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<1234567…34>
  • SPIN breakpointsIs there any documentation for breakpoints in the SPIN debugger? I have 0.61 and I can't quite work it out. I'd like to break when IX=9de0 but I ca…

    Is there any documentation for breakpoints in the SPIN debugger?

    I ... work out how to persuade SPIN to do this. I can ...
    mjwilson mjwilson February 2007 Emulators
  • ZX Spin debugger conditionsHi, Are there any instructions on using the Spin debugger anywhere? There seems to be an option to set conditions on breakpoints but I can't find it…

    Accidentally breakpoints are one of the best documented features in Spin

    Spin but this post is a ... holy grail for Spin users:

    [url]http ... .php?t=18217&highlight=spin+breakpoints[/url]
    Ralf Ralf January 2011 Emulators
  • Conditional breakpoints in SPIN?Is there any way in Spin to do conditional breakpoints, such as breaking when a memory address isn't an expected value?

    Is there any way in Spin to do conditional breakpoints, such as breaking when a memory address isn't an expected value?
    bobs bobs May 2006 Emulators
  • SPIN's breakpoints - an overviewAs quite a few people have been asking how to set breakpoints on memory write etc. in SPIN, here's a description of the way the breakpoints work. Get…

    ... how to set breakpoints on memory write etc. in SPIN, here's ... a description of the way the breakpoints work ... execution on SPIN. Via the debugger's command line, and breakpoints. I ... joystick is read.

    SPIN also supports | for OR and ...
    Marko Marko November 2007 Development
  • SPIN V0.2 Now Available[Standard CSS cut'n'paste message] Hi all! Well, again another update, but we think this one's well worth it. There's numerous additions and fixes,…

    ... homepage.ntlworld.com/paul.dunn4/SPIN.Zip"]http://homepage.ntlworld. ... com/paul.dunn4/SPIN.Zip[/url]

    ... the debugger not appearing on breakpoints.
    Fixed a "Win32 ... to Pause the emulation when SPIN loses the focus (deactivates ...
    Dunny Dunny June 2002 Emulators
  • ZX Spin v0.501 out nowStill a test version folks, but this is pretty good stability wise, if I may say. Though I suspect that you're all going to prove me wrong :-) An…

    ... in the debugger not clearing breakpoints properly.
    - Fixed a ... /> GDI mode.
    - If SPIN's configuration file specifies DirectDraw ... fails to
    initialise, SPIN will now switch to GDI ... it -

    The SPIN Team.

    [ This Message ...
    Dunny Dunny July 2004 Emulators
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    ... as follows :

    1) Spin still processes CTRL and SHIFT ... replicate open up Notepad and Spin. Click inside Notepad to give ... /> $8003 RET[/CODE]
    Place breakpoints on the HALT and RET ... work properly.

    8 ) Spin corrupts TAP files when you ...
    Jimmy Jimmy April 2008 Emulators
  • ZX Spin debugger conditionsHi, Are there any instructions on using the Spin debugger anywhere? There seems to be an option to set conditions on breakpoints but I can't find it…

    Hi,

    Are there any instructions on using the Spin debugger anywhere? There seems to be an option to set conditions on breakpoints but I can't find it in the documentation.

    Ta

    Gareth
    garethadams garethadams January 2011 Emulators
  • SPIN Update 0.1a (beta) availableHi all, The latest beta of SPIN is up (a new ZXSpectrum emulator, in case you've not heard of it before - it's not bad, IMHO :), and available fo…

    ... br /> The latest beta of SPIN is up (a new ZXSpectrum ... ://homepage.ntlworld.com/paul.dunn4/SPIN.Zip"]http://homepage.ntlworld.com ... /paul.dunn4/SPIN.Zip[/url]

    ... by setting UseMMX = 0 in SPIN.ini

    Temporary ...
    Dunny Dunny May 2002 Emulators
  • SPIN Public Beta 0.1b Available for downloadHi all, back again, and as just recently announced on CSS, SPIN has been updated. Here's the post to CSS (or the relevant parts): It's been a bu…

    ... just recently announced on CSS, SPIN has been updated. Here's ... homepage.ntlworld.com/paul.dunn4/SPIN.Zip"]http://homepage.ntlworld.com ... /paul.dunn4/SPIN.Zip[/url]

    ... just delete the file, and SPIN will recreate it.

    Dunny Dunny May 2002 Emulators
  • New SPIN Update released (v0.1c)Hi all (again)! Here's the release for SPIN 0.1c, as detailed in CSS: --------------------------------------- Spin gets another, much smaller …

    ... CSS:

    ---------------------------------------

    Spin gets another, much smaller update ... ://homepage.ntlworld.com/paul.dunn4/SPIN.Zip"]http://homepage.ntlworld.com ... /paul.dunn4/SPIN.Zip[/url]

    and ...
    Dunny Dunny May 2002 Emulators
  • ANNOUCE: Spin Public Beta 0.1d now availableWell, after the overwhelming response to the previous announcement here on WOS Forums, I thought I'd best post that SPIN 0.1d is up. Here's the CSS …

    ... br />
    -------------------------------------------

    SPIN 0.1d is out, and ... .ntlworld.com/paul.dunn4/SPIN.Zip"]http://homepage.ntlworld. ... com/paul.dunn4/SPIN.Zip[/url]

    SPIN
    will be ...
    Dunny Dunny May 2002 Emulators
  • Emulation and Debugging functionality[Cut n Paste from the original CSS post] Hi all, I'm currently working on SPIN's debugger, which is coming along nicely. Mostly, it's been devel…

    ... /> I'm currently working on SPIN's debugger, which is coming ... the disassembly/debugging department? Currently, SPIN has
    the following:
    Breakpoints (up to 127 of 'em ... />
    [1] This is how SPIN is developed. My ability to ...
    Dunny Dunny June 2002 Emulators
  • SPIN v0.2c available now[Cut n Paste from the CSS post] Okay, I'm off to sunny(?) Scarborough for a week, so Woody and I thought it best that we give you something to d…

    ... homepage.ntlworld.com/paul.dunn4/SPIN.Zip"]http://homepage.ntlworld. ... com/paul.dunn4/SPIN.Zip[/url]

    ... /> Added Disk manager dialog - SPIN can now create blank floppy ... Fixed the temp folder bug - SPIN no longer requires its' own ...
    Dunny Dunny July 2002 Emulators
  • Speedlock & Spin (again)Following on from the Vixen thread, I've come across another game which crashes during the decryption beeps - Imagine's "Ping Pong". With Vixen, a ne…

    ... update won't load on Spin either!!

    [ This Message ...
    martinball martinball September 2002 Emulators
  • Spin & TR-DOSJust wondering whether there were plans for a future incarnation of Spin to feature TR-Dos emulation or is this likely to remain solely on RealSpec?

    Just wondering whether there were plans for a future incarnation of Spin to feature TR-Dos emulation or is this likely to remain solely on RealSpec?
    martinball martinball September 2002 Emulators
  • ZX Spin 0.3 ReleasedStandard Cut'n'Paste from CSS post again! I can't get to my webpage, so I've uploaded SPIN0.3 to WOS, Alt.Binaries.Comp.Sinclair, and also Daren Pea…

    ... has kindly consented to host SPIN for the time being! His ... conjunction with the autothrottle.
    SPIN Now saves the positions of ...
    Dunny Dunny September 2002 Emulators
  • Spin 0.3 BugI have found a bug in Spin, some people on CSS seem to have the same problem. In the spin.ini file under the [System] heading and the Placements ent…

    ... problem.

    In the spin.ini file under the [System ... ] heading and the Placements entry Spin places a '-' sign, ie. Placements ... />
    If I delete the '-' Spin loads fine but if I ... reload Spin the problem reappears.

    Arthur Dent Arthur Dent September 2002 Emulators
  • Vixen mystery solved !, ZX SPIN now loads it !Hi folks, I again, resampled my Vixen tape (CSW & WAV) and set to decode it with MakeTZX, strangely it refused to decode it this time, failing at s…

    ... WAV & CSW into ZX SPIN and these both work, so ... TZX that works in ZX SPIN !!!. I have no idea why ...
    Andrew Barker Andrew Barker September 2002 Emulators
  • New SPIN 0.3a releaseHi all, here's the next version - mainly a maintenance release, with new bugs :) Here's what's new: V0.3a - Bugs and more tapes -------------------…

    ... a bug that could prevent SPIN from starting - an .ini ... br /> Added Real Tape loading - SPIN can now load from real ... ://homepage.ntlworld.com/paul.dunn4/Spin.zip"]http://homepage.ntlworld.com ... /paul.dunn4/Spin.zip[/url]

    ...
    Dunny Dunny September 2002 Emulators
  • Scrabble De-luxe dsk image and SpinAnyone else tries loading the disc file of Scrabble De-Luxe into Spin? All I get is the loading screen keep appearing and disappearing - as if it kee…

    Anyone else tries loading the disc file of Scrabble De-Luxe into Spin?
    All I get is the loading screen keep appearing and disappearing - as if it keeps loading the loading screen. The game just won't start.
    martinball martinball September 2002 Emulators
  • disk write protect on Spin ?Is there an option for Spin to default a (loaded) disk to be write protect ? I whish I have no worry when loading a perfect original disk to convert …

    Is there an option for Spin to default a (loaded) disk ...
    secarica secarica October 2002 Emulators
  • Spin 0.3 bug.Stop me if you've heard this one before, but pressing the tape start/stop button in Spin causes it to lock up on my system. I dont know if you've alr…

    ... tape start/stop button in Spin causes it to lock up ...
    Sharopolis Sharopolis October 2002 Emulators
  • Spin 0.3 debugger questionI see there is a debugger in the Spin emulator (0.3). I can view the values but is it possible to change them?? If it is, i'd be pleased if some1 cou…

    I see there is a debugger in the Spin emulator (0.3). I can view the values but is it possible to change them??
    If it is, i'd be pleased if some1 could tell me how.

    Alex
    alexsut alexsut October 2002 Emulators
  • ZX Spin 0.4 available for Download.Standard Cut-n-Paste from the CSS post: If all goes well, I'll upload it to WOS on monday. ----------------------------------------- Okay, it's th…

    ... homepage.ntlworld.com/paul.dunn4/Spin.zip"]http://homepage.ntlworld. ... com/paul.dunn4/Spin.zip[/url]

    ... re particularly interested in how SPIN performs in full screen ... seBasic ROM for inclusion into SPIN - simply check the "use ...
    Dunny Dunny November 2002 Emulators
  • New SPIN Beta - 0.41 releasedOk, thanks to everyone (especially Refrenz and Fraser) for getting that bug nailed so quick. GDI mode is now more stable (apparently) and it's fast…

    ... ://homepage.ntlworld.com/paul.dunn4/Spin.zip"]http://homepage.ntlworld.com ... /paul.dunn4/Spin.zip[/url]

    and ...
    Dunny Dunny December 2002 Emulators
  • Spin 0.4 as Basic Editor / tape recording interfaceI'm programming in 128BASIC in Spin *wonderful emulator*, and I use tape recording emulation when I save my humble projects(because neither .sna nor …

    ... 'm programming in 128BASIC in Spin *wonderful emulator*, and I use ...
    Arda Arda December 2002 Emulators
  • SPIN-Lite (Working Title) test availableHi all, I've been having a break from SPIN, pursuing my original goal of a BASIC interpreter. Well, I took SPIN's main core and hacked it around…

    ... been having a break from SPIN, pursuing my original goal of ...
    interpreter. Well, I took SPIN's main core and hacked ...
    Dunny Dunny January 2003 Sinclair Basic
  • Ok, what specs do people run SPIN on?Hi all, Assuming that you do use ZX Spin, we'd like to get an idea of what kind of machines it's being run on, so we can get an idea of which pro…

    ... that you do use ZX Spin, we'd like to get ...
    Dunny Dunny February 2003 Emulators
  • SPIN SuggestionWhilst playing I find that on most games I like to speed up slightly from their original speed. However, in Spin, the emulation speed tops at 100%. I…

    ... original speed.
    However, in Spin, the emulation speed tops at ... .
    Is it possible for SPIN to "remember" the CPU speed ... , would it be possible for SPIN to remember the multiface setting ...
    martinball martinball February 2003 Emulators
<1234567…34>

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Related Threads

  • Conditional breakpoints in SPIN?Is there any way in Spin to do conditional breakpoints, such as breaking when a memory address isn't an expected value?
  • SPIN breakpointsIs there any documentation for breakpoints in the SPIN debugger?<br /> <br /> I have 0.61 and I can't quite work it out.<br /> <br /> I'd like to bre…
  • SPIN's breakpoints - an overviewAs quite a few people have been asking how to set breakpoints on memory write etc. in SPIN, here's a description of the way the breakpoints work. Get…
  • SPIN Update 0.1a (beta) availableHi all,<br /> The latest beta of SPIN is up (a new ZXSpectrum emulator, in case you've not heard of it before - it's not bad, IMHO :), and availa…
  • SPIN Public Beta 0.1b Available for downloadHi all, back again, and as just recently announced on CSS, SPIN has been updated. Here's the post to CSS (or the relevant parts):<br /> <br /> It…
  • New SPIN Update released (v0.1c)Hi all (again)!<br /> <br /> Here's the release for SPIN 0.1c, as detailed in CSS:<br /> <br /> ---------------------------------------<br /> <br /> …
  • ANNOUCE: Spin Public Beta 0.1d now availableWell, after the overwhelming response to the previous announcement here on WOS Forums, I thought I'd best post that SPIN 0.1d is up.<br /> <br /> Her…
  • SPIN V0.2 Now Available[Standard CSS cut'n'paste message]<br /> <br /> Hi all!<br /> <br /> Well, again another update, but we think this one's well worth it. There's<br />…
  • SPIN v0.2c available now[Cut n Paste from the CSS post]<br /> <br /> Okay,<br /> I'm off to sunny(?) Scarborough for a week, so Woody and I thought<br /> it best that we…
  • Speedlock & Spin (again)Following on from the Vixen thread, I've come across another game which crashes during the decryption beeps - Imagine's "Ping Pong". With Vixen, a ne…

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