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<1234567…34>
  • z88dk spectrum.hHi, Would anyone be kind enough to give me a short example of using spectrum.h? Especially the colours and the BASIC keywords. Thanks in advan…

    Hi,

    Would anyone be kind enough to give me a short example of using spectrum.h? Especially the colours and the BASIC keywords.

    Thanks in advance.
    jonesypeter jonesypeter June 2016 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... Write your game for the Spectrum, but share it with the ... As of now, only the Spectrum version is completed, but the ... zx library with prototypes in spectrum.h
    - functions to read ... library with protoypes in spectrum.h and input.h (the latter are functions ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... an open-development approach for spectrum games, and I thought why ... saw a conversion to the spectrum. As this is such a ... some exposure to z88dk's spectrum libraries.

    Have fun ... . Also look up the new spectrum.h library for the strange screen ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • z88dk Help neededI'm starting my tests with z88dk from a very simple example from a tutorial in speccy.org. It works fine but when I make the smallest modification t…

    I'm starting my tests with z88dk from a very simple example from a tutorial in speccy.org. It works fine but when I make the smallest modification to the code, it just crashes.

    Now it works but note that if I uncomment the final printf, then ...
    Emlyn_Hughes Emlyn_Hughes January 2009 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    Hi All,

    It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:-

    This example sprite demo program is based on a simplified version of aralbrec's ...
    Digital Prawn Digital Prawn December 2010 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... /> // format is y,x,w,h!
    struct sp1_Rect cliprect = {2 ...
    Timmy Timmy January 2012 Development
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ... 's the library file (bfl.h):


    [CODE]#ifndef ... (64953), a
    ld a, h
    [COLOR=Red] ld (649 ... (bfdemo.c), put the bfl.h in the same directory.
    #include
    #include "bfl.h"

    #pragma output STACKPTR ...
    Timmy Timmy March 2012 Development
  • Simple AY library in z88dk/CI was interested to see if I could make the 128k AY chip work, and as there wasn't any library on it, I just made one for fun. It's certainly not th…

    ... /> #asm
    ld d,h
    ld h,0
    call _ay_command ... /> #asm
    ld d,h
    ld h,2
    call _ay_command ... /> #asm
    ld d,h
    ld h,11
    call _ay_command ... /> #asm
    ld d,h
    ld h,13
    call _ay_command ...
    Timmy Timmy August 2012 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... a test program for the spectrum:

    [code]
    // zcc ...
    Alcoholics Anonymous Alcoholics Anonymous December 2014 Development
  • Tau Day<br>By popular demand (well, demand of one, which is highly popular in the sorts of things I do :D ), here is a small celebration of tau day, June 28…

    By popular demand (well, demand of one, which is highly popular in the sorts of things I do :D ), here is a small celebration of tau day, June 28.  For those unfamiliar with it, Tau Day competes with Pi Day (March 14) for your attentions.

    The ...
    Alcoholics Anonymous Alcoholics Anonymous June 2015 Development
  • Z88DK NOOB cplot INK colorHi I am a complete NOOB with Z88DK, I am trying to draw colored circles. How does ink, paper and border work with Z88DK. I started trying to wo…

    ...
    #include //ZX Spectrum Low Resolution Colour Graphics library ...
    #define XMAX 255//Spectrum horizontal screen boundary
    #define ... code]

    spec_plot.h
    [code]
    static ... xor e
    ld h,a
    ld ...
    andydansby andydansby June 2016 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... in source file /home/dev/Spectrum/DevelopmentTools/Z88DK/z88dk/lib/config ...
    thricenightly thricenightly June 2017 Development
  • How to write a simple C+asm horizontal scrolling game (Tutorial, z88dk)[b]How to write a simple C/asm horizontal scrolling game[/b] [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first pa…

    [b]How to write a simple C/asm horizontal scrolling game[/b]

    [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first part, setting up a good C/asm development environment can take some time to get it to work ...
    Timmy Timmy September 2020 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    A test program to try:

    the create-app option in the compile command will cause zcc to create a tap file you can pop into an emulator.

    [code]

    /////////////////////////////////////////////////////////////
    // TEST ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... LIB (block memory allocator), SPECTRUM (actually the standard zx library ... info. (** note: sp1.h is not completely finished off ... a table index. SP1.H contains IDs for all ... listed in the SP1.H header file - they ... sprite identifiers in SP1.H you should be able ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... standard zx library and header "spectrum.h").

    Next we initialize ... bits are (copied from sp1.h):

    [code]
    #define ... have a look at sp1.h you will see that there ... are much larger than the Spectrum's display dimensions. SP1's ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ...
    [/code]

    string.h is included to get hold ... ()'s prototype copied from sp1.h:

    [code]
    extern ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... .h" is included to gain access to the keyboard scanning functions. "spectrum.h ... " and "input.h" contain functions to read ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> {z88dk}/include/input.h and {z88dk}/include/spectrum.h contain all the keyboard ... library.

    {z88dk}/include/spectrum.h contains functions for computing screen ... ready for loading into the Spectrum. Unfortunately, most Russian code contains ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... look at the new include/spectrum.h and I really like the ...
    wokani wokani June 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    Maybe this should have it's own thread instead of hijacking this one?

    Anyway, I thought I'd have a play around and see if I could program a simple 32 column character scroller in C as a learning exercise. The problem is, that I've got a ...
    mulder mulder June 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... (z88dk/libsrc/sprites/software/sp1/spectrum-customize.asm) has been altered ... up "z88dk/include/sprites/sp1.h" (placed there when the SP1 ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... use a library function from spectrum.h, now is the time ... already there.

    Spectrum.h contains a lot of subroutines ... on the wiki page for spectrum.h). "cyx" means character (y ... a single scan line. The spectrum.h library's zx_saddrpdown() function ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    [QUOTE=dom;200444]The temporary files are cleaned up when the driver exits, you can preserve them with the -no-cleanup option to zcc.

    But the easiest way to find out what's going on is to do a zcc -a [other options] which will create a .opt ...
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... )
    inc hl
    ld h,(hl)
    ld l,a ... you have a look at spectrum.h you'll see zx_saddrpdown() is ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    Good morning all,

    Here is what I have done so far after reading Alvin's and dom's post regarding the way z88dk interfaces with z80 assembler and the calling conventions and stuff :grin:

    [CODE]// scroll-test.c
    // zcc +zx -vn ...
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... net/z88dk/z88dk/include/spectrum.h?view=markup"]spectrum.h[/URL]:

    spectrum/zx_cyx2saddr_callee.asm?revision= ... constant defined elsewhere
    ;; h = Y coordinate, l = X ... /sprites/software/sp1/spectrum-customize.asm?revision= ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    Thanks dom, Alvin,

    Here is the code that is driving me up the walls.

    [CODE]// scroll.c
    // zcc +zx -vn scroll.c -o scroll.bin -create-app

    ///////////////////////////////////////////////////////////////////////
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    OK,

    I have noticed that the scrolling message works a lot better in Spectaculator than in SPIN, but this could be the dinosaur I am working on at home, or maybe not. Anyway, even in Spectaculator there is a hickup in the scrolling message but ...
    wokani wokani July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    [URL="http://www.mediafire.com/?4ilvneyhcmm"]Download tap and C file here[/URL].

    Here is my version of the scoller using memopd:

    [code]

    // zcc +zx -vn scroller.c -o scroller.bin -lim2 -create-app

    #include ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
<1234567…34>

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