majority of its data (levels, screens, music etc.) into memory banks 1, 3, 4, 6 and (partly) 7 by sw…

    ... from one given bank (1, 3, 4, 6 or 7) ... br /> 40 OUT a,n+3: LOAD "1"CODE 49152: ... 1 into bank 3
    50 POKE 28102,3: REM selects bank ... 3 in the routine
    60 RANDOMIZE USR 28100 ... the whole content of bank 3 to bank 5. From ...
    Alessandro Grussu Alessandro Grussu September 2013 Development
  • Manic Miner - Loader And Screen DifferencesThere are some changes between the various releases and re-releases of Manic Miner with both the loader and the loading screen itself. Here I'll deta…

    ... ever loaded into a real Spectrum dozens of times between 1983 ... ""CODE : LOAD ""CODE
    30 RANDOMIZE USR 33792[/code]...without the BORDER ...
    gkmac gkmac September 2013 Sinclair Miscellaneous
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... "23739",CODE "o": LOAD ""CODE : RANDOMIZE USR VAL "24e3"[/CODE]

    RANDOMIZE USR VAL "6e4"[/CODE]

    Spectrum 48K.
    ' Because of this ...
    Einar Saukas Einar Saukas September 2013 Development
  • LOAD "" CODE - Blind Alleycame across [B]Blind Alley[/B] in the archives, and both tzx/tap versions only have Bytes header, no Basic loader with autostart - please, anyone, ho…

    ... tape. Mostly this is the RANDOMIZE USR command to start the game ... game (but then I coded 48 K(raak) to do this ...
    Dr BEEP Dr BEEP October 2013 Games
  • cluless journo's talk retro[url]http://www.dailymail.co.uk/sciencetech/article-2479087/Over-30-Then-game-Tetris-Pac-Man-Atari-classed-digital-ARCHAEOLOGY.html[/url] magic mine…

    ... [B]by[/B] a ZX Spectrum too! Matthew Smith had absolutely ... /> 30 NEXT N
    40 RANDOMIZE USR 32768
    leespoons leespoons October 2013 Chit chat
  • cluless journo's talk retro[url]http://www.dailymail.co.uk/sciencetech/article-2479087/Over-30-Then-game-Tetris-Pac-Man-Atari-classed-digital-ARCHAEOLOGY.html[/url] magic mine…

    ... [B]by[/B] a ZX Spectrum too! Matthew Smith had absolutely ... /> 30 NEXT N
    40 RANDOMIZE USR 32768[/QUOTE]

    Probably ... ]that[/I] one, as the Spectrum's not-very random number ...
    Matt_B Matt_B October 2013 Chit chat
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... br /> [code]
    9898 RANDOMIZE USR SCRinit:
    POKE DumpVARS,PEEK ... ,PEEK 23671:
    RANDOMIZE USR DumpVARS+12:
    RANDOMIZE PRINTA0:
    POKE ... DumpVARS+2,PEEK 23670: POKE DumpVARS+3,PEEK ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • Downloading code to physical hardwareHi folks, Back in the day, my devkit was a TRS-80 and I had a simple connector device from the TRS-80 parallel (printer) port to the expansion bus o…

    ... will just fit on the Spectrum expansion port and connect to ... get your programs into the spectrum with a spectranet you could ... the server. Then with the spectrum set up with your server ... 't), then you can just RANDOMIZE USR 32768 (for example) and launch ...
    guesser guesser December 2013 Development
  • Why?I'm just wondering why people are here? Why are we working on or using old hardware? Why are some of you putting a lot of effort in upgrading the ha…

    ... it wasn't until the +3 model was revealed that i ... />
    ***I now have 2x Spectrum +3's and a Timex-Sinclair ... trilogy with Finders Keepers, Spellbound 48, and Knight Tyme 128 on ... 3" diskette back when i had ...
    The_Bert The_Bert December 2013 Sinclair Miscellaneous
  • Graphics questionHello. I was wondering, does anybody here know of a method to display a large (as in, the better part of the screen) bitmap/raster image using ZX Sp…

    In pure Spectrum Basic displaying a big picture ...
    POKE address2,Ypos
    RANDOMIZE USR address3[/QUOTE]

    Of ...
    Ralf Ralf December 2013 Sinclair Basic
  • DIM DATA and the likeSo...I'm trying to work out arrays in BASIC a bit more and have knocked up the following quick test bed to fiddle about with before trying anything m…

    ... the code matches the RANDOMISE USR number - in this case ...
    Weirdly though removing the "USR" from the BASIC program it ... 48k speccy not like 10 RANDOMIZE USR or something?....I'm ... free typing the USR if that's a ... 48k mode on my +3 back in the day apart ...
    Wookiee Wookiee January 2014 Sinclair Basic
  • Andromeda and MCoderI came across "Andromeda" by PSS written "in BASIC for MCODER" by A. Tobias 1983. Unfortunately the ANDROMED.TAP file always failed with R Tape Loadi…

    There really was a MCODER 3! (not the French ERE compiler ... rebadged as MCODER 3).

    Looking inside "Tycoon ... identifies itself as "Microdrive MCODER 3.0" and the copyright is ... modified so if you do RANDOMIZE USR 60000 it does a RST ...
    Jimmy Jimmy January 2014 MIA/STP/SDP
  • +3 Disk drive motorHi, I'm creating a disk file menu selector. I was wondering how to turn off the +3 drive motor and the motor timeout check from Basic (poking the co…

    ... motor is controlled with bit 3 of BANK678 (23399). Keep in ... BANK678 and then add bit 3

    [code]let l ... /> poke 23399,l+8
    randomize usr val "xxxxx"[/code]
    Speccy_James Speccy_James January 2014 Development
  • +3 Disk drive motorHi, I'm creating a disk file menu selector. I was wondering how to turn off the +3 drive motor and the motor timeout check from Basic (poking the co…

    ... BANK678 and then add bit 3

    [code]let l ... /> poke 23399,l+8
    randomize usr val "xxxxx"[/code][/QUOTE]
    seedy1812 seedy1812 January 2014 Development
  • +3 Disk drive motorHi, I'm creating a disk file menu selector. I was wondering how to turn off the +3 drive motor and the motor timeout check from Basic (poking the co…

    ... /> poke 23399,l+8
    randomize usr val "xxxxx"[/code][/QUOTE]
    3 is already set then adding ... /> LD HL, 23399
    SET 3, (HL)
    RET
    [/code ...
    BloodBaz BloodBaz January 2014 Development
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    ... 24045 with PUTRAM on the +3 leaves 143 bytes for BASIC ... time.

    On the +3, at the prompt with no ... my short basic loader with randomize usr 48000?

    [code] org ... -2)
    ld e,(ix-3) ;DE=new RAMTOP
    ld ...
    Speccy_James Speccy_James January 2014 Development
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    I ran this on the +3 with GO TO 1 and ... br /> [code]
    1 RANDOMIZE VAL "24045"+USR VAL "48000":
    POKE ... "o":
    LOAD "gb_s" CODE : RANDOMIZE USR VAL "3e4":
    LOAD "gb ... " CODE : RUN USR VAL "24046"
    [/code]
    Battle Bunny Battle Bunny January 2014 Development
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    ... I ran this on the +3 with GO TO 1 and ... br /> [code]
    1 RANDOMIZE VAL "24045"+USR VAL "48000":
    POKE ... "o":
    LOAD "gb_s" CODE : RANDOMIZE USR VAL "3e4":
    LOAD "gb ... " CODE : RUN USR VAL "24046"
    [/code]
    Speccy_James Speccy_James January 2014 Development
  • Benny Hill - couple of questionsI tried to load the game today in my +2A with no success...I checked the WoS files for the game, and found out that the tzx is much bigger than the T…

    ... 3813 bytes
    -------------------------------------------
    TOTAL: 3 files 76573 bytes[/code]
    RANDOMIZE USR 10572, a ROM position which ...
    Black Hole Black Hole February 2014 Games
  • Benny Hill - couple of questionsI tried to load the game today in my +2A with no success...I checked the WoS files for the game, and found out that the tzx is much bigger than the T…

    ... 3813 bytes
    -------------------------------------------
    TOTAL: 3 files 76573 bytes[/code]
    RANDOMIZE USR 10572, a ROM position which ... that the problem is that RANDOMIZE in the 128k models. This ...
    Ivanzx Ivanzx February 2014 Games
  • My new Spectrum +3 has no start menu.Hi all, I recently took delivery of my 'new' Spectrum +3 from a Fleebay auction. So I serviced the drive on Saturday as it had a snapped drive belt …

    ... defective. I once serviced a +3 computer which couldn't boot ... ,a: NEXT n
    30 RANDOMIZE USR 32768[/code]

    After ... and gets you to the +3 menu, then the issue may ...
    mcleod_ideafix mcleod_ideafix February 2014 Hardware
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... /> [code]
    9900 RESTORE 9992: RANDOMIZE USR (FN p(23639)+6):
    9905 IF e=3 THEN LET i=i+5 ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Address bus contents (i.e. PC) during execution of HALTI'm wondering if anyone can tell me what's placed on the address bus during execution of HALT, beyond the initial M1 cycle. The Z80 user manual state…

    ... /> 40 POKE 32770,-3: REM offset
    50 RANDOMIZE USR 32768
    [/CODE ...
    zub zub March 2014 Hardware
  • How to add a loading screen to my tap file[FONT=Calibri][SIZE=3]I?ve got my game created as a tap file generated by Pasmo. I now want to add a loading screen. Can anyone explaine the best way…

    ... "" CODE - to load game
    3 RANDOMIZE USR nn - to start game[/CODE ...
    Ralf Ralf June 2014 Development
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... 23336,195: RANDOMIZE USR 23296
    3 POKE 49734,59: RANDOMIZE USR 49605[/CODE]
    USR 0 mode
    jp jp August 2014 Games
<1…25262728293031…34>

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