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  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... their own memory space), load data from the same address (in ... for display. Spec256 must either save such a pallette table with ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Emulators
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... TommyGun to provide the data requirements for a game ... will alway support exporting data as source code because ... to do to get the data into their game.
    save it, but all its ... awhile ago exports can export data to 48K .sna snapshots ...
    Kiwi Kiwi February 2004 Development
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... redump tapes, we have the data already and I certainly retain ... header and 3223 is the data pilot length. I've seen ... systems using 8063 for a data block thus it should be ... are taken from the load/save routine we can deem them ...
    Andrew Barker Andrew Barker February 2004 MIA/STP/SDP
  • Recognize any games by loading noise? :)Hi all, OK, a bit surreal question, but seems there are many around who were really into games, so how about any who can recognize some games just …

    ... to try, but let me save you hours of useless attempts ... down the possiblilties greatly. Level data often has a regular sound ... the sound more like random data. It may be more difficult ...
    John H John H February 2004 Games
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... the loaders, this will save us some time when adding ... /> ID : 18 - Extended Turbo Loading Data Block
    ..................................
    00 ... PILOT pulses) [8063 Header, 3223 Data]
    could be 0 ... of following data
    0D+NN x Data; format is ...
    Luca Luca February 2004 MIA/STP/SDP
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... progress though a sample's data.

    [quote]Yeah, memory ... , or how much you could save by converting them to 8000Hz ...
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... EmuZWin, it is possible to save in .ezx file, wich can ... would be ideal to exchange data between different emulators ( provided that ...
    Arm73 Arm73 March 2004 Emulators
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... 4 bit playback routine would save some CPU. He has sample ... *move the first set of data into the register
    movep ...
    Yerz Yerz March 2004 Sinclair Miscellaneous
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... ahead, recolor the game and save the gfx only(trough the ... save button in gfx editor)Everytime ... load only the extra gfx data through the gfx editor load ...
    Arm73 Arm73 April 2004 Emulators
  • Martianoids Map Editor Yup, I`ve managed to get instructions written it`s now ready for downloading at [url="http://www.angelfire.com/retro/carcass/index.htm"]www.angelf…

    ... , add a very simple load/save screen.
    The big problem ... changing the graphics and map data for a crap game.
    MatGubbins MatGubbins April 2004 Games
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... hl,ptr ; ptr into sample data
    ld a,h ; if ... volume with "jp"s to save another 7 cycles, at the ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Sinclair Miscellaneous
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... being vector graphics. pixel data is pixel data and the more there ... or more hat are identical save for some small detail. also ...
    Sadako Sadako May 2004 Games
  • Help needed with Disciple interfaceHi all, I really hope someone can help me out. I've recently bought a Disciple interface and have attached an internal Amiga 3.5" drive. (I've never…

    The data for Amiga Drive is:
    ... .
    but about Out of Data... maybe the program is corrupted ... successfull, you can Save the bootsystem with SAVE d1"+SYS 3b" CODE ...
    LCD LCD May 2004 Sinclair Miscellaneous
  • +D/Disciple games archive?Hi all, Having finally got my disciple to work, I'm starting to have a look at hacking multiload games. Is there any archive on the web with games t…

    ... />
    ;if loading data block, actually load the level ... contains game data that is ready to save to ... +D syntax to save the rtype data to +D disk ... modifying the save command to save the game data to +D ... modifying the SAVE commands to save the game data to +D ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Sinclair Miscellaneous
  • SDP Project ExpandingHi folks, The next Vault update isn't going to see that many +3 disks, due to poor interest. However, I've still managed to source some disks for t…

    ... a disk was modified (hiscores, save games, virus, user hacking, etc ... a few years and the data was very nearly lost. I ...
    fiath fiath July 2004 MIA/STP/SDP
  • Master (?)Hello ! I don't know much about Spectrum emulation (I used to have an Amstrad CPC). I would like to know what does exactly mean a "master tape disk"?…

    ... saving program that would transfer data to a tape in a ... disk contains the files and save routines within a program....
    Andrew Barker Andrew Barker July 2004 Games
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ... than that, you can always SAVE ""CODE the entire memory to ... make is that no BASIC data is unrecoverable unless it's ... apply to. Are there many DATA (or equivalent) statements in your ...
    GOC GOC August 2004 Development
  • New TZX files of already TZX-converted tapes - why?I noticed that with the last update of the TZX Vault, many TZX files of games that were already present in TZX format have been introduced. I can eve…

    ... /> Mikie has been examining Load/Save routines to extract PERFECT timings ... really tell us if the data is error free (Hexagon), but ...
    Andrew Barker Andrew Barker August 2004 MIA/STP/SDP
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... messed up. It won't save a lot anyway.

    data and then just use POPs ... to get the data. This speeds it up a ... the routine and remember to save it and restore it again ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... messed up. It won't save a lot anyway.
    [/quote ... to point to the sprite data and then just use POPs ... to get the data. This speeds it up a ... the routine and remember to save it and restore it again ...
    moroz1999 moroz1999 August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ...
    LD L,C ;sprite data: C - Mask, B - Sprite
    data
    AND L ;before being ... /> LD C,A ;No new data is used here
    LD ...
    DRAWE2 OR %00001111 ;to save and retrieve the screen address ...
    dmsmith dmsmith August 2004 Development
  • maketzx problemsDoes anyone else have problems running maketzx v2.33 (with or without the GUI) on Windows 2000 Sp4? I've just changed my OS from Win Me where i've m…

    ... , I'm loading the data into the Spectrum memory, ... then saving the data to +D disk to ... it autorunning. I then save it to +D disk.< ... blocks, I load the data to memory, then once the ... something about possibly saving duff data? Well, the Spectrums built ...
    Gilby Gilby August 2004 MIA/STP/SDP
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... IX,sprites ; Point to sprite data
    LD B,TOTALSPRITES ; And ... :
    LD (IX+0),A ; Save new X Position

    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... IX,sprites ; Point to sprite data
    LD B,TOTALSPRITES ; And ... :
    LD (IX+0),A ; Save new X Position

    robpearmain robpearmain August 2004 Development
  • Rapscallion -- reloading a game from tape?Although Rapscallion (Albert Ball's second game) isn't very difficult to complete "properly" (in one go ? I don't even use snapshots), so as to get t…

    Well firstly if you're using the in game save facility and it does not use the standard Spectrum ROM routine then a TAP format will not be able to save the data correctly.

    Secondly - why bother? Just save a snap.
    cyborg cyborg September 2004 Games
  • PokesDoes anyone know where I can find a list of Pokes for my Speccy games? I am trying to find some for On the Bench ! Thanks

    ... /> Would it be feasible to save a snapshot of the game ... 've merged all of the data (but not run it), and ... to edit in BASin, and save it back out.

    hackersanon hackersanon September 2004 Games
  • Realspectrum's romsThe Realspectrum's site [url="http://www.romsoft.bbk.org/realspec.html"]http://www.romsoft.bbk.org/realspec.html[/url] doesn't load from 28 aug. 2002…

    ... a very big ammount of data.(hours and hours of recording ... /> The programs I want to save cannot be found on the ...
    radby radby September 2004 Emulators
  • How do I save to tape, as it wereSo I've written my game, I've written a loading screen, I want to now put everything together with a loader etc so that it is the same as loading str…

    Yeah, just use Spectacular/SPIN, 'insert' a tape, and save your data from BASIC in the order you want. 'Eject' the tape by saving the TZX file and you're done.
    cyborg cyborg October 2004 Development
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    ... decimal numbers in a DATA statement, where the ... system for the standard data blocks are obviously the ... colour for the standard data block. Eventually I tinkered ... to modify the ROM save routine; change the timings ... bypass the normal ROM save routine to create a ...
    monty.mole monty.mole October 2004 Sinclair Miscellaneous
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