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<1234567…34>
  • z88dk : FIle Handling in C on the +3e environment under Win 764bitHello my fellow WoSers! I am wondering if someone can help me solve this little pickle of z88dk / Windows using +3e Filesystem. So a little inf…

    ... solve this little pickle of z88dk / Windows using +3e ... /> copy C:\PROGRA~2\z88dk\lib\spec_crt0.opt C:\Users ... -DPLUS3 -IC:\PROGRA~2\z88dk\include test.c C:\Users ... -Mo -LC:\PROGRA~2\z88dk\lib\clibs -oa.bin - ... tap/tape created by z88dk, yes I know could ...
    Zetr0 Zetr0 June 2017 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... {
    struct sp1_ss *s; // sprite handle returned by sp1_CreateSpr()
    // Attach C Variable to Sprite Graphics Declared in external ASM ... {
    // move current 'j' sprite off screen and mark as ...
    slenkar slenkar June 2017 Development
  • Z88dk installation DebianHi, I'm looking for some advice on installing Z88dk on my system. I have a few questions so if anyone could help me that would be great! My fi…

    ... for some advice on installing Z88dk on my system. I have ... '/home/mrploppy/Documents/Coding/C/z88dk/support/graphics'
    Makefile:70 ...
    Atari_Jetman Atari_Jetman June 2017 Development
  • How do you put the sprite onto the image in Tommygun?I created a picture - screen size image - in monochrome. I created a sprite of a walking man. I want to make the sprite walk across the image. Is thi…

    I created a picture - screen size image - in monochrome. I created a sprite of a walking man. I want to make the sprite walk across the image. Is this possible? How is it done?
    mik3d3nch mik3d3nch June 2017 Development
  • z88dk relocationJust wondering how is the new relocation in z88dk supposed to work? I noticed that there are maps and symbol files available. Are we supposed to pars…

    ... is the new relocation in z88dk supposed to work? I noticed ...
    tstih tstih July 2017 Development
  • is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs?is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs or sprites into memory?

    is there a sprite editor for the pc that lets you import pics and save them as spectrum udgs or sprites into memory?
    digital digital August 2017 Development
  • Gandalf [z88dk][Nirvana Plus][128Kb]Gandalf 1.00 [url="https://drive.google.com/open?id=1T9HK0_isoMrfogSIJVhPGehjVIdFus4c"]Download Ver 1.00[/url] Long after the destruction of t…

    ... on C using the powerful z88dk compiler , the fabulous Nirvana Plus ...
    cgonzalez cgonzalez January 2018 Brand new software
  • Help needed (YS Megabasic - Sprite designer)Hi everyone If i select the Image Editor on YSM Sprite Designer and try to use any option (S for colours, C to clear grid etc.), nothing happens. It…

    Hi everyone
    If i select the Image Editor on YSM Sprite Designer and try to use any option (S for colours, C to clear grid etc.), nothing happens. It doesn't work.
    Why?
    I'm running it on FUSE 48k

    Thanks
    alchemist alchemist March 2018 Sinclair Miscellaneous
  • Need help getting Spectranet libraries compiled with latest Z88DK.Hello, I'm in the midst of porting PLATOTerm to the ZX Spectrum, and am trying to fold in Spectranet functionality, but the last released binaries fo…

    ... work with any remotely recent Z88DK, and it no longer compiles ...
    tschak909 tschak909 August 2018 Development
  • Wizard's Lair Sprite/Graphic sheet?Hi I'm seeking a Wizard's Lair Sprite/Graphic sheet for a project I'm considering. Does anyone have one or know the address of one (I know SOMEONE …

    ... seeking a Wizard's Lair Sprite/Graphic sheet for a project ...
    SKR SKR November 2018 Games
  • How to write a simple C+asm horizontal scrolling game (Tutorial, z88dk)[b]How to write a simple C/asm horizontal scrolling game[/b] [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first pa…

    ... , is http://nightly.z88dk.org/z88dk-win32-20200901-20ac09b-16910 ... /> Create a directory C:\z88dk\tutorial2 just for this project ... config\
    SET Z80_OZFILES=C:\z88dk\lib\

    ...
    The __FASTCALL__ modifier (z88dk specific) means that we don ...
    Timmy Timmy September 2020 Development
  • z88dk SP1 breakoutHi everyone, I have completed the z88dk SP1 breakout example. You can find it here: https://github.com/antoniocmateus/z88dk_sp1_breakout Nothin…

    ... />
    I have completed the z88dk SP1 breakout example. You can ...
    amateus amateus January 2021 Development
  • z88dk sp1 Scene EditorHi, I've been developing for the last couple of weeks a scene editor (tile editor + scene tile placement+ export to c sp1 compatible) to aid me in…

    ... to be exported and a sprite editor.

    My question ...
    amateus amateus January 2021 Development
  • Relocation in z88dk or sdccHi, I've been trying to find any information about the current efforts surrounding runtime relocation capability of z88dk and sdcc compilers. There…

    ... runtime relocation capability of
    z88dk and sdcc compilers. There are ...
    tstih tstih June 2021 Development
  • ANN: Write Spectrum Games in C with speclib121 Announcing the sprite pack C library for the z88dk C cross compiler available from: [url="http://justme895.tripod.com/main.htm"]http://justme895.tr…

    ... compiler might throw you off ("z88dk Small C+ Cross Compiler") -- ... br />
    Right now z88dk contains most of the standard ... and even some cross-platform sprite support, though this is currently ... />
    What will make z88dk truly attractive and useful to ...
    Alcoholics Anonymous Alcoholics Anonymous February 2003 Announcements
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... it is done for every sprite on screen individually.

    sprite horizontally a pixel, it suddenly ... still left in an alternative sprite draw routine for drawing sprites ... now prefer to use the z88dk tools (a C cross compiler ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    May I take this opportunity to say a big THANKS to you for sprite pack! That and z88dk are the two things responsible for getting me interested in writing Spectrum stuff again after all these years. It's fabbo. :)

    *round of applause*
    Lee Tonks Lee Tonks September 2003 Development
  • C, Z88DK and the Sprite Pack Library I wrote a short demo that shows a taste of what can be done from C on the Spectrum: [url="http://justme895.tripod.com/zqa/pacmen.zip"]http://justme…

    ... available a new version of Sprite Pack at:

    ... up Z88DK. Enjoy!

    The spiel:

    Sprite Pack ... TS2068, their clones and the Z88DK C Cross Compiler. Its subroutines ... mixture of the two using Z88DK's excellent tools.
    ...
    Alcoholics Anonymous Alcoholics Anonymous September 2003 Development
  • create z80I want to Create z80 code and run it on an emulator for the 48k spectrum. I want it soo easy to use its a dream. I dont like dos based stuff.. Can a…

    ... tools such as tasm or z88dk.
    [/quote]

    Come ... tool, add a Graphics Editor/Sprite Designer and sound editor and ...
    rich_chandler rich_chandler October 2003 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... on the Spectrum (with the Z88DK compiler). Then I'd learn ... /> For an intro to the Z88DK C compiler for the Spectrum ... have a nearly complete new sprite lib sitting on my hard ... tile animation, pallette animation and sprite animation.


    [ This ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... />
    The sprite engine part will become "Sprite Pack lib #1 ... call SPGetKey

    ; move sprite 3 pixels right and
    sprite
    ; against the full screen ... to a specific z88dk library. I have two sprite engines now, ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... is the assembler used by z88dk (the C compiler) -- it ... off.

    The sprite engine is designed for games ... There is another nearly complete sprite engine and others germinating that ... (or assembler) using different sprite libraries. But the jaw-dropping ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • Installing Z88DK Z88DK INSTALLATION Z88DK is distributed in two parts. The first part is the platform independent bits (including source and z80 libraries) and th…

    ... br /> Here's the first splib program I wrote:

    ; window frame sprite 2x2 chars
    ; extra blank ... i];
    /* sp_ClipStruct clips sprite to full screen */
    ...
    Alcoholics Anonymous Alcoholics Anonymous April 2005 Development
  • Z88DK + SPLIB2 question.I downloaded the compiler, installed it following the instructions (found at the SPLIB2 website), updated it using the fixed files (stdlib.h and the …

    ... .c"

    # 25 "c:\z88dk\include/spritepack.h"
    typedef ... void __LIB__ sp_DeleteSpr(struct sp_SS *sprite);
    extern void __LIB__ sp_IterateSprChar ... void __LIB__ sp_RemoveDList(struct sp_SS *sprite);
    extern void __LIB__ sp_MoveSprAbs ...
    na_th_an na_th_an April 2005 Development
  • wouldnt it be good if:I know that some guy basicly said he waqs going to do what Im suggesting here but anyway: I was thinking and worring about the future of the spectrum…

    Or, much more usefully, check out [url="http://z88dk.sourceforge.net/"]z88dk[/url] and Alvin Albrecht's [url="http://www.timexsinclair.org/alvin/"]Sprite Pack[/url] (not sure if that's the latest version there. I'm sure Alvin will point out if it's not).
    Philip Kendall Philip Kendall August 2005 Sinclair Miscellaneous
  • wouldnt it be good if:I know that some guy basicly said he waqs going to do what Im suggesting here but anyway: I was thinking and worring about the future of the spectrum…

    ... , check out [url="http://z88dk.sourceforge.net/"]z88dk[/url] and Alvin Albrecht ... ="http://www.timexsinclair.org/alvin/"]Sprite Pack[/url] (not sure if ...
    rich_chandler rich_chandler August 2005 Sinclair Miscellaneous
  • wouldnt it be good if:I know that some guy basicly said he waqs going to do what Im suggesting here but anyway: I was thinking and worring about the future of the spectrum…

    ... check out [url="http://z88dk.sourceforge.net/"]z88dk[/url] and Alvin Albrecht ... ="http://www.timexsinclair.org/alvin/"]Sprite Pack[/url] (not sure ... going to be integrated into z88dk, which brings about the ... an improved general purpose sprite lib that may have ...
    Alcoholics Anonymous Alcoholics Anonymous August 2005 Sinclair Miscellaneous
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ...
    When you create a sprite, you specify where in memory ... would print the sprite using the original sprite facing right [I ... will prepare the sprite definition to print the sprite facing left ...
    My first game using z88dk+splib2 explored a few things ...
    na_th_an na_th_an September 2005 Development
<1234567…34>

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