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<1…13141516171819…34>
  • The complete Knight Tyme (48k) RAM disassemblyHello! Just a quick note to let everyone know that the initial version of my [URL="http://www.dur.ac.uk/philip.anderson/disassemblies/knight-tyme-48…

    ... there's a bit of basic scenery graphics compression for Knight ... if it was done for Spellbound though.[/QUOTE]
    Yes, I ... only added compression after Spellbound.

    When I say ...
    David Jones David Jones September 2013 Announcements
  • Why?I'm just wondering why people are here? Why are we working on or using old hardware? Why are some of you putting a lot of effort in upgrading the ha…

    ... with the concept of Extended BASIC, which has haunted me ever ... language built in, let alone BASIC :lol:

    *After a ... the trilogy with Finders Keepers, Spellbound 48, and Knight Tyme 128 ...
    The_Bert The_Bert December 2013 Sinclair Miscellaneous
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... language) Ariolasoft release.
    [*]Spellbound 48K - Sinclair User Megatape 10 ... by jp in the first BASIC block.
    [*]Hexagonia: ... in the two small BASIC management programs. [URL=" ... substituting them accordingly to +3 BASIC syntax.
    [*]Spike: ...
    Alessandro Grussu Alessandro Grussu February 2014 Games
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... else where ie brick from spellbound disassembly etc. i understand the ... only showing certain amount and spellbound sprite data bigger etc but ... data, finish and return to BASIC
    cp 0 ; if it ...
    alienbanana alienbanana March 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... is so quick compared to BASIC, you'll probably end up ... may have noticed in the Spellbound disassembly that David Jones organised ...
    Morkin Morkin March 2014 Development
  • SpellboundOUYA - an official Spellbound remakeWith David actively working on Finders Keepers+, now seems a pretty good time to mention this Spellbound remake, made with his kind permission and cr…

    ... been a Speccy user (and BASIC coder) since 1984. I ... bleeps.
    I have Spellbound - along with the other ... the main aims with Spellbound OUYA is to bring ... if you want to play Spellbound with the original graphics ... it's GOT to be Spellbound. This is why we ...
    Spraydough Spraydough May 2014 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... language) Ariolasoft release.
    [*]Spellbound 48K - Sinclair User Megatape 10 ... by jp in the first BASIC block.
    [*]Hexagonia: ... in the two small BASIC management programs. [URL=" ... substituting them accordingly to +3 BASIC syntax.
    [*]Spike: ...
    Alessandro Grussu Alessandro Grussu August 2014 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... Ariolasoft release.

    Spellbound 48K - Sinclair User Megatape 10 ... implemented in the two small BASIC management programs. [URL=" ... substituting them accordingly to +3 BASIC syntax.

    ... does when loaded under 48 BASIC). [url="http://www. ...
    Alessandro Grussu Alessandro Grussu March 2016 Games
  • Nirvana+ - Which games would you reproduce?Which games would you reproduce using Nirvana+ Early single screen or non-scrolling arcade games that could utilise the Nirvana+ engine for enhanc…

    ... . Some are even written in BASIC!
    [/quote]

    Other ... Q*Bert that memorable? Anyway, Spellbound on the Softaid tape was ...
    morph morph June 2016 New game ideas
  • this code wont give me a random starfieldim using a peice of code that ive copied from a book, ignore most of it as it is redundant. for some reason i get a strange random starfield instead …

    ... in the 48K version of Spellbound, possibly in 128K version but ... not have the slightly obfuscated Basic to call it, I've ...
    spider spider July 2020 Assembler
  • Its Saturday, my favourite day, and I'm going to celebrate by playing...[url="https://www.worldofspectrum.org/infoseek.cgi"]Yeti by Cybadyne, 1988[/url] I did a random pick and this is what I got...

    ... too) , as that is Compiled Basic, evidenced by the (c) string ... suppose a code analysis of Spellbound would reveal more details. Maybe ...
    spider spider July 2020 Games
  • Currah MicroSourceThis is an interesting one for the experts to mull over. I've got (and love) a MicroSource interface from Currah which consisted of an 8K ROM provid…

    ... providing assembly (excellent), forth (v. basic) and debug facility.

    Chris Chris August 2001 Emulators
  • zx32: cursor keysAre the cursor keys emulated on zx32? I ask because i want to select the 128k Basic option from the opening menu in Spectrum 128 mode, but when I pre…

    ... want to select the 128k Basic option from the opening menu ... how do I select 128K basic in zx32?
    Spector Spector July 2001 Emulators
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... how about a build in Basic compiler (much like HiSoft Colt ... and bit-test, or HiSoft Basic 1.1)?
    In fact ... compiler. The extended basic could base on Beta Basic, Laser Basic (Laser Compiler ... was lame) or Mega Basic and can include extra commands ...
    LCD LCD April 2001 Emulators
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... /4a and when using extended basic with its so simple sprite ... wasnt very good with speccy basic as well all this peek ...
    Andy Gurr Andy Gurr January 2002 Games
  • Head Coach - where can i find it to download?Does anyone remember a game for the spectrum , called Head Coach? It was a very simple coaching american football game, and was very basic, and very…

    ... football game, and was very basic, and very addictable! I need ...
    Matt Matt December 2001 Games
  • Spellbound Dizzyam i the only one who can't get the flippers to work? i looked at a solution and it said to hold down jump while carrying them but i just float up a …

    am i the only one who can't get the flippers to work? i looked at a solution and it said to hold down jump while carrying them but i just float up a bit then fall back down. am i doing something wrong or have i just got a duff version of the game?
    Jen Jen December 2001 Games
  • inRetroSpectIf any1 is interested I have made my Speccy Database program (inRetroSpect) available to any1 who's interested!! It's available at: [url]http://www…

    ... /> It's at its most basic point for a release at ...
    Chris Chris December 2001 Games
  • Interface for PC ZXSee last entry of former TOPIC. I'm working on the interface. Info about it on MISCELLANEOUS Author: Arjun (---.bng.vsnl.net.in) Date: 08-13-01 …

    ... ever program was TI extended Basic on the TI99 4A...i ... that on pc,,,TI extended Basic language...any chance you could ...
    Dr BEEP Dr BEEP November 2001 Games
  • moneyWhen i was younger and writing speccy games in basic with the occasionaly machine code subroutine, i used to dream of writing a hit game and making a…

    ... and writing speccy games in basic with the occasionaly machine code ...
    neil neil September 2001 Games
  • What's this racing game?Hi 2 everyone who likes Spectrum. Does anyone know what was the name of this RACING game. It was 2 words i'm pretty sure. It used the ZX Spectrum ba…

    ... . It used the ZX Spectrum basic font (you know what i ...
    Martin Martin September 2001 Games
  • OmegaAnybody know where I can get a version of this game once played on Spectrum? White lines on blue background. Build your own Robots and send on task t…

    Anybody know where I can get a version of this game once played on Spectrum?
    White lines on blue background. Build your own Robots and send on task to disarm reactors on a ship. Basic but fun.
    Thanks
    Steve Newport Steve Newport September 2001 Games
  • How did people program GamesI have been wondering how people wrote games. Did they use basic and just type in to the spectrum interface and save it. Or did they use assembler, a…

    ... wrote games. Did they use basic and just type in to ...
    Duxbuz Duxbuz August 2001 Games
  • Spectrum +3 tape to discHi I have ZX Spectrum +3 and about 20 blank disks, I need to know if there is a way to copy games from tape to disk i.e a basic program I could write.

    Hi I have ZX Spectrum +3 and about 20 blank disks, I need to know if there is a way to copy games from tape to disk i.e a basic program I could write.
    Steven Banner Steven Banner February 2002 Sinclair Miscellaneous
  • Thanks for the memories... is it 16k or 48k? Hi. At three different flea markets in Gothenburg, Sweden I found just as many Spectrums... (and a ZX81! [img]/__forums/images/smiles/icon_smile.gif…

    ... RAM-memory?

    Most basic-dialects has commands for that ...
    Lars Lindblad Lars Lindblad January 2002 Sinclair Miscellaneous
  • Anyone Recognizes This Loader?Hi there! I live in Argentina. I have a -dead by now- CZ Spectrum (a ZX clone made by an argentinian company, Czerweny, which used to make... Excell…

    ... headers):

    A single BASIC loader (no assembly), which LOADs ... . The last sentence in the BASIC loader was invariably RANDOMIZE USR ...
    Marcelo Marcelo November 2001 Sinclair Miscellaneous
  • AY musicThis is a format I'm proposing for an AY music player. If anyone can see any problems or anywhere it can be improved please say so. An AY music form…

    ... music is intended. As the basic structure doesn't change it ...
    cyborg cyborg October 2001 Sinclair Miscellaneous
  • ZX48k terminal...Hello everybody, I thought someone might help me. I connect my good old ZX48k to my PC via serial (IF1) link, and I was trying to write a little term…

    ... a little terminal program in BASIC.
    Can anyone tell me ... /> need to consider how slow BASIC is)
    open a stream ... print it out.
    in BASIC:

    10 format "t ...
    Alessandro Tommasi Alessandro Tommasi October 2001 Sinclair Miscellaneous
  • Machine code loaderI was wondering how people wrote games. On the trail to this knowledge I discovered a machine code loader in basic, and also z80 assemblers. Which i…

    ... a machine code loader in basic, and also z80 assemblers.
    Duxbuz Duxbuz August 2001 Sinclair Miscellaneous
  • Spectrum keyboard layout?OK, this is probably a silly question, but here goes: Among all the wonderful resources on here, I have not been able to find something as simple as …

    ... planning to code some ZX Basic in an emulator, y'see ...
    OleM OleM July 2001 Sinclair Miscellaneous
<1…13141516171819…34>

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