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  • New project for 256 colours Games emulator!O.K. , I suggested Jonathan Needle ( Creator of the excellent Spectaculator at [url="http://www.Spectaculator.com"]www.Spectaculator.com[/url] ) to c…

    ... ports (much like you load sample data into General Sound).
    Jon Needle Jon Needle January 2004 Emulators
  • [NEW]: Spectaculator 6.0Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... , it is slowing its sound sample playing speed a bit (about ...
    Vladimir Kladov Vladimir Kladov January 2004 Emulators
  • Most Disappointing Speccy SequelOk, I'm going for 3 of the most obvious: Impossamole Renegade 3 Chase H.Q 2

    ... the first time I heard speech so clearly in a game ...
    Starglider Starglider February 2004 Games
  • Music / BonustracksHi all, Is there a reason for some of the low quality MP3s still in the above folder? If not, could someone please upload clearer versions of the f…

    ... not true as a digital sample rate of 44khz is 44100 ... samples a second each sample value being a 16bit number ... that it can only effectively sample at 22.5khz. Belive me ...
    zster zster February 2004 Sinclair Miscellaneous
  • CSW viewerIs anybody who does not have the Borland C++ Builder installed able to run the CSW viewer? The downloaded version says it cannot find the teeui6c4.bp…

    ... to instantly jump to a sample
    * system of 'markers' - to ...
    Mikie Mikie February 2004 Sinclair Miscellaneous
  • Great Fire Of London doesn't work!I've tried to load the TZX file of [I]Great Fire Of London[/I] into several emulators but so far I haven't had any success. The game starts loading, …

    ... - no full throttle, you can sample a tape while testing the ...
    Mikie Mikie February 2004 Games
  • CSW viewerIs anybody who does not have the Borland C++ Builder installed able to run the CSW viewer? The downloaded version says it cannot find the teeui6c4.bp…

    ... to instantly jump to a sample
    [/quote]
    Would you ...
    Fraser Fraser February 2004 Sinclair Miscellaneous
  • Music / BonustracksHi all, Is there a reason for some of the low quality MP3s still in the above folder? If not, could someone please upload clearer versions of the f…

    ... then played, it had a sample that went g-g-g ...
    vanpeebles vanpeebles February 2004 Sinclair Miscellaneous
  • Funny stuff in gamesThis is about humoristic elements in some games that might bring a smirk to the player's face (e.g. like the death sequences in Dangerous Dave 2 for …

    The speech in Ghostbusters: 'He slimed me' as muffled garble; hilarious!

    And, on Where Time Stood Still; letting fat Clive fall through the bridge...

    Maybe we need a section for 'funniest bits of improper gameplay'?
    The_Sentinel The_Sentinel February 2004 Games
  • The Last V8 128k..Hi! What is the difference between the 48k version and the 128k? _________________ - Rubber - [ This Message was edited by: Dasse on 2004-02-09 1…

    ... the others remain intact, the speech would indicate this but i ... play it properly) and the speech samples have been replaced with ...
    TMR TMR February 2004 Games
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... own rather than a section/sample in DRB/CSW format embedded ...
    Andrew Barker Andrew Barker February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... ,
    aimed to hold 'speech' tracks. We've already found ... without
    encoding some speech tracks interleaved between data (and ... of proper length instead of speech), plus 3 MP3 files ... containing the
    different speech tracks (thanks to Manuel Gomez ...
    jpablo jpablo February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... now is continue to dump sample files for Andy's schemes ...
    Gilby Gilby February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... now and didn't realise sample loading was already in....
    sample dumps of ZX81 tapes.... I ...
    pigdog pigdog February 2004 MIA/STP/SDP
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    I agree with Jon, embedding sample data is the best way ...
    Gilby Gilby February 2004 MIA/STP/SDP
  • Vertical ScrollersI like finding classic Speccy games which i've never really heard of or played before. I like vertical scrollers, any gems i might have missed from …

    I always felt the I Ball games were a bit over-rated. They looked great but I was never that sure about the gameplay.

    Terrible speech also.
    Bluce_Ree Bluce_Ree February 2004 Games
  • AY MusicHi all. Happy new year! I'm new to spectrum programming, and am interested in writing some music for the +2 AY chip. The problem is...I cant find a…

    ... loop-dee-loop dnace beat sample program and to me that ...
    Sadako Sadako February 2004 Sinclair Basic
  • +2 Loading from CD PlayerOn my +2 I have now got one of those CD > Tape Adapters. What I do is put the adapter into the +2 tape player and plug my CD-Walkman thing into that.…

    ... ) but I normalized the WAV sample to max (well, almost max ...
    Yerz Yerz February 2004 Sinclair Miscellaneous
  • SID vs AY?We've all heard how the music on the C64 was apparently the best thing since sliced bread, and that it beat anything produced on the Spectrum hands d…

    ... />
    - Watching the Queen's Speech




    chaosmongers chaosmongers February 2004 Sinclair Miscellaneous
  • TZX format updateHi folks. Following the private communication with Andy I would like to start a discussion on changing the TZX format to reflect new needs and improv…

    ... ]

    1. Even a sample is an approximation of the ... ages to get a working sample too, sometimes you can decode ... a TZX even though the sample (WAV/CSW) doesn't work ...
    Andrew Barker Andrew Barker March 2004 MIA/STP/SDP
  • AY tracking newbieHey everyone, I'm about to embark on tracking for the Spectrum's AY chip. I was interested in knowing some things: 1) Which are the best trackers o…

    ... threw me a copy of Sample Tracker and it has some ...
    Sadako Sadako March 2004 Sinclair Miscellaneous
  • LensKey - The LENSLOK EMULATOR!!!!!!!!!!Here is the link to the site: [url="http://homepage.ntlworld.com/simon.owen/lenskey/"]http://homepage.ntlworld.com/simon.owen/lenskey/[/url] Is thi…

    ... be able to use the sample image in the box marked ...
    obo obo March 2004 Emulators
  • Weirdest Speccy peripheralI've been looking through some of my old copies of Your Spectrum and marvelling and the strange and bizarre stuff that companies released from time t…

    ... ]
    how about this, a speech recogniton system for the speccy ...
    Sharopolis Sharopolis March 2004 Sinclair Miscellaneous
  • Weirdest Speccy peripheralI've been looking through some of my old copies of Your Spectrum and marvelling and the strange and bizarre stuff that companies released from time t…

    the speech thing - ahhh , blimey i remember really begging my dad for one.(he did not succumb to pressure)
    sirclive1 sirclive1 March 2004 Sinclair Miscellaneous
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... directly, and even show a sample, with dummy graphics as LCD ...
    Sadako Sadako March 2004 Development
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    Seems like the main problem to me would be the fact that MOD's are four channel and the bit depth of the AY + beeper is at most half of that of a PC sample
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    Yup, sample-songs on AY sounds not ...
    Yerz Yerz March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... to see why sort of sample rate you can get for ...
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... . Originally I only considered straight sample playback rather than MODs, but ... few tens of cycles per sample, leaving plenty of time free ...
    gasman gasman March 2004 Sinclair Miscellaneous
  • Amiga MOD on ZX SpectrumWell, there were several question about music matters on WOS lats times, so I decided to describe some of my 'adventures', heheh, with MOD playing on…

    ... remember that the higher the sample rate the fewer samples we ...
    cyborg cyborg March 2004 Sinclair Miscellaneous
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