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<1234567…34>
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... written a couple of sprite libraries. One of them ... is called Sprite Pack (splib2), while the ... games. It has a sprite drawing library, an interrupt ... So, in z88dk, there is now a sprite drawing library called ... code was based on splib.) AA also explained a ...
    Timmy Timmy November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... sprite engine in z88dk now (sp1) has gone through the evolution splib-> ... in [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ... the [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... />
    All the available sprite libraries are written in assembler ... of the openly available sprite engines for the spectrum ... [B]sp1/splib[/B]: This one is part of z88dk, is written ... [/B]: These are multicolour sprite engines written in assembler that ...
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Emulators
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... project.

    However, sp1/splib (and therefore Churerra) is not ... small. I wrote sp1/splib so I can speak fairly ... move sprite functions, eg [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc ...
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Emulators
  • ANN: Write Spectrum Games in C with speclib121 Announcing the sprite pack C library for the z88dk C cross compiler available from: [url="http://justme895.tripod.com/main.htm"]http://justme895.tr…

    Announcing the sprite pack C library for the z88dk C cross compiler available ... to stdout.

    The z88dk C compiler seems to me ... />
    [url="http://z88dk.sourceforge.net/"]http://z88dk.sourceforge.net/[/url]
    Alcoholics Anonymous Alcoholics Anonymous January 2003 Announcements
  • z88dk Spectrum Screen Driver problemHi guys, I've been messing around with z88dk a bit and was trying to output some stuff to the screen. Reading the docs, it says that I can use the Z…

    ... 've been messing around with z88dk a bit and was trying ...
    Lee Tonks Lee Tonks August 2003 Development
  • Debugging with z88dkAnyone got any tips of effective debugging of programs written with z88dk? I'm trying to port one of my old Gameboy projects to the Spectrum. The co…

    ... debugging of programs written with z88dk?

    I'm trying ...
    Lee Tonks Lee Tonks August 2003 Development
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... time to type up the SPRITE MACHINE manual, but in the ...
    Sadako Sadako April 2004 Games
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... am thinking of writing a Sprite Graphics Tutorial, ie. how to ... best program and implement Sprite graphics. I would hope to ...
    dmsmith dmsmith August 2004 Development
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…

    ... need to draw a small sprite (16 bytes) on to ... mask. Its the only sprite that will be used so ... the screen (based on the sprite x,y). I would then ... draw the sprite to the screen using the ... screen address then draw the sprite again. Does this seem a ...
    Mr Millside Mr Millside November 2004 Development
  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! Thanks in advance.

    Does anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it!

    Thanks in advance.
    tanium tanium December 2004 Sinclair Miscellaneous
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... was playing a little with z88dk C cross Compiler. Amazing tool ...
    cz2000 cz2000 February 2005 Development
  • Installing Z88DK Z88DK INSTALLATION Z88DK is distributed in two parts. The first part is the platform independent bits (including source and z80 libraries) and th…

    ... path, enter
    "/cvsroot/z88dk". Underneath these fields are a ... are associated with the z88dk module "/cvsroot/z88dk" and will be ... of the z88dk repository in c:\CVS\z88dk. A z88dk folder
    z88dk\include), the three COPTRULES, ...
    Alcoholics Anonymous Alcoholics Anonymous April 2005 Development
  • Best Sprite on the SpectrumWhich sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier sim…

    Which sprite or character from any Spectrum game do you think is the best? I personally like both the Miner and Jet Set Willys, because of thier simplicity.
    Brodalco Brodalco June 2005 Games
  • Sprite Tutorial: Section on Masked Sprites addedLatest installment of my Sprite Graphics Tutorial: [url="http://members.aol.com/derekmsmith1/Spectrum/TUTORIAL.RTF"]http://members.aol.com/derekmsmi…

    Latest installment of my Sprite Graphics Tutorial:

    [url="http://members.aol.com/derekmsmith1/Spectrum/TUTORIAL.RTF"]http://members.aol.com/derekmsmith1/Spectrum/TUTORIAL.RTF[/url]

    Derek
    dmsmith dmsmith July 2005 Development
  • Best method for sprite collision detectionHi, I have been trying to incorporate collision detection into a sprite routine I writing. The following is what I have come up with so far: POP D…

    ... incorporate collision detection into a sprite routine I writing.
    The ... /> POP DE ; e=mask, d=sprite image
    LD A,(HL ... :
    LD A,(HL) ; draw sprite as normal
    AND E ...
    dmsmith dmsmith August 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... several "states" for my main sprite, such as jump, facing left ... am doing is deleting the sprite and re-creating it again ... /> /* First we wipe up the sprite */

    sp_MoveSprAbs(sp_phantomas, spritesClip ...
    na_th_an na_th_an September 2005 Development
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …

    Any sprite tutorial I come across is ... create a person-shaped animated sprite which will collide with objects ...
    sonic91 sonic91 September 2005 Development
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... anybody know of a good sprite-designer package? The game I ... able to design a 16x16 sprite, with or without colour, with ... information is interleaved for that sprite.

    Does anybody know ...
    bobs bobs January 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... start to program games with z88dk, but I need a good ...
    elfoscuro elfoscuro April 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... /> I've written a simple sprite routine that draws a 8x8 ... each pixel row of the sprite separately. This works well ( ... to rub-out the old sprite position without suffering a horribly ... flickery sprite? Currently, I have no routine ...
    48K 48K May 2006 Development
  • Retargetting the Z88dkWell, I'm asking here because it's come up before, and I assume someone here might know the answer... I'm trying to retarget the Z88DK for the Z80 b…

    ... 'm trying to retarget the Z88DK for the Z80 board I ... ', found at [url]http://www.z88dk.org/retarget.html[/url] . At ...
    Winston Winston March 2007 Development
  • Possibly a little OT: Exporting ROM function addresses to the Z88DKOK, so I'm using the Z88DK. It's entirely possible that some documentation has bypassed me. But assume I have a function in ROM, say, at address 0xF0…

    ... , so I'm using the Z88DK. It's entirely possible that ... calling convention used by the z88dk's compiler.

    Is ... into something understood by the z88dk compiler).

    If there ...
    Winston Winston April 2007 Development
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... the program enters this "move sprite" block?

    I used ... ://www.rickardberglind.se/zx/move-sprite-1.z80"]here[/URL].
    sprite"
    ld e,8 ;e ... =number of rows in "sprite"
    ld d,31 ;d ...
    Rickard Rickard May 2007 Development
  • Help! z88dk and Linux!Hi! i've got a problem with z88dk. i've downloaded version 1.6 for linux, i follow the instructions but it give me fails for the compilation. could y…

    Hi! i've got a problem with z88dk. i've downloaded version 1.6 for linux, i follow the instructions but it give me fails for the compilation. could you help me?

    Thank you!:-)
    jf_jara jf_jara June 2007 Development
  • z88dk and MacOSXThis is a real noob question, and I apologise if it has been asked before. I am looking to develop some software for the Spectrum, using the z88dk a…

    ... for the Spectrum, using the z88dk as this would allow me ... out how to install the z88dk on my Mac. Could someone ...
    Pengwin Pengwin July 2007 Development
  • splib2 from ROMI'm trying to generate IF2 ROM games for ZX Spectrum 16K using z88dk + splib2. So far I've managed to create a new crt0 file and to generate valid RO…

    ... for ZX Spectrum 16K using z88dk + splib2. So far I've ... to generate valid ROMs using z88dk, placing global variables in RAM ... from $7000 onwards and the sprite data? Can I store the ... sprite data (i.e. graphics, masks...) ...
    na_th_an na_th_an December 2007 Development
  • Playing 128k music with z88dk ?Hi, I'm amazed how easy seems to make things with z88dk to build spectrum asm programs. After my first approach I miss some way to play 128k music, s…

    ... seems to make things with z88dk to build spectrum asm programs ...
    Emlyn_Hughes Emlyn_Hughes January 2009 Development
  • [Request] re: Basin's udg/sprite editorI went through the manual and Basin's options and I didn't see this option, so apologies if I (once again) missed it. Besides the real-size preview …

    ... used in Artist II's Sprite designer.

    I'm ...
    zxbruno zxbruno May 2009 Emulators
  • z88dkHi there, are there any good online-ressorrces (PDF books, tutorials, keyword lists with descriptions, *.chm files etc.) to learn small C (z88dk). I …

    ... etc.) to learn small C (z88dk). I never previously wrote anything ... !
    Something like "Learn complete z88dk small C in 5 minutes ... . any hints? How different is Z88dk to Hisoft C (just downloaded ...
    LCD LCD July 2009 Development
<1234567…34>

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  • C, Z88DK and the Sprite Pack LibraryI wrote a short demo that shows a taste of what can be done from C on the Spectrum:<br /> <br /> [url="http://justme895.tripod.com/zqa/pacmen.zip"]ht…
  • z88dk + splib2: another question (sprite instancing)I'm making some tests with z88dk+splib2, with the idea of creating a game sometime in the future, and I have come across a problem.<br /> <br /> Let'…
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
  • z88dk Spectrum Screen Driver problemHi guys,<br /> <br /> I've been messing around with z88dk a bit and was trying to output some stuff to the screen. Reading the docs, it says that I c…
  • Debugging with z88dkAnyone got any tips of effective debugging of programs written with z88dk?<br /> <br /> I'm trying to port one of my old Gameboy projects to the Spec…
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
  • My first attempt with z88dkI've just completed my first attempt at a Spectrum game with z88dk. Before you get too excited, it's pretty crap - it's a port of a game I wrote for …
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…
  • Sprite Graphics TutorialHi everyone,<br /> <br /> Would like some feedback on the following:<br /> <br /> I am thinking of writing a Sprite Graphics Tutorial, ie. how to bes…
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…

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